showing 2 games
name arrow_downward | publisher(developer) | year | persp. | display | author(s) | |
---|---|---|---|---|---|---|
Doom II (Doom 2;Doom II: Hell on Earth) | id Software | 1994 | c | raster, textured polygons, mixed | John Carmack (game engine) | labelimagesubject |
The Ultimate Doom (The Ultimate Doom: Thy Flesh Consumed) | GT Interactive (id Software) | 1995 | c | raster, textured polygons, mixed | Adrian Carmack (artist) American McGee (designer) Dave Taylor (programmer) Jay Wilbur John Anderson John Carmack (programmer) John Romero (programmer) Kevin Cloud (artist) Mike Abrash (programmer) Paul Radek (programmer) Rober Prince (music) Rober Prince (sounds) Sandy Petersen (designer) Shawn Green Tim Willits | labelimagesubject |