showing 22 games
name | publisher(developer) | year arrow_downward | display | author(s) | rank | |
---|---|---|---|---|---|---|
Dungeon Hack | author | ? | raster | Boris van Schooten | labelminimizeminimize | |
Dust: An Elysian Tail | Humble Hearts | ? | raster | labelminimizeminimize | ||
RanaRemake | CEZ Games Studio | ? | raster | Pagantipaco | labelminimizeminimize | |
Majesty Gold Edition | Linux Game Publishing (Tribsoft) | 2003 | raster | Jim DuBois (designer) | labelimagesubject | |
Overlord | Codemasters (Triumph Studios) | 2007 | textured polygons | Rhianna Pratchett (writer) Rhianna Pratchett (audio co-director) | labelminimizeminimize | |
Overlord II | Codemasters (Triumph Studios) | 2009 | textured polygons | Rhianna Pratchett (writer) | labelminimizeminimize | |
Eschalon: Book II | My Game Company;Basilisk Games (Basilisk Games) | 2010 | raster | Thomas Riegsecker | labelimageminimize | |
HOARD | Big Sandwich Games | 2012 | textured polygons | labelminimizeminimize | ||
Crystal Kingdom | author | 2013 | raster | labelminimizeminimize | ||
Dungeons II: A Game of Winter | Kalypso Media Digital (Realmforge Studios) | 2015 | textured polygons | labelminimizeminimize | ||
Kingdom | Raw Fury (Noio;Licorice) | 2015 | raster | Amos 'ToyTree' Roddy (music) Amos 'ToyTree' Roddy (sound) Amos 'ToyTree' Roddy (additional animation) Gordon Van Dyke (additional design) Gordon Van Dyke (balancing) Jóhannes Sirgurðsson (quality assurance) Kelly Smith (promotional art) Marco Bancale (code) Thomas van den Berg (art) Thomas van den Berg (code) | labelminimizeminimize | |
METRO 2033 Redux | Deep Silver (4A Games) | 2015 | textured polygons | labelminimizeminimize | ||
Crimsonland | 10tons Entertainment | 2015 | raster | labelminimizeminimize | ||
Dungeons II | Kalypso Media Digital (Realmforge Studios) | 2015 | textured polygons | labelminimizeminimize | ||
Dungeons II: A Chance of Dragons | Kalypso Media Digital (Realmforge Studios) | 2016 | textured polygons | labelminimizeminimize | ||
Dungeons II: A Clash of Pumpkins | Kalypso Media Digital (Realmforge Studios) | 2016 | textured polygons | labelminimizeminimize | ||
Dungeons II: A Song of Sand and Fire | Kalypso Media Digital (Realmforge Studios) | 2016 | textured polygons | labelminimizeminimize | ||
Overlord: Raising Hell | Codemasters (Triumph Studios;Virtual Programming) | 2016 | textured polygons | labelminimizeminimize | ||
X-Blades | Topware Interactive (Gaijin Entertainment) | 2016 | textured polygons | labelminimizeminimize | ||
Kingdom: New Lands | Raw Fury Games (Noio;Licorice) | 2016 | raster | Amos 'ToyTree' Roddy (music) Amos 'ToyTree' Roddy (sound) Amos 'ToyTree' Roddy (additional animation) Gordon Van Dyke (additional design) Gordon Van Dyke (balancing) Jóhannes Sirgurðsson (quality assurance) Kelly Smith (promotional art) Marco Bancale (code) Thomas van den Berg (art) Thomas van den Berg (code) | labelminimizeminimize | |
Dungeons III | Kalypso Media Digital (Realmforge Studios) | 2017 | textured polygons | labelminimizeminimize | ||
Chasm | Bit Kid | 2018 | raster | labelminimizesubject |