showing 2 games

namepublisher(developer)year arrow_upwardpersp.displayauthor(s)
The Ultimate Doom (The Ultimate Doom: Thy Flesh Consumed) GT Interactive (id Software)1995craster, textured polygons, mixedAdrian Carmack (artist)
American McGee (designer)
Dave Taylor (programmer)
Jay Wilbur
John Anderson
John Carmack (programmer)
John Romero (programmer)
Kevin Cloud (artist)
Mike Abrash (programmer)
Paul Radek (programmer)
Rober Prince (music)
Rober Prince (sounds)
Sandy Petersen (designer)
Shawn Green
Tim Willits
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Doom II (Doom 2;Doom II: Hell on Earth) id Software1994craster, textured polygons, mixedJohn Carmack (game engine)
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