showing 22 games
name arrow_downward | publisher(developer) | year | tags | author(s) | |
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Aklabeth | author | 2004 | 1life axes bsd clanguage cpplanguage inventory meleeweapons monsters otherworld sdl skeletons subterranean swords undead walking x86 | Paul Robson | labelminimizeminimize |
Aquaria | ? | 2015 | actionadventure ambientcreatures aquaticrealm automap autozoom backtracking bellyofawhale bossbattles cave chargedattack cnidarians colossi commercial cpplanguage dark-limited dashing devouring directionalforce directionalforce-current download fasttravel fasttravel-points femaleprotagonist fish fmod forgottenpast freebsd giantmonsters giantseahorses healingitems healthpickups humanoidprotagonist indie inventory lamp leveleditor leveleditor-ingame license-crossplatform license-gpl license-proprietary lua magic merfolk metroidvania minigames minimap modifiable monsters mutants nodrm nonlinear oceanworld opengl peeking pet pyrokinesis radialmenu rewardingvandalism robots ruins savepoints sdl seamonsters search serious shapeshifters shapeshifting skeletalanimation sorcery sound sourcecodeavailable subterranean swimming titlementioned titularlocale tutorial underwater visions walljumping wildlife | labelminimizeminimize | |
Arx Libertatis | ? (Arkane Studios;Zenimax;Arx Libertatis) | 2012 | 1life adv-ptdistr amnesia automap ballistics bludgeons bows capacity-slots castle cemetery charactercreation cheese chemistry chemistry-medicine chemistry-toxins cooking cpplanguage cultists dark demons disguisedtriggers displacementfiction divinechampion divinemenace doors drawing dungeon dungeoncrawler elevators freebsd fromanotherworld fullbodyawareness giantinsects goblins healingitems hillland humanoidprotagonist humans immersivesim inventory jumping license-gpl3 limitedcapacity lockpicking magic magic-precast magic-sigils medieval meleeweapons minimap mummies murinoids naga neutralnpcs openal opengl pointertoggle potions refillableliquidcontainers rescue saveanywhere sdl search serious shopping sorcery sourcecodeavailable stealing stealth stealth-light stealth-sight stealth-sound subterranean subterraneanrealm summoning swords systemsdriven trolls uipointer undead visionenhancer voiceovers walking xp-kills zombies | labelminimizeminimize | |
BoboBot | New Breed Software | 1999 | bossbattles clanguage download earth egyptian-theme freebsd harmfultouch jumping langinsignificant license-gpl lives monsters movingplatforms mummies primateprotagonist robotprotagonist robots sdl secrets sparc subterranean swimming walking x11 x86 | Bill Kendrick Marianne Waage Melissa Hardenbrook | labelminimizeminimize |
CAVEZ of PHEAR | author | 2005 | boulderdashlike claiming clanguage digging explosives freebsd grid grid-square leveleditor license-gpl3 lives monsters ncurses score subterranean tilebased walking | Tom Rune Flo | labelminimizeminimize |
D2X-Rebith | author | ? | 6dof captives cpplanguage descent drone firstpersonshooter freebsd indoors license-gpl3 license-proprietary licensechange map-3d mercenaryprotagonist opengl physfs robots sdl subterranean swrender vorbis | labelminimizeminimize | |
Descent II | author | 2004 | 6dof captives cpplanguage descent drone firstpersonshooter freebsd indoors license-contradictory license-gpl3 license-proprietary licensechange map-3d mercenaryprotagonist opengl physfs robots sdl subterranean swrender vorbis | labelminimizeminimize | |
Digger Remastered | AJ Software (Windmill Software) | 1998 | clanguage digging freebsd langinsignificant sdl subterranean walking | Maxim Sobolev (nix version) Tim Draper (author) | labelminimizeminimize |
Digger VGL | ? | 2000 | clanguage digging freebsd langinsignificant sdl subterranean walking | labelminimizeminimize | |
Dungeon Master Java | ? | 2003 | dungeoncrawler gridmove group hunger idlenoise java magic meleeweapons premadecharacters sorcery subterranean thrownweapons xp-literal | labelminimizeminimize | |
Golddig | ? | ? | claiming digging freebsd harmfultouch ladders leveleditor lives monkeybars nofalldamage paniclike subterranean torque3d trapping walking x11 | labelminimizesubject | |
HACK | author | 1982 | amoeboids ants bees beetles bizarrecreatures bodyarmor bsdgames centaurs chiroptera cockatrices currency demons dogs dragonflybsd dragons dragons-western fantasyworld floatingeyes freebsd fungi gaseousentities gems ghosts giantants giantinsects giantrats giantrodents gnomes goblinoids goblins halflings hell hellhounds hunger imps insects inventory jaguars jewelry kobolds leprechauns magic magicrings mapgenerator meleeweapons minotaurs mixedcreatures monsters mystics netbsd nymphs openbsd orcs owlbears polycephalids potions rats rodents roguelike sasquatch scorpions scrolls shopping snakes sorcery stonecreatures subterranean swords trolls undead unicorns uvl-confusable uvl-platform-limitation vampires walking wands weefolk worms zombies | Andries Brouwer (author) Jay Fenlason (lead author) Jon Payne (author) Kenny Woodland (author) Mike Thome (author) | labelminimizeminimize |
Larn | author | 1986 | bankservice destructibleenvironment difficulty freebsd home magic maleprotagonist meleeweapons naga notlinux polearms roguelike school scrolls shopping sorcery stealth subterranean taxes teleporting timelimit town volcano | Kevin Routley (1991 author) Noah Morgan (original author) | labelminimizeminimize |
Larn | author | 2003 | bankservice bsdgames destructibleenvironment difficulty dragonflybsd home magic maleprotagonist meleeweapons naga polearms roguelike school scrolls shopping sorcery stealth subterranean taxes teleporting timelimit town volcano | labelminimizeminimize | |
OpenDungeons | Open Dungeons Community | ? | cpplanguage currency doors elves freebsd inventory license-cc license-gpl magic mercenaries ogre-engine openal prospecting resourceharvesting secrets subterranean summoning trapping traps trees undead upgrades-abilities | labelminimizeminimize | |
OpenDungeons | Open Dungeons Community | ? | cpplanguage currency doors elves freebsd inventory license-cc license-gpl3 magic mercenaries ogre-engine openal prospecting resourceharvesting secrets subterranean summoning trapping traps trees undead upgrades-abilities | labelminimizeminimize | |
Sqrxz 3 - Adventure for Love | Retroguru | 2012 | anthroprotagonist claiming disappearingplatforms earth gems hard hopandbop jumping jungle lagomorphprotagonist license-proprietary monsters netbsd score sdl secrets subterranean walking | Alexander Wiklund (music) Anne Claire Riffaud Declercq[Lycan] (storyline drawing) Beta-Test) Denny Müller 'Mulle' (various support) Rodolphe Boixel 'Thor' (code) Shahzad Sahaib 'Kojote' (producer) Simon Butler (graphics) | labelminimizeminimize |
Sqrxz 4 - Cold Cash | Retroguru | 2014 | anthroprotagonist claiming disappearingplatforms earth gems hard hopandbop jumping jungle lagomorphprotagonist license-proprietary monsters netbsd present score sdl secrets subterranean walking | Alexander Wiklund (music) Anne Claire Riffaud Declercq[Lycan] (storyline drawing) Beta-Test) Denny Müller 'Mulle' (various support) Rodolphe Boixel 'Thor' (code) Shahzad Sahaib 'Kojote' (producer) Simon Butler (graphics) | labelminimizeminimize |
TileRogue | author | 2005 | grid grid-square inventory mapgenerator meleeweapons monsters netbsd randomdamage roguelike subterranean swords walking xp-kills | David Gervais (graphics) Tim Stoehr (author) | labelminimizeminimize |
Unix Digger | author | ? | clanguage digging freebsd langinsignificant sdl subterranean uvl-confusable walking | Maxim Sobolev | labelminimizeminimize |
Wanderer | author | 1988 | descriptivedeaths digging freebsd gems leveleditor mine openbsd sourcecodeavailable subterranean uvl-confusable walking | 'I cant remember' (level design) 'I cant remember' (screens) 'Nameless'[[email protected]] (level editor) 10 12 13 14 16 18 19 2 20]) 22]/Acorn Archimedes port) 23 24 26]) 27 29]) 3 31]) 35]) 38 39]) 4 41 42]) 46 47]) 50 51]) 52 53]/'CP/M port') 55 56]) 59]) 6]) 60]) 7 8 Alan Bland[[email protected]] (level design) Alan Bland[[email protected]] (screens) Alan Bland[[email protected]] (amiga port) Bill Martin[[email protected]] (level design) Bill Martin[[email protected]] (screens) Bruce Butterfield & Son[[email protected]] (level design) Bruce Butterfield & Son[[email protected]] (screens) Bryan Ewbank[[email protected]] (level design) Bryan Ewbank[[email protected]] (screens) bugfixes Danny Young[[email protected]] (level design) Danny Young[[email protected]] (screens) Dave/David[[email protected]] (level jumping routine) Dave/David[[email protected]] (programmer) Dave/David[[email protected]] (level design) Dave/David[[email protected]] (screens) David Goodenough[[email protected]] (level desin) David Goodenough[[email protected]] (screens) Ed Strong[[email protected]] (level design) Ed Strong[[email protected]] (screens) Frans Meulenbrooks[[email protected]] (designer) Frans Meulenbrooks[[email protected]] (balloon) Frans Meulenbrooks[[email protected]] (level design) Frans Meulenbrooks[[email protected]] (screens) Greg Margo[[email protected]] (dos port) Hans Bodlaender[[email protected]] (level design) Hans Bodlaender[[email protected]] (screens) Harvey Thompson[[email protected]] (encryption system) Hugo Wouters[[email protected]] (level design) Hugo Wouters[[email protected]] (screens) James Beckett[[email protected]] (level design) James Beckett[[email protected]] (screens) Jason[[email protected]] (help routine) Jason[[email protected]] (programming) Kenton Oatley[[email protected]] (level desgin) Kenton Oatley[[email protected]] (screens) Kevin O'Donnell[[email protected]] (level co-design) Kevin O'Donnell[[email protected]] (screens) Kevin Pickard[[email protected]] (level design) Kevin Pickard[[email protected]] (screens) Mark Maplethorpe[[email protected]] (level design) Mark Maplethorpe[[email protected]] (screens) Mark Sergent[[email protected]] (level design) Mark Sergent[[email protected]] (screens) Mark Sunnucks (co-development) Max Rockatansky[[email protected]] (level design) Max Rockatansky[[email protected]] (screen) Mike Cuddy[[email protected]] (x11 port) Paul Metcalf[[email protected]] (level design) Paul Metcalf[[email protected]] (screens) Paul White[[email protected]] (level design) Paul White[[email protected]] (screens) programmer/designer/level design/screens[11 Rob McMahon (systems manager) Rob McMahon (co-development) Ronald Lamprecht[[email protected]] (level design) Ronald Lamprecht[[email protected]] (screens) Steven Shipway[[email protected]] (original author) Steven Shipway[[email protected]] (designer) Steven Shipway[[email protected]] (lead programmer) Steven Shipway[[email protected]] (level design) Steven Shipway[[email protected]] (screens) Tony Newell[[email protected]] (level co-design) Tony Newell[[email protected]] (screens) Will Bent[[email protected]] (level design) Will Bent[[email protected]] (screens) | labelminimizeminimize |
Wump | author | 2003 | blindcreatures blindstart bsdgames dark dragonflybsd freebsd magical ncurses subterranean | labelminimizeminimize |