showing 3 games
name | publisher(developer) | year arrow_downward | display | author(s) | |
---|---|---|---|---|---|
LxDoom | author | 1998 | raster | Colin Phipps | labelminimizeminimize |
Hexen II | author | 2000 | textured polygons | labelminimizeminimize | |
Hexen | Raven Software | 2008 | raster, textured polygons, mixed | Ben Gokey (programmer) Brian Pelletier (artist) Brian Raffel (artist) Chris Rhinehart (programmer) Eric C. Biessman (level design) executive project director) John Carmack (game engine) John Romero (executive producer) Kevin Schilder (music) Kevin Schilder (sound) Michael Raymond-Judy (level design) Paul MacArthur (programmer) Paul Radek (sound drivers) Shane Gurno (artist) | labelminimizeminimize |