showing 2 games
name | publisher(developer) | year arrow_upward | author(s) | |
---|---|---|---|---|
The Ultimate Doom | GT Interactive (id Software) | 1995 | Adrian Carmack (artist) American McGee (designer) Dave Taylor (programmer) Jay Wilbur John Anderson John Carmack (programmer) John Romero (programmer) Kevin Cloud (artist) Mike Abrash (programmer) Paul Radek (programmer) Rober Prince (music) Rober Prince (sounds) Sandy Petersen (designer) Shawn Green Tim Willits | labelimagesubject |
Doom II | id Software | 1994 | John Carmack (game engine) | labelimagesubject |