showing 4 games

namepublisher(developer)year arrow_downwarddescription
Quake II  Macmillan (id software)1998[media=youtube]WkT4LR7ltlM[/media] labelimageminimize
Sid Meier's Alpha Centauri  Loki (Firaxis Games)2001Leif Ericsson. Prince Henry the Navigator. Christopher Columbus. Captain James Cook. Roald Amundsen. Amelia Earhardt. Neil Armstrong. You?

Throughout the ages of humanity, the urge to explore new horizons has called upon our deepest instincts. Yet Earth now lies open, its every corner inhabited, every depth known like the lines of your hand. But time and technology have given you the chance the reach out for new, completely unexplored, uninhabited worlds to conquer, far from the bosom of old Mother Earth. It is time for humanity to leave its cradle...

Now Sid Meier's latest simulation and strategy adventure from Firaxis, Alpha Centauri, is coming to Linux, complete with the Planetary Pack expansion thanks to the efforts of Loki. This new adventure is sure to ensnare you in its web of intrigue and adventure. Set out for new, distant shores with strange suns never before beheld by the human race -- and perhaps undo the wrongs done on humanity's first planet by building your own Utopia, your own New World.

And best of all, it's here for Linux -- the excitement of distant centuries with the power of today's greatest operating system.***[i]Alpha Centauri: Planetary Pack[/i] is a combined re-release with both the original SMAC and SMACX included.***A commercial game.
For any Linux with 2.2.x Kernel and glibc-2.1. Also needs XFree86 3.3.5+, a video card with 16-bit color and an OSS compatible sound card. Alien Crossfire expansion pack included. Planetary Pack expansion sold separately.
labelimagesubject
Quake 4  id Software2005[media=youtube]3lu_e1oIks0[/media]***Not a real Linux game release, but the ported game executable made available from id Software that uses the Windows release's game assets. labelminimizesubject
A Dark Room Continuities2015A stranger stumbles into your forest shelter while you stoke your fire. She offers to build a cart for you to transport firewood more efficiently. Then she offers to build animal traps. Eventually you receive the occasional visitor wanting shelter, firewood, or trade animal meat, fur, and teeth. Well how about building a tannery, workshop, lodgings, a trading post, and huts; heck just build a village. With a village full of people you can go exploring for monsters and dungeons. Or would it be best to craft your own dungeons to attract treasure hording monsters to raid using knights from your self built empire? Ya, this is pretty much a player crafted version of TOME. labelminimizesubject
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