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Zorgon's Kingdom Romik1984[b]hard[/b]
I admit not having played the game myself. This tag might not actually apply. I've decided to tag it because both professional and amateur reviewers commonly believe the game has only one level or sometimes two levels (but not universally, I found one reviewer, giving it an average score, who made it to level 3 and gave up further play). It in fact has 6 levels (the first level is replayed harder so one might say it has 5 levels). From its release to this very day, reviewers seem to fail to pass the first or second level. This alone is not enough. But there are also some owners of the game that don't believe in the other levels, even though the game's packaging advertises them.***
[15]
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ZOR: Battle of the Robots Quicksilva (Pixel Productions)1982 labelimageminimize
Zok's Kingdom Anirog1983I remember this "graphical" adventure game took a horribly long time to load - and the depressing ?LOAD ERROR would often appear after half an hour of waiting !(16K expansion - written in basic". I never got very far and got pretty frustrated about 10 screens in. The code was not protected so I guess I could have sneaked through that way ! minimizeimageminimize
Zap! Microwave1983The game has been reviewed in contemporary magazines but is still missing, or it was released under alternate names. Those Zap games that are known and available do not match with the one that was reviewed.***
[125]
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Yatzee Eaglesoft IT1988 minimizeimageminimize
Xerus Electronic Leisure1983 minimizeminimizeminimize
Xeno II Anirog1982
[15]***
[48]***If you pass 1st screen, you'll it's NOT an action/reflex game...
It's 'cocktail' of Arcade Hits - 2nd level is 'Berzek', 3rd 'Space Invader', and 4th (most challenging) is version (pretty original) of 'Phoenix'
(note:at least on ZX Spectrum)
[Alex_Lux]
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X's and O's ?1982 labelimageminimize
Wunda Walter!! Interceptor Software1984
[15]***
[15]***A frustratingly difficult game but one that draws you back for another go. It teases you with a snapshot of the four zones you can reach in the game while you are on the title screen, although I only ever got to the start of the third once or twice.

Level 1 sees grandma's teeth on a mission to gobble you up so you have to keep moving, while avoiding the dangers on the scrolling landscape and trying to collect some flashing treasures for points.

Where as level 2, in a snow setting sees Walter being hounded by a Jack frost type character coming up from behind.

Not sure if I would have ever played it so much if it weren't for wanting to know what level 3 and 4 were like, as it is such a tough game. Discovering this recently and I find I'm still desperate to get a little further, the guys at Interceptor did a pretty good job with this game I'd say!
[AndyH Ovine]
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World at War Handic software1983 labelminimizeminimize
Words, Words, Words  A.S.K. Software1983 labelimageminimize
Word Match ?198? labelimageminimize
Word Invaders Academy Software1982 labelimageminimize
Wood-Worm Whacker DKTronics1983 minimizeimageminimize
Wolf Pack P&R Russo1983 minimizeminimizeminimize
Whirlwind One Five  AVS1983 labelimageminimize
Wall Street Audiogenic1981 labelimageminimize
Wacky Waiters Imagine1983 labelimageminimize
Voodoo Castle  Commodore (Adventure Soft)1981VIC-1918 Cartridge***An excellent text adventure
[Zerothis]***One of the Adventure International series of text adventures, I always considered this to be the best.
[Nev]
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Vixplode Abrasco1983 minimizeimageminimize
Visiting Hours author198? labelimageminimize
Visite De Systeme Solaire ?? minimizeminimizeminimize
Villain Interceptor Micros1984 labelimageminimize
Vikman Nufekop1982 labelimageminimize
Viking Prickly Pear Software1982 labelimageminimize
Videomania Creative Software1982 minimizeminimizeminimize
Video Vermin United Microware Industries1982 labelimageminimize
Vicvader Supersoft1981 labelimageminimize
Victerm ??cassette minimizeminimizeminimize
Vicmen Bug-Byte1982 labelimageminimize
Vicgammon  Bug-Byte1982 labelimageminimize
Vic Trek Comm*Data1982 labelimageminimize
Vic Slots! author198? labelimageminimize
Vic Scramble Bug-Byte1982 labelimageminimize
Vic Rescue Interceptor Software1982 labelimageminimize
Vic Quest author198? labelimageminimize
Vic Panic Bug-Byte1982 labelimageminimize
Vic Lawnmower ?198? minimizeimageminimize
VIC Invaders Bridge Software1982 labelimageminimize
Vic Cricket Sophisticated Games1984 labelminimizeminimize
Vic Chess  Bug-Byte1982 labelimageminimize
Vic Bowling Comm*Data1982 labelimageminimize
VIC Attack  Soft Toys1982 labelimageminimize
VIC 21: Casino-Style Blackjack Commodore1981 labelimageminimize
Veingame Sirius? minimizeminimizeminimize
Vegas Jackpot Mastertronic (Shuttle Soft;Mr. Chip Software)1983 labelimageminimize
Valley Bomber Bubble Bus? labelimageminimize
Undermine Mastertronic1984 labelimageminimize
Ultimate Tank Microfex1982 labelimageminimize
Ultima: Escape from Mount Drash Sierra On-Line1983A SierraVenture game. Published on cassette. A simple maze game with monster encounters written in BASIC. This is not a 'real' Ultima game. Sierra simply added 'Ultima' to the title in an attempt to increase sales. Richard Garriott was not aware of this title. On the cassette it also said "Ultima™ of Lord British". The "Ultima" trademark belonged to Richard Garriott and it would seem that Sierra illegally used it.

Keith Zabalaoui did the cover art for the first California Pacific Computer Co. version of Akalabeth.
[vic20man]
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