showing 5 games
name | publisher(developer) | year arrow_downward | player opts | author(s) | |
---|---|---|---|---|---|
Eye of the Beholder | SSI (Westwood Studios) | 1991 | single player | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brett W. Sperry (director) Brett W. Sperry (original concept) Brett W. Sperry (story) Brett W. Sperry (game design) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) Dan Cermak (producer) David A. Lucca (game development support) David Boudreau of Louis Saekow Design (art) David Boudreau of Louis Saekow Design (graphic design) David Boudreau of Louis Saekow Design (dtp) Dwight Okahara (sound fx) Eileen Matsumi (manual) Eydie Laramore (game designer) Eydie Laramore (writer) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) George MacDonald (game development) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) James Young (playtester) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) Joe Bostic (game design) John C. Boockholdt (playtester) John Kirk (playtester) Joseph B. Hewitt IV (art) Joseph B. Hewitt IV (graphics) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Larry S. Webber (playtester) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Michael Gilmartin (playtester) Misc Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (music) Paul S. Mudra (sound fx) Peter Gascoyne (art) Peter Gascoyne (graphic design) Peter Gascoyne (dtp) Phil Alne (playtester) Phillip W. Gorrow (original concept) Phillip W. Gorrow (original programmer) Phillip W. Gorrow (story) Phillip W. Gorrow (lead programmer) Phillip W. Gorrow (game design) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Richard Wilson (manual) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) SSI Top Star Computing Services Westwood Associates | labelimageminimize |
Witchaven | Intracorp;U.S. Gold (Capstone Software) | 1995 | single player | labelimageminimize | |
Witchaven II: Blood Vengeance | Capstone Software | 1996 | single player | labelimageminimize | |
Shadow Warrior | GT Interactive;Devolver Digital (3D Realms) | 1997 | single player, LAN, Internet | Brian Martel (artist) Eric Reuter (map designer) Frank Maddin (game designer) Frank Maddin (programmer) George Broussard (map designer) Jim Norwood (game designer) Jim Norwood (programmer) Jim Norwood (map designer) Jim Norwood (artist) John Galt (voice actor) Keith Schuler (lead map designer) Ken Silverman (programmer) Ken Silverman (tools) Lani Minella (voice actor) Lee Jackson (music) Lee Jackson (sound effects) Michael Wallin (artist) Randy Pitchford (map designer) Rose Schuler (voice actor) Stephanie Cole (lead map designer) Stephen Hornback (artist) | labelimageminimize |
Shadow Warrior: Twin Dragon | (Level Infinity) | 1998 | single player, LAN, Internet | labelimageminimize |