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namepublisher(developer)year arrow_downwarddescription
Aliens versus Predator  Fox Interactive (Rebellion)? labelminimizeminimize
Awesome Animated Monster Maker Ultra Houghton Mifflin Interactive?This is a proprietary game.
[Zerothis]
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Balazar III: Balazar in the rancid skull dungeon  author? labelminimizeminimize
Bart's Moving Maze Madness author? labelminimizeminimize
Corpses 'N Souls Side Scroll Studios?Everything is persistent. So some enemies can be ignored initially and dispatched later. Also, their condition is irrelevant. They can be left dead where they stood and their corpses and souls be harvested for crafting later. labelimageminimize
Crystals of Holy -? labelimageminimize
Deadly Rooms of Death: King Dugan's Dungeon  Manifesto Games? labelimageminimize
Dragon Hunt  author? labelimageminimize
Duke Nukem Atomic Edition 3D Realms (icculus.org)? labelminimizeminimize
Dungeon Colony author? labelminimizeminimize
Dungeon Hack  author? labelimageminimize
Dungeon Inc Remar Games? labelminimizeminimize
Dungeon Keeper  author? labelminimizeminimize
Dungeon Keeper 2  author? labelminimizeminimize
Dust: An Elysian Tail Humble Hearts? labelminimizeminimize
Dweller bitfront.com? labelminimizeminimize
Escape!  Alienjon?Began as Life RPG, more a system to create adventures than a game. Was later renamed Devolved. Was later renamed Escape! and became a full game. Devolved/Life RPG now exists as a game creation tool for game like Escape! labelminimizeminimize
Everborn author? labelminimizeminimize
Final Doom id Software (TeamTNT)? labelminimizeminimize
Flappy's Souls: Legend of the Dragon author? labelminimizeminimize
Forsaken Sanctum author? labelimageminimize
Fragments of Power author?Almost a straight-up Zelda game. Complete 9 dungeons to save the girl.
Does contain an optional bonus dungeon. Graphic improvement of course. Game mechanics are updated a bit; you push multiple blocks to solve puzzles for instance. Also, game path is not nearly as open as the original Legend of Zelda (like later Zelda games).
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Freeablo  ?? labelminimizeminimize
Galaxy Mage Redux  author? labelminimizeminimize
Gnome's Quest author? labelminimizeminimize
Haktoria nimets? labelminimizeminimize
Hexen  author? labelminimizeminimize
HLA Adventure author? labelminimizeminimize
Jurpe  author? labelminimizeminimize
JVGS author?JVGS is an open source platform game that is not like the others.
It is build on simple line structures loaded from svg files,
giving the whole game a "sketched" and minimalistic look.
Levels can be made with simple xml and lua files.
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Kamyran's Eye 2 Manifesto Games;phk.at software development (phk.at software development)? labelimageminimize
Kobold's Quest  author? labelimageminimize
Kobold's Quest 2 author? labelminimizeminimize
KrabbitWorld KrabbitSoft Studios? labelminimizeminimize
Lizard DarkArts Studios? labelminimizeminimize
Loose Cannon author? labelminimizeminimize
Lords of Uberdark author? labelminimizeminimize
Manic Digger author? labelminimizeminimize
Miller's Quest! author? labelimageminimize
Monsters and Mushrooms author? labelminimizeminimize
Moons of Subterrane stuckieGAMEZ? labelminimizeminimize
Moria  author?While moria is in Ubuntu repositories, this version often fails to run on older Ubuntu based distributions. Compiling from the sources in the Ubuntu repositories seems to have the same result. But the moria package from the Debian repos runs and compiles fine. moria from Ubuntu 14.04 Trusty repos works.***Deep Within the Mines of Moria the Balrog awaits. You are tasked with defeating it. Moria is obviously based on Tolkien's works. Moria has other Tolkien creatures and characters and some Dungeon's & Dragons inspired content also (D&D itself was heavily inspired by Tolkien's works). The player may choose a Human, Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc, or Half-Troll character and a Warrior, Mage, Priest, Rogue, Ranger, or Paladin class (note some races cannot choose some classes). Delve deeper for the best treasures, but going deeper is riskier; one slip and the protagonist dies, permanently, no resurrections, savegame deleted. No going back to an earlier save either, doing so marks your file and all records of your character will vanish on game over or winning.

Moria is based on the design of Rogue (it is a clone that shares no code or data with Rogue) but has notable variations in gameplay. Most significant is the 6 shops on the surface that the protagonist may visit to buy [i]and sell[/i] equipment, supplies, armor, weapons, scrolls, books, potions, and magical items. The surface is only one screen in size, not really an 'overworld' like in Angband and other roguelikes based on this game. UNIX Moria also served as inspiration for the design of Diablo. Moria was created using VMS Pascal ("Moria") when Robert Alan Koeneke and Jimmey Wayne Todd found that Rogue, their addiction at the time, was not available on VAX-11/780 minicomputers. UNIX Moria (umoria) is a port of "Moria" written in C language. Many subsequent ports and forks of "Moria" were based on umoria. The original license permitting sharing and modification but not commercial use. At some point, an agreement was reached by every person who ever maintained Moria to release its source code under the GPL license. Linux umoria has since become the standard version of sorts and is even called "Moria" by the current maintainer. Although, it is still a actively maintained VAX/VMS game.
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OQPlus author? labelminimizeminimize
Penguin Telegard  icculus?Yup, he misspelled it. labelminimizeminimize
QuakeSpasm author? labelminimizeminimize
RanaRemake CEZ Games Studio? labelminimizeminimize
ReMoM  author? labelminimizeminimize
SilverTree author? labelminimizeminimize
Space Commando 2 TopGun Software? labelminimizeminimize
Tactical Rogue author? labelminimizeminimize
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