showing 1 - 50 of 280 gameschevron_right
name arrow_downward | publisher(developer) | year | description | |
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3-D Man | Nukefop;Bubble Bus (Nukefop) | 1982 | labelimageminimize | |
3D Silicon Fish | Thor Computer Software | 1984 | labelimageminimize | |
A Country Garden | Audiogenic;Supersoft (Audiogenic) | 1983 | labelimageminimize | |
A-maz-ing | Audiogenic | 1981 | labelimageminimize | |
A.E. | Brøderbund | 1983 | labelimageminimize | |
Alien Attack | Interceptor Micros | 1982 | labelimageminimize | |
Alien Blitz | UMI;Audiogenic (Tensor Technology) | 1981 | labelimageminimize | |
Alien Hunter | Abrasco | 1983 | labelimageminimize | |
Alien Invasion | ComputerMat | 1982 | labelimageminimize | |
Alien Vortex | Temptation Software | 1983 | labelimageminimize | |
Alpha Blaster | Livewire (Sumlock Electronics) | 1983 | labelimageminimize | |
Alphoids | Romik | 1983 | labelimageminimize | |
Amok | UMI | 1982 | labelimageminimize | |
Andes Attack | HesWare;Llamasoft (Llamasoft) | 1982 | Also available in the Viva VIC compilation. | labelimageminimize |
Annihilator | Mogul Communications;Rabbit Software;Victory Software | 1982 | labelimageminimize | |
Another Vic in the Wall | Bug-Byte | 1982 | labelimageminimize | |
Apple Panic | Creative Software | 1982 | labelimageminimize | |
Arcadia | Imagine | 1982 | Arcadia is a fast paced action shooter released for many formats. The Vic-20 version was superior in terms of gameplay. There were eight levels of different aliens to shoot (on the Vic atleast), afterwhich it wraps back around to the first set of aliens. Each level you progress increases the score received for shooting each alien, so by the time you get to the nineth level you are getting 9 points per hit rather than 1. 8 different aliens does not sound a lot of variety in the game, but each level is very hard to complete so you will need a lot of practice to get past them all. Even when you do the temptation is there to keep on going racking up your score. But discovering the different aliens and their behaviour is just one part of the appeal. The ship you control constantly falls to the bottom of the screen and you have to thrust up to climb higher. This coupled with independant twin lasers that have a very short range adds a gaming experience that is very addictive to master. Very simple concept but works remarkably well! [Altori] | labelimageminimize |
Asteroids | Bug-Byte | 1983 | [151]***This is the game that was so terribly bad that it inspired Jeff Minter to start writing his own, thinking "If they can sell this for seven quid, surely what I make, which isn't nearly as terrible, can sell too!" He was right, of course. [Viridian] | labelimageminimize |
Asteroyds | Solar Software | 1983 | labelimageminimize | |
Astroblitz | Creative Software | 1982 | labelimageminimize | |
Avenger | Commodore | 1981 | VIC-1901 Cartridge | labelimageminimize |
Aztec Challenge | Cosmi | 1982 | labelimageminimize | |
Bandits | Sirius Software | 1983 | labelimageminimize | |
Barrel Jumper | Computer Software Associates | 1984 | labelimageminimize | |
Battlefield | Anirog;Kingsoft | 1983 | labelimageminimize | |
Battlezone | Atari | 1983 | RX8547 16k | labelimageminimize |
Bengo | Mr. Micro | 1983 | labelimageminimize | |
Bewitched | Imagine | 1983 | Hmm, I vaguely remember writing this game, my first one. Thanks for reminding me what it looked like! :-) [Chris Lancaster]***Bewitched is an odd game, you have been transformed into a key by some wizard...as you do... and you must escape the castle. You can go through the coloured keys to allow you to open coloured doors of the same colour. There are ghosties wandering about trying to stop you and they move at a frustratingly fast pace. When you reach the bottom of the screen, you are horrified to discover the screen scrolls up to reveal more mazes...I never got very far in this hard game. But like all Imagine titles, it is fun and unique. Worth a play any time, but you may not play for long due to the difficulty. [Altori] | labelimageminimize |
Black Hole | Creative Software | 1982 | labelminimizeminimize | |
Bob's Blunder | Pulsonic | 1983 | labelimageminimize | |
Bongo | Anirog;Kingsoft | 1984 | labelimageminimize | |
Bonzo | Kavan;Audiogenic (Kavan) | 1982 | labelimageminimize | |
Bricks | Palace Software | 1984 | labelimageminimize | |
Bridgeman | Acme Software | 1983 | labelimageminimize | |
Buck Rogers: Planet of Zoom | Sega | 1983 | labelimageminimize | |
Bug Crusher | O.E.M. | 1983 | labelimageminimize | |
Bug Diver | Galactic Software | 1983 | labelimageminimize | |
Bugsy | Mr. Chip Software | 1983 | labelimageminimize | |
Bullet | Mastertronic | 1984 | labelimageminimize | |
Cannibal | Yorkshire Microcomputers | 1982 | labelimageminimize | |
Cannonball Blitz | Sierra On-Line | 1982 | labelimageminimize | |
Car Chase | Commodore | 1981 | labelimageminimize | |
Catcha Troopa | Abrasco | 1984 | labelimageminimize | |
Caterpilla | Ocean | 1983 | labelimageminimize | |
Cave Fighter | Bubble Bus | 1985 | labelimageminimize | |
Cave In | Spectravideo | 1982 | labelminimizeminimize | |
Cavern Fighter | Anirog | 1982 | labelimageminimize | |
Cavern Raider | Solar Software | 1983 | labelimageminimize | |
Centipede | Atari | 1983 | RX8504 16k | labelimageminimize |