showing 23 games

namepublisher(developer)year arrow_downwarddescription
Girlfriend Suzy AIVR? labelminimizeminimize
Passengers on the Wind  Infogrames1987It seems that the first PC version of this game was black & white only.***Black & White version.
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Passengers on the Wind 2  Infogrames1987 labelimageminimize
Sex Vixens from Space Free Spirit Software1988 labelimageminimize
Chrono Quest II  Psygnosis (Infomedia)1989 labelimageminimize
Stormlord Hewson (RazorSoft)1990 labelimageminimize
Toi Acid Game Iber Soft1990 labelimageminimize
Cover Girl Strip Poker Emotional Pictures1991In this strip poker game, the player can play with up to three players against one of eight digitized women. Each time a girl loses all her money, she takes off some of her clothes (four of the eight girls feature "movies" of the strip, which consist of half a dozen frames). The game features the possibility to set a preferred language and to turn on or off the girls' comments. It also contains a zoom function. labelimagesubject
Penthouse Electric Jigsaw Merit Software (microPHAZE)1991This adult version of Electric Jigsaw combines the engine of the original game with 12 pictures of Penthouse USA 1990 Pets of the Month. The jigsaw puzzle is proposed for a size from 6 pieces to 294 pieces. Unlike the original, there are no picture animation and music tune, when the puzzle is completed. High scores based on the puzzle size and time for its solution are stored for each picture. labelimagesubject
SeXXcapades Sexxy Software1991In this Monopoly-style board game, 2-8 players take turns rolling a die to move their game piece around a game board, being prompted to perform different sexual acts on specific other players depending on which square they land on. Players compete for money, gaining $10-200 every time they complete a sexual act, and losing similar amounts of money every time they refuse. Upon reaching the goal amount of money, players are shown a series of "climax" videos

Some squares, such as "Oral Alley" and "Tongue Time", show a pornographic video (usually 3-4 frames of video displayed in a loop) of the act the player is being asked to perform. Other squares such as "Lose Clothes" and "First Sex" only provide textual descriptions. The "Auction" square asks other players to bid to perform a sexual act on the player that landed in a square, and also serves as a jail for players that find themselves in debt. Sexual acts range from describing a fantasy to groping genitals to performing oral sex, however some of the videos also depict penetrative sex and analingus.

The game requires each player to specify their sex, and the Sexual Level must be set to Straight (Heterosexual), Gay (Homosexual/Lesbian) or Both (Anything goes!) before the game starts to define acceptable pairings for sexual acts. The Sexual Level also determines which of several "climax" videos are shown when a player wins.
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Penthouse Hot Numbers Deluxe Magic Bytes1993Deluxe version of Penthouse Hot Numbers is a new game with several new features. It includes a topless dance intro sequence and a female voice, commenting the game, as well as graphics is made in SVGA mode with a higher resolution. Now the game includes 10 levels with Penthouse models providing their profiles. If the player beats the opponent, three pictures of the current model are shown, otherwise the player is asked either to continue the play session or leave it. There are three difficulty levels of opponent's AI, time-limit mode, and hidden fields mode. When all ten opponents are beaten, the results may be stored in top ten high scores table.

The game play on each level is the same - the two opponents (the second either human or AI) compete on a 8x8 grid field. The players take turns and each one clicks on a field which has two effects: a part of the photograph is revealed and the player gets positive or negative points; depending on the field's color. The catch is that one player can move the cursor only horizontally and the other is restricted to vertical movements. The game ends when no more moves are possible and the player with the most points wins.
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PornPipe Sexxy Software (Image-Line Software)1993PornPipe is a Pipe Dream variant with an adult theme.

The player should construct the pipe (simulating the penis) to be long enough to ejaculate the sperm after defined time. While the "liquid" is flowing in the sections of "the pipe:, parts of a "porn video" (looping animated images) will appear at the bottom left corner. Once the video is fully revealed, or the final part of "the pipe" is reached, the level is completed.

