showing 24 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Half-Life 2 | Valve;Valve Corporation (Valve) | ? | labelminimizeminimize | |
OQPlus | author | ? | labelminimizeminimize | |
Quake: The Offering | Pearson Software (id software;Hipnotic Software;Rogue Entertainment) | 1999 | Minimum requirements are s 100MHz Pentium, Linux Kernel 2.0.24+, 16MB RAM for software mode (24MB GLQuake mode), 2x CD-ROM, 100% Sound Blaster-compatible card, 54MB hard drive for Quake, 130MB for mission packs, and GLQuake requires a 3dfx or OpenGL (X11 compatible) card. | labelminimizeminimize |
OpenQuartz | Open Quartz Team | 2001 | The Open Quartz Team provides a fully playable game but also content for most any variant of the Quake engine from the original commercial version, derivatives of it, and the various forks of the GPLed version. Its a Quake Clone for the Quake engine.***Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed quake sourcecode.This includes models, maps, soundfx and textures. | labelminimizesubject |
DRL | author | 2005 | "Doom" is not a word in the Webster's dictionary anymore. It is in fact owned by Zenimax who sued Webster's and the people behind DoomRL for using the word. Which is why it is "DRL" now. Zenimax took this action seemingly because one of the developers of DoomRL created an unrelated roguelike called "Jupiter Hell" and solicited investors on Kickstarter. And Webster's because they sell dictionaries.***Latest version: 0.9.9.1 (as of 2010-03-24) | labelimageminimize |
Killing Floor | Shatterline Productions | 2005 | The tags need to be verified for this since this is the UT2k4 mod rather than the later commercialized version created by Tripwire (whom had nothing to do with the original). Patriarch (the boss fight) was not in the mod, though the developers had tested it by themselves, it was only made available to players in the commercialized version. Same for molotov cocktails and incendiary grenades. | labelminimizeminimize |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2012 | [media=youtube]QM3sbMk_Ujs[/media] | labelminimizeminimize |
Legend of Grimrock | Almost Human Games | 2012 | labelimageminimize | |
Left 4 Dead 2 | Valve | 2012 | labelminimizeminimize | |
Half-Life | Valve | 2013 | Linux and Mac OS X beta was released in 2013-01-25, no proper release yet. | labelminimizeminimize |
Half-Life: Blue Shift | Valve | 2013 | labelminimizeminimize | |
Half-Life 2: Episode Two | Valve | 2013 | labelminimizeminimize | |
Half-Life 2: Episode One | Valve | 2013 | Half-Life 2: Lost Coast is a free add-on level first offered to Linux users on 2013-06-28. It's mainly for valve to show off technical aspects of their Source Engine. It mainly features high-dynamic-range rendering (better contrast), that helps keep details from being obscured by otherwise limited contrast range. Because it was originally intended to be included in Half-Life 2, it contains story details that are not otherwise available. | labelminimizeminimize |
Half-Life: Opposing Force | Valve (Gearbox Software;Valve) | 2013 | labelminimizeminimize | |
Ricochet | Valve | 2013 | labelminimizeminimize | |
Half-Life: Source | Valve | 2013 | labelminimizeminimize | |
Serious Sam HD: The Second Encounter | Croteam | 2014 | labelminimizeminimize | |
System Shock 2 | Night Dive Studios (Looking Glass Studios;Irrational Games) | 2014 | labelminimizeminimize | |
Sir, You Are Being Hunted | Big Robot Entertainment | 2014 | labelminimizeminimize | |
Killing Floor 2 | Tripwire Interactive | 2015 | labelminimizeminimize | |
Killing Floor - Toy Master | Tripwire Interactive (author) | 2016 | labelminimizeminimize | |
Killing Floor: Uncovered | Tripwire Interactive | 2016 | labelminimizeminimize | |
Serious Sam VR: The Last Hope | Devolver Digital (Croteam) | 2017 | labelminimizeminimize | |
Contagion | Monochrome Games | TBA | labelminimizeminimize |