showing 28 games

namepublisher(developer)year arrow_downwarddescription
Kangaroo Atari (Sun Electronics)1982The video board uses 32 (!) NEC D416 RAM ICs and TVG83-86 labelimageminimize
Mrs. Dynamite Universal1982 labelimageminimize
Ms. Pac-Man  Midway (Midway;General Computer Corporation)1982In this, the first proper sequel to Namco's legendary pill eating maze game, players must once again run around a number of mazes, eating all of the pills that are scattered throughout. The ever-present ghosts (Blinky, Pinky, Inky and Sue) return to hamper the player's progress. The infamous 'Power Pills' are also present and correct, with four appearing in each maze.

Namco introduced a number of changes and enhancements over the original game. The first difference is in the main character. For the first time in video-game history, the game's lead character was female. Ms. Pac-Man is almost identical to the original character with two main differences; she wears a bow in her 'hair', and is also wearing lipstick.

Another change from the original is that the bonus fruit items are no longer static but now move randomly around the mazes.

Ms Pac-Man features four different maze layouts, which alternate every two to four rounds :

The first maze is only encountered in Rounds 1 and 2, and has 220 dots and 4 Power Pills. There are two sets of tunnels in this maze equidistant from the center of the maze. You must clear this maze two times before moving on to the next maze.

The second maze is only encountered in Rounds 3, 4, and 5, and has 240 dots and 4 Power Pills. There are two sets of tunnels in this maze; one set in the lower half, and the other set at the very top. You must clear this maze three times before moving on to the next maze.

The third maze is first encountered in Round 6 and has 238 dots and 4 Power Pills. Unlike all other mazes, there is only one set of tunnels in this maze, slightly above the center of the board. You must clear this maze four times before moving on to the next maze.

The fourth and final unique maze is first encountered in Round 10 and has 234 dots and 4 Power Pills. There are two sets of tunnels in this maze, directly next to one another in the middle of the maze. The turns at the entrance to the tunnels change the usual immediate accessibility of the tunnels and should be taken in to account. You must clear this maze four times before moving on to the next maze.

After Round 13, the game alternates every four rounds between the third and fourth mazes.

Finally, the ghosts' movement patterns are also completely different from those of the original game.

As in the original game, intermission scenes will be played after certain rounds. Ms. Pac-Man's intermissions tell the story of how Pac-Man and Ms. Pac-Man met, fell in love, and had a baby. Ms. Pac-Man's intermissions are also preceded by a sign and a title. 3 intermissions are present :

1) Act I - They Meet : Pac-Man, the star of the original game, enters the screen being chased by Inky while Ms. Pac-Man enters from the other side being chased by Pinky. As the two of them are about to collide, they quickly move upwards, causing Inky and Pinky to collide. Pac-Man and Ms. Pac-Man face each other at the top of the screen, and a heart appears above them. This intermission is played after Round 2.

2) Act II - The Chase : Pac-Man and Ms. Pac-Man are seen giving each other a playful chase. One chases the other in one direction, and they take turns alternating who chases who and in what direction. After three turns, they chase each other twice more at a faster speed. This intermission is played after Round 5.

3) Act III - Junior : Pac-Man and Ms. Pac-Man anxiously await the arrival of a stork, who flies overhead with a bundle. As the stork is about to pass over them, he releases the bundle, which drops to the ground in front of Pac-Man and Ms. Pac-Man, and opens up to reveal a baby Pac. This intermission, which is played after Rounds 9, 13, and 17, would later serve as the introductory sequence to "Jr. Pac-Man".

No intermission is present between rounds after the 18th one.
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Joshi Volleyball Taito1983 labelminimizeminimize
Tropical Angel Irem1983 labelimageminimize
Baraduke  Namco1985Baraduke is an action shooter game where the player takes control of a spacewoman (player 1 is Kissy and player 2 is Takky) moving around in a low-gravity environment with the help of a jet pack, as they investigate the once-peaceful Planet Paccet, which has been taken over by aliens known as Octy.

The game consists of eight stages, each stage is split up into six floors, with five regular floors and a boss floor. In the first four floors in each stage, the player must clear the floor of Octy, then they can exit the level through a chute located at the outside walls of the level. In the second last floor, there are no Octy but lots of capsules, which can hold one of four things: a yellow coin object which gives the player 100 points, a ray gun that increases gun level by one, a Paccet, which can earn you extra shield in the end-of-floor bonus games or the Bagan, which is a Pac-Man-like creature that will attack the player.
[Moby Games]
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Lady Master Taito1985 labelimageminimize
Time Gal  Taito1985 labelminimizeminimize
Vs. Mach Rider Nintendo1985 labelminimizeminimize
Athena  SNK1986A Fantasy World of boundless adventure awaits you!

I am ATHENA. They call me the Goddess of Wisdom, but I have grown weary of my dull life in the castle. The Fantasy World beyond the castle walls beckons to me! Strange and fearsome creatures will attack me at every turn. But I will find weapons along the way: a ball and chain, a bow and arrow, or a mighty sword will be my defense! In the Fantasy World, I can put on wings and take to the sky, or become a mermaid to explore the ocean depths. There, the Goddess of Wisdom can become the Princess of Victory!
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Kiki KaiKai  Taito1986Top-view scroller with cute manga-like graphics.

The name of player character is "sa-yo".
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Metroid Nintendo1987 labelimageminimize
Psycho Soldier SNK1987 labelimageminimize
Wonder Momo  Namco1987 labelimageminimize
Märchen Maze  Namco1988 labelimageminimize
Raimais  Taito1988 labelimageminimize
Burning Force Namco1989 labelimageminimize
Valkyrie no Densetsu  Namco1989The Japanese title uses a bit unorthodox transliteration of Valkyrie: [code]warukyūre[/code] (ワルキューレ) instead of the more commonly seen [code]varukirī[/code] (ヴァルキリー). The ュー is also stylized confusingly to look like single grapheme. labelimageminimize
Rod·Land  Jaleco1990 labelimageminimize
Fantastic Night Dreams: Cotton Sega (Success)1991 labelimageminimize
Sel Feena  East Technology1991 labelimageminimize
Pretty Soldier Sailor Moon  Banpresto (Gazelle)1995 labelimageminimize
Magical Night Dreams: Cotton 2 Sega (Success)1997 labelimageminimize
Magical Night Dreams: Cotton Boomerang Success1998 labelimageminimize
Arcana Heart  AQ Interactive (Examu)2006 labelimageminimize
Arcana Heart 3  Examu2009 labelimageminimize
Arcana Heart 3: Love Max Six Stars!!!!!! Examu2014Arcana Heart 3 continues the series' usage of Arcana, or celestial beings based on the characters from the Tarot. In addition to the 23 playable characters, the 23 Arcana each have their own unique powers, to augment the abilities of the girls. The game adds a Force Gauge to the fight system.
When completely filled, the Force Gauge allows the player to perform an Extend Force, a maneuver similar to the Arcana Burst from earlier games.
The game also adds a "Simple Mode" which simplifies the control layout into a single button for each major function: one button for normal attacks, one button for special moves, one button for moves involving Arcana, and one button for the game's Homing Dash ability.
The console version has a fully voiced story mode and HD anime graphics for super moves. It also includes the usual training mode, score attack, and online play.
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Arcana Heart 3: LOVE MAX!!!!! Arc System Works (Examu)2015An update for the game, called Arcana Heart 3: LOVE MAX!!!!! (Japanese: ???????3 LOVE MAX!!!!! Hepburn: Arukana Hato Suri LOVE MAX!!!!!), with rebalanced gameplay and survival and training modes added. labelimagesubject
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