showing 25 games
name | publisher(developer) | year arrow_downward | display | author(s) | |
---|---|---|---|---|---|
Conquest of Elysium II | Illwinter Game Design;Shrapnel Games (Illwinter Game Design) | 2001 | raster | Johan Karlsson (programming) Kristoffer Osterman (graphics) | labelimagesubject |
Killing Floor | Shatterline Productions | 2005 | textured polygons | labelminimizeminimize | |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2012 | textured polygons | Alex Quick (original author) | labelminimizeminimize |
Conquest of Elysium III | Illwinter Game Design | 2012 | raster | labelimageminimize | |
Tales of Illyria | Little Killerz | 2013 | raster | John Smith (lead artist) | labelminimizeminimize |
Proteus | author | 2013 | textured polygons | David Kanaga (composer) Ed Key (designer) | labelminimizeminimize |
Chivalry: Medieval Warfare | Torn Banner Studios | 2014 | textured polygons | labelminimizeminimize | |
Wild Season | Quickfire Games | 2014 | raster | labelminimizeminimize | |
Sir, You Are Being Hunted | Big Robot Entertainment | 2014 | textured polygons | labelminimizeminimize | |
Mountain | Double Fine (author) | 2014 | textured polygons | labelminimizeminimize | |
This War of Mine | 11 bit studios | 2014 | raster | labelminimizeminimize | |
Conquest of Elysium 4 | Illwinter Game Design | 2014 | raster | labelminimizeminimize | |
Darksiders | THQ (Vigil Games) | 2015 | textured polygons | labelminimizeminimize | |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | raster | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | labelminimizeminimize |
Killing Floor 2 | Tripwire Interactive | 2015 | textured polygons | labelminimizeminimize | |
The Deer God | Crescent Moon Games | 2015 | voxel | Evan Gipson (music) Joanna Materek Josh Presseisen (designer) Josh Presseisen (pixel art) Josh Presseisen (3d art) Joshua Knoles (happy janitor) Kyle McKeever (programming) Tom Filhol (pixel art) Tom Filhol (animations) | labelminimizeminimize |
Outlast | Red Barrels | 2015 | textured polygons | labelminimizeminimize | |
Killing Floor - Toy Master | Tripwire Interactive (author) | 2016 | textured polygons | Alex Quick David Hensley | labelminimizeminimize |
Killing Floor: Uncovered | Tripwire Interactive | 2016 | textured polygons | Alex Quick (original author) | labelminimizeminimize |
Outlast: Whistleblower | Red Barrels | 2016 | textured polygons | labelminimizeminimize | |
The Whispered World | Deep Silver (Daedalic Entertainment) | 2017 | raster | labelminimizeminimize | |
Shroud of the Avatar: Forsaken Virtues | Portalarium | 2018 | textured polygons | Bob Cooksey (senior environmental artist) Chris Spears (tech director) Lord British[Richard Garriott de Cayeux/Richard Garriott/Richard Allen Garriott] (executive producer) Rick Holtrop Stephen Daniele (senior concept artist) Tracy Hickman (lead story designer) | labelimageminimize |
Conquest of Elysium 5 | Illwinter Game Design | 2021 | raster | labelminimizeminimize | |
Outlast 2 | Red Barrels | TBA | textured polygons | labelminimizeminimize | |
Darksiders II | Nordic Games (Vigil Games) | TBA | textured polygons | labelminimizeminimize |