showing 21 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Jedi Knight: Jedi Academy | ?;LucasArts | ? | labelminimizeminimize | |
The Last Alliance | Wildfire Games | ? | labelminimizesubject | |
Warcraft: Orcs & Humans | Byron 3D Games Studio | ? | labelminimizeminimize | |
Wargus | author | ? | labelminimizesubject | |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | labelminimizeminimize |
FAAngband | author | 2003 | Bahman Rabii Leon Marrick | labelminimizeminimize |
J.R.R. Tolkien's The Lord of the Rings Vol. I | author (Interplay;author) | 2003 | Michal Beneš (porting) Paul Jaquays[Jennell Jaquays] (original author) Paul Jaquays[Jennell Jaquays] (coding) | labelminimizeminimize |
Dwarf Fortress | Bay 12 Games | 2006 | Tarn Adams (programmer) Tarn Adams (designer) Zach Adams (designer) | labelminimizeminimize |
Avadon: The Black Fortress | Spiderweb Software | 2012 | labelimageminimize | |
Warcraft II: Tides of Darkness | Blizzard | 2013 | labelminimizeminimize | |
World of Warcraft | Linux Game Publishing (Linux Game Publishing;Blizzard) | 2013 | Joe Rumsey 'Ogre smash' (building) Joe Rumsey 'Ogre smash' (maintaining) | labelminimizeminimize |
Jedi Knight II: Jedi Outcast | LucasArts (Raven Software) | 2013 | Jochen Leopold (jolp) Razish (openjk) | labelminimizeminimize |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | labelminimizeminimize | |
Icewind Dale: Enhanced Edition | Atari (Overhaul Games) | 2014 | labelminimizeminimize | |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | labelminimizeminimize |
Isometric RPG | My Game Company | 2016 | [s]Brian Kemper (art) [s]Brian Kemper (s]) Daniel Lam (art) Troy Hepfner (developer) | labelimageminimize |
Baldur's Gate: Siege of Dragonspear | Beamdog | 2017 | labelminimizeminimize | |
Baldur's Gate III | Beamdog | 2023 | labelminimizeminimize | |
Dilogus: The Winds of War | Digital Arrow | TBA | André Boström[Andre Bostrom] (3d artist) | labelminimizeminimize |
Pantheon: Rise of the Fallen | Visionary Realms | TBA | labelminimizeminimize |