showing 6 games

namepublisher(developer)year arrow_downwardtags
X-COM: Enemy Unknown  Microprose1995 1990s 20thcentury absoluterulership alieninvasion aliens amoeboids anxiety assaultrifles basebuilding bodyarmor circadiancycle combatautoloot dawnofanewage destructibleenvironment destructibleitems difficulty drones earth encyclopedia enemyscan energyweapons explosiveobjects fictionalelement future globalorganization grenades greys grid grid-square group guidedweapons handguns hitchance humanoids infantry instantkillers interspecificconflict inventory investors laserbolts laserweapons layers locationalhealth mars martians militaryfiction minionpermadeath mouse multinationalorganization multiphased naga neutralnpcs nonlethalelimination noreinforcements npcanxiety obsoletedassets outofturnactions overworld persistentminions plasmaweapons powerfoci propertydamagepenalty psychics researching robots rockets rotaryguns rural shopping smokegrenades spheroidworld starfishaliens strayfire stunprods supervisorprotagonist tactical thermalweapons timecompression timeunits titulargroup turnbasedcombat uniqueminions universaltheatre unloading uvl-imagequality uvl-missingimages vendortrash veterancy weaponsplatforms workers xcom-original xcom-series labelimagesubject
X-COM: Terror from the Deep  Microprose1996 2040s 21stcentury absoluterulership alieninvasion aliens ammomagazines anxiety basebuilding bodyarmor bodydragging brains circadiancycle combatautoloot crustacoids destructibleenvironment destructibleitems difficulty drills drones earth encyclopedia energyweapons explosiveobjects fictionalelement future globalorganization greys grid grid-square grid-volume group hitchance humanoids infantry instantkillers interspecificconflict inventory investors layers locationalhealth mapgenerator militaryfiction minionpermadeath moaifigures mouse multinationalorganization multiphased neutralnpcs nonlethalelimination noreinforcements npcanxiety obsoletedassets outofturnactions overworld permanentcorpses persistentminions plasmaweapons powerfoci propertydamagepenalty psychics researching retreating robots scavenging shopping smokegrenades sonicweapons spheroidworld starfishaliens strayfire stunprods supervisorprotagonist tactical timecompression timeunits titulargroup triage turnbasedcombat uniqueminions universaltheatre unloading vendortrash veterancy vibroweapons viralcreatures weaponsplatforms workers xcom-original xcom-series labelimageminimize
Warcraft II: The Dark Saga Electronic Arts (Blizzard;Climax Group)1997 aerostat airship ambientcreatures basebuilding builders control-individuals disproportionalworld elves finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict magic micromanagement mystics ogres orcs paladins resourceharvesting skeletons symmetricfactions undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms labelimagesubject
Command & Conquer: Red Alert  Virgin (Westwood Studios)1997 1950s 20thcentury alternatetimeline asymmetricfactions basebuilding cnc combatanimals control-individuals earth latemodernperiod liveactors militaryfiction missionbased mouse nostructurefacing platinum rating-elspa-18 rating-sell-12 rating-sell-16 redalert resourceharvesting teslacoils wargame labelimagesubject
Command & Conquer: Red Alert - Retaliation  Westwood;Virgin Interactive (Westwood Studios)1998 20thcentury alternatetimeline asymmetricfactions basebuilding cnc control-individuals earth militaryfiction missionbased mouse nostructurefacing rating-esrb-t redalert resourceharvesting war wargame labelimagesubject
Dune 2000  Electronic Arts (Intelligent Games)1999 3plusfactions basebuilding burrowers colorofallegiance control-individuals dune extraterrestrial foundations future giantworms grid grid-square harvesters mouse otherworld rating-esrb-t rating-usk-12 resourceharvesting sonicweapons spacefaringage tileblending transports wasteland labelimagesubject
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