showing 1 - 50 of 110 gameschevron_right
name | publisher(developer) | year arrow_downward | game type | author(s) | |
---|---|---|---|---|---|
bebattle | ? | ? | strategy board game turn-based | Jonathan Villemure | labelminimizeminimize |
Florus | ? | ? | strategy turn-based | Florian Ballenegger | labelminimizeminimize |
Maelstrom | Ambrosia Software | ? | action/reflex shooter | Andrew Welch (author) Ian Gilman (art) Mark W. Lewis (title screen art) Wind River Systems Inc (pne linux version) | labelminimizeminimize |
Nuts & Scrap | DevilishGames | ? | action/reflex adventure Science Fiction | labelminimizeminimize | |
rezerwar | tamentis | ? | action/reflex puzzle | labelminimizeminimize | |
BeChess3D | ? | 1997 | strategy board game | Ludvig Pedersen | labelimageminimize |
WildRide3D | ? | 1997 | racing/driving | Ludvig Pedersen | labelimageminimize |
Nerdkill | ? | 1997 | shooter | Raphael Moll | labelimagesubject |
Axia | Wildcard Design | 1998 | shooter Science Fiction | John Fehr | labelimagesubject |
BeRogue | - | 1998 | maze adventure role-play Fantasy | Victor Tsou | labelminimizeminimize |
Abuse | Wildcard Design (Crack dot Com) | 1998 | action/reflex platformer shooter puzzle Science Fiction | (funding) (beating) Bobby Prince (sound effects) Dave Taylor Doung Dai Nguyen (artwork) Jonathan Clark (programmer) Murray Macmillan (artwork) | labelminimizeminimize |
A Change in the Weather | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
All Quiet on the Library Front | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Bong | ? | 1999 | action/reflex | Gertjan van Ratingen | labelminimizeminimize |
BSE | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
BTetris | ? | 1999 | action/reflex puzzle | labelminimizeminimize | |
Busted | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Christminster | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Civilization: Call to Power | Wildcard Design | 1999 | manag./econ. | Angel Brandner (3d modelling) Anthony Evans (quality assurance) Brad Santos (design) Brian Hawkins (additional programming) Bryan Allen (3d modelling) Cait Ni hAodh (music) Carey James Chico (music) Cecilia Barajas (director) Chris Keim (quality assurance) Curtis Shenton (quality assurance) Dan Kegel (conversion) Dan Kegel (porting) Darin Hakes (production) Eric Schmidt (programmer) Erin Killackey (production) Ferret Baudoin (quality assurance) Franz Boehm (graphics) Franz Boehm (artwork) Gordon Moyes (additional programming) Ian Lane Davis (programmer) Jaime Olsen (3d modelling) James Farley (design) James Mayeda (graphics) James Mayeda (artwork) Jared Trulock (3d modelling) Jason Feffer (design) Jeff Bott (3d modelling) Jeff Matsushita (associate producer) Jody McMurrien (graphics) Jody McMurrien (artwork) Joe Rumsey (programmer) John Fritts (quality assurance) John Griffin (3d modelling) John Kintaudi (music) John Park (quality assurance) Johnathan Kranc (additional programming) Juan Valdes (quality assurance) Justin Lloyd (programmer) Karl Meissner (programmer) Karl Robillard (conversion) Karl Robillard (porting) Krysia Kocjan-Haber (music) Linus Chen (programmer) Lisa Harriton (music) Marietta Pashayan (quality assurance) Mark Lamia (producer) Mark Morgan (music) Mason Deming (additional programming) Matthew Barlow (3d modelling) Matthew Carlson (conversion) Matthew Carlson (porting) Mehra Ben (music) Michael H. Douglas (programmer) Michael Harriton (music) Padruig Mac Dhabhoc (music) Philip Spagnolli (additional programming) Richard Agren (3d modelling) Richard Myers (programmer) Rick Glenn (art director) Ryan Bird (3d modelling) Ryan Higa (programmer) Sam Lantinga (conversion) Sam Lantinga (porting) Scott Lahman (production) Sean Curtis (3d modelling) Stanley Woo (graphics) Stanley Woo (artwork) Steve Mariotti (lead programmer) Steven Harriton (music) Takao Miyazawa (3d modelling) Tom Guthrie (3d modelling) Walter Rodriguez (music) William Westwater (lead design) Winnie Lee (design) | labelminimizeminimize |
Crimes Against Mimesis | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Dark Corona | Algomedia Software | 1999 | shooter Science Fiction | labelminimizeminimize | |
Delusions | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Deluxe Snake | ? | 1999 | action/reflex maze | Daniel Schlyder | labelminimizeminimize |
Diamond Girl | ? | 1999 | action/reflex maze puzzle | Jarmo Nikkanen | labelminimizeminimize |
Dynamate | ? | 1999 | puzzle | Jonas Norberg | labelminimizeminimize |
Edifice | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Freefall | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
GLPoNG | Zaknafein | 1999 | action/reflex | Bryan Koylass | labelminimizeminimize |
Guilty Bastards | General Coffee Company | 1999 | adventure | labelminimizeminimize | |
Hopkins FBI | PolyEx Software (Wildcard Design;MP Entertainment) | 1999 | adventure Horror Erotic | labelminimizeminimize | |
JewelBox | Next Generation Entertainment | 1999 | action/reflex puzzle | labelminimizeminimize | |
Jigsaw | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Lists and Lists | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Night at the Computer Center | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Pick Up the Phone Booth and Die | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
SaStris | SaS | 1999 | action/reflex puzzle | labelminimizeminimize | |
SimCity 3000 | Electronic Arts (Maxis) | 1999 | simulation manag./econ. strategy | labelminimizeminimize | |
SlaveMind | ? | 1999 | puzzle | Jonathan Villemure | labelminimizeminimize |
So Far | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Solitaire | ? | 1999 | board game puzzle | labelminimizeminimize | |
Spritwrak | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
TetrisDCC | ? | 1999 | action/reflex puzzle | Mikael Eiman | labelminimizeminimize |
The Meteor | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
The Mind Electric | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
The Stone And A Long Glass Of Sherbet | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Theatre | ? | 1999 | maze adventure role-play Fantasy | Stephen van Egmond | labelminimizeminimize |
Towers of Benoi | ? | 1999 | puzzle | labelminimizeminimize | |
Krilo | BlackHoleSun Software | 1999 | action/reflex | labelminimizeminimize | |
Quake III: Arena | Loki Software;Virgin Interactive (id software) | 1999 | Science Fiction shooter | Graeme Devine | labelminimizeminimize |
Eric's Ultimate Solitaire | Delta Tao Software (Delta Tao Software;Wildcard Design) | 1999 | casino/cards | Joe Williams | labelminimizeminimize |