showing 4 games
name | publisher(developer) | year arrow_downward | tags | |
---|---|---|---|---|
Command & Conquer | Virgin (Westwood Studios) | 1996 | 1990s alienearth alternatetimeline cnc deathworld earth fictionalelement harvesters orbitalweapons present rating-elspa-15 resourceharvesting tiberium | labelimagesubject |
Magic Carpet | Electronic Arts (Bullfrog) | 1997 | antiquity arabianfantasy firstpersonshooter harvesters magic magiccarpet-engine magiccarpet-series magiccarpets oldarabian-theme resourceharvesting semiteprotagonist sorcery terraindeformation | labelimagesubject |
Warcraft II: The Dark Saga | Electronic Arts (Blizzard;Climax Group) | 1997 | aerostat airship ambientcreatures basebuilding builders control-individuals disproportionalworld elves finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict magic micromanagement mystics ogres orcs paladins resourceharvesting skeletons symmetricfactions undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms | labelimagesubject |
Dune 2000 | Electronic Arts (Intelligent Games) | 1999 | 3plusfactions basebuilding burrowers colorofallegiance control-individuals dune extraterrestrial foundations future giantworms grid grid-square harvesters mouse otherworld rating-esrb-t rating-usk-12 resourceharvesting sonicweapons spacefaringage tileblending transports wasteland | labelimagesubject |