showing 16 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Return to Zork | Activision | 1993 | labelimageminimize | |
Battle Isle 2 | Blue Byte | 1994 | labelimageminimize | |
The Settlers | Blue Byte | 1994 | labelimagesubject | |
Undersea Adventure | Knowledge Adventure;Edusoft (Knowledge Adventure) | 1994 | labelminimizeminimize | |
Advanced Civilization | Avalon Hill | 1995 | labelimageminimize | |
Albion | Blue Byte | 1995 | labelimagesubject | |
EF 2000 | Ocean Software (Digital Image Design) | 1995 | labelimageminimize | |
Sensible World of Soccer | Time Warner (Sensible Software;Wave Software) | 1995 | Alex Joseph (music) Chris Chapman (programming) Graham King (music) Jason Page (music) John Hare (graphics) Richard Joseph (music) Stoo Cambridge (graphics) | labelimagesubject |
Powerslave Official Beta Version | Playmates (Lobotomy Software) | 1995 | labelminimizesubject | |
BattleSport | Acclaim Entertainment | 1996 | labelminimizeminimize | |
Nemesis: The Wizardry Adventure | Virgin Interactive (Sir-tech Software) | 1996 | Amy Soule (qa) Barry Gelfand (qa) Bill Dedi (qa) Brenda Brathwaite (writer) Brenda Romero (scripting) Brenda Romero (dialogue) Brenda Romero (documentaion) Bret Rowdon (programmer) Bret Rowdon (additional design) Charles Miles (qa) Chris Fram (level design) Christopher Pollard (qa) Craig Fram (3d graphics) Craig Fram (animation) Craig S. Daughtrey (level design) Craig S. Daughtrey (3d graphics) Craig S. Daughtrey (animation) Cyrus Hogg (level design) Cyrus Hogg (3d graphics) Cyrus Hogg (animation) Dan Hosmer (qa) Dan Sherry (qa) Derek Beland (programmer) Derek Beland (additional design) Dimitri Joannides (level design) Dimitri Joannides (3d graphics) Dimitri Joannides (animation) Dimitri Joannides (2d graphics) Dimitri Joannides (manual illustrations) Dimitri Joannides (manual photos) Eric Heberling (