There are four levels with four different female models seen in background of playfield. The mechanics of pipe construction also varies. Pipe may be constructed with parts given to the player in random order, or it may be adjusted with parts already scattered on playfield.
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The Patrician  Ascon (Triptychon Software)1993A historical sea trading simulation that takes place in Northern Europe at the era of the "Hanse". labelimageminimize
Jonathan Software 2000 (Phoenics)1993 labelimageminimize
Adult Film Cameraman Interactive Girls Club1994A program coming across as somewhat nonsensical in absence of a certain context, this piece of software puts its operator in the position of the cameraman of an adult film. What this amounts to is viewing one of three softcore pornographic colour still images through a small (viewfinder) window, panning across the image with mouse movements and zooming in or out with the buttons. The player can press R to record so that later on, the game can reproduce the particular combination of camera moves (or: their "adult film") for the enjoyment of the viewer. labelimagesubject
Girlfriend Terri  AIVR1994Girlfriend Terri, a really nice simulation game sold in 1994 for DOS, is available and ready to be played again! Time to play an adult and interactive movie video game title.

Girlfriend is an artificial intelligence program which mimics the responses of a human female in a conversation. You enter a sentence through the key-board, and she answers in a few seconds.
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Mad News Ikarion1994 labelimageminimize
Mad Paradox  Samourai (Queen Soft)1994One of a few english rpg-hentai games. labelimageminimize
Albion Blue Byte1995Latest version: 1.38 (as of 1996-07)

English version is pre-patched.***[b]Minimum:[/b]
* MS-DOS 5.0
* 486 CPU
* 256 color VGA GPU
* 8 MB RAM
* 3 MB free HD space
* 2x CD-ROM drive
* MS-compatible mouse

The game box also mentions Win95 as potential platform, but this is only because Win95 was still quite backwards compatible with DOS 5.0.***It is the year 2227,
and the gigantic interstellar factory ship TORONTO cruises toward a lifeless planet endowed with a wealth of minerals. While studying the planet in his shuttle craft, the pilot -Tom Driscoll- unavoidably crash lands. Against all expectations he survives to discover his craft has landed in a world rich in flora and fauna - and inhabited by intelligent beings. How could the data on the planet of Albion be so wrong?

Take on the role of Tom Driscoll and explore the extensive world of Albion and its endless surprises. Experience its vast beauty and its strange cultures... but beware of its many hidden dangers!

You, and the companions you acquire on your journey, will experience countless adventures. Your resourcefulness, skills of negotiation and ability to deal with numerous inhabitants will be repeatedly tested.

Your resolve in battle will determine not only your own fate, but that of the whole world!

Features

* Role-playing adventure with engaging 150,000 word storyline.
* Turn-based, tactical, battle sequences, with dozens of magical spells.
* Interactive dialog system lets you dictate the next move.
* Hundreds of different 2-D and 3-D graphic scenarios combine to create the endless depth of Albion.
* User-friendly, mouse-controlled package with auto-mapping facility in the 3-D mode.
* Dynamic stereo sound effects put you right into the action.
* Characters have their own personalities, cultural backgrounds and levels of intelligence.
* No elves, dwarves, orcs and dragons to contend with.
* Extensive playing time without impossible to win battles and unsolvable puzzles.
* Full of life, secrets, surprises and magic.
* It's time for you to travel through this strange world with only your mission in mind so be careful who you trust!
* Up to six members in your party.

(Image captions)
* Journey across the fascinating landscapes of Albion and experience the rich details.
* Discover new and mysterious places, with exotic cities portrayed in smooth 3-D graphics.
* You will be encouraged to interact and converse with Albion's wide range of inhabitants.
* Your magical abilities and tactical cunning will also be tested by the planet's more malevolent creatures.
[Box blurb]
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Girlfriend Tracy AIVR1995Girlfriend Tracy is an entry in the Girlfriend titles, a series of simulation games. Like the other girlfriends, you can start a conversation with her and ask her to perform certain actions. The girl replies using both voice and text and responds to the input of the player. She also remembers earlier conversations. The girl is shown through live action full motion video. HUD elements include the current location, time, mood, a system window, a window where text is entered and replies appear, and a status panel for syntax, semantics, response and voice.

One of the features that this girlfriend is that you can talk dirty to her, and ask her to satisfy your "desire". Therefore, this game contains nudity and erotic images and activities. This is not a default part of the game for all titles in the series, as there are also PG-13 releases for a younger audience.
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Leisure Suit Larry 7: Love for Sail!  Sierra1996his game in the popular comic adult adventure series featured more fleshed-out, cartoon style graphics and full voice acting. It was the sixth installment (due to the fourth game never being completed. It was the last Larry game created by Al Lowe. After many of the Larry games had gained a reputation for not actually featuring all that much raunchy content when analysed, this installment included some much more risque elements. It was the first game since the third to pick up immediately where its predecessor left off; typically, it features Larry getting dumped by the woman who represented the ultimate goal of Larry 6, Shamara. The formula was much the same as the previous games: the "twist" was that Larry was a passenger on a cruise ship populated by parodies of famous people. Various other pop icons were parodied in the background, such as the Archie Comics gang playing nude volleyball, various incarnations of James Bond in the ship's casino, a Sierra staffer dressed as Sailor Moon, and porn icon Ron Jeremy walking around naked. The plot revolves around Larry's attempt at winning a weekly contest held on the ship by Captain Thygh, a gorgeous blonde. The player must come up with a variety of ways to cheat in each of Larry's assigned competitions so that he can get the highest score and win the contest. Among Larry's chosen competitions are a cooking contest, a "best dressed" contest, a game of horseshoes, bowling, the sexual prowess contest and others. It was also the first Larry game to include a full-fledged minigame: by collecting hidden red-and-white-striped dildos, the player could unlock high quality pin-up desktop wallpapers of the ladies in the game. Players could also "appear" in the game by placing voice samples of selected dialogue and a digitized photo in a particular directory (the default was Al Lowe).***
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Daggerfall  Bethesda Softworks1996The various demo various support sound hardware that the final version does not.***
[84]***[b]Minimum:[/b]
* DOS 6.0
* 66 MHz 486DX2 CPU
* 8 MB RAM
* 50 MB HD space
* mouse

[b]Recommended:[/b]
* 450 MB HD space

[b]Soundcards:[/b]
*Sound Blaster, Sound Blaster 16, AWE 32
* Pro Audio Spectrum
* Ensoniq Soundscape
* Gravis Ultrasound***2009-07-09 made temporarily available for free, on the 15th anniversary of the Elder Scrolls series.***Latest version: 1.07.213 (as of ?)***The control system for Daggerfall was surprisingly advanced for its time (in DOS game, anyway), I think. You could easily have mouse look in and practically use similar-ish control mechanism to what's in modern games (e.g. in Dark Messiah) to control which way or how you swung your weapons. The only difference was that instead of swinging in the direction you moved, it swung in the direction you dragged the mouse, which in effect prevented you from turning around with the mouse as long as you had the attack button pressed. The controls were also quite customizable, since you could easily configure them to resemble something similar to that time's control system. The game was also quite unique that you could scale any straight wall almost indefinitely, defying any laws of sensibility by dragging yourself across to heights that made no sense. Lack of this ability was one of the most disappointing factors in the sequels, I think (though I have to really blame the blatantly lighter mood of the other games for _really_ disappointing me.. honestly, the story description of both Morrowind and Oblivion is much darker, yet I feel like I'm playing in some kind of [[link:http://en.wikipedia.org/wiki/Teletubbies Teletubby]] land).***The Elder Scrolls: Daggerfall is the second chapter in the highly acclaimed Elder Scrolls role-playing series. Its predecessor, TES: Arena, won over twenty Best Role Playing Game of the Year awards and set a new level for computer role plating. TES: Daggerfall is the most ambitious CRPG ever created and surpasses the high standard set in Arena.

Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.

* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
[Box blurb]***Daggerfall is the sequel to Arena. The world is HUGE, with litterally thousands of NPC's, hundreds of towns and dungeons, and a nearly infinate number of choices that can be made. You can spend time on side quests, or attempt your main goal of saving Daggerfall from the spirit of it's dead king.
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The Elder Scrolls Legends: Battlespire Bethesda Softworks1997From the epic role-playing world of Daggerfall and Arena, springs forth a sinister tale of mortal conflict and triumph. The celestial citadel known as Battlespire has been ravaged by a black-hearted Daedra Lord. If this evil Lord and his minions can so easily brush aside an entire defending garrison of the Empire's Battlemages, how can you, a solitary hero, stand against them?

* Create your character using the acclaimed Daggerfall character design system, unrivaled power to custom-build the exact type of hero you want.
* Chat with, conspire and then betray your enemies. Mete out justice with sword and fyre. Battle fiends so cunning they smell your blood, hear your footsteps, and track you like prey.
* Explore exquisitely detailed 3D interiors and exteriors. From ominous dungeons to towering castles, all rendered in splendid hi-res and hi-color.
* Wage war in multi-player mode! Team vs. computer, team vs. team or the ultimate Deathmatch via IPX or Internet.
[Box blurb]
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