showing 7 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Half-Life 2 | Valve Corporation;Vivendi Universal Games (Valve;Electronic Arts) | 2007 | labelminimizeminimize | |
Half-Life 2: Episode Two | Sierra (Valve) | 2007 | labelimageminimize | |
Call of Duty 4: Modern Warfare | Activision (Infinity Ward) | 2007 | As Call of Duty 4: Modern Warfare's single player campaign unfolds, the player is introduced to new gameplay at every turn – one moment you are fast-roping from your Black Hawk helicopter after storming into the war zone with an armada of choppers, the next you are a sniper, under concealment, in a Ghillie suit miles behind enemy lines, the next you are engaging hostiles from an AC-130 gunship thousands of feet above the battlefield. Mixed with explosive action, Call of Duty 4: Modern Warfare also delivers special effects, including use of depth of field, rim-lighting, character self-shadowing, real time post-processing, texture streaming as well as physics-enabled effects. Infinity Ward deployed a dedicated team from the start to deliver a new level of depth to multiplayer. Building on the hit "Call of Duty 2" online experience, Call of Duty 4: Modern Warfare's new multiplayer provides the community an addictive and accessible experience to gamers of all levels. | labelimagesubject |
Call of Duty: World at War | Activision Blizzard (Treyarch) | 2008 | labelimageminimize | |
Singularity | Activision (Raven Software) | 2010 | labelimageminimize | |
Crysis 2 | EA Partners (Crytek) | 2011 | labelimageminimize | |
The Darkness II | 2K Games (Digital Extremes) | 2012 | labelimageminimize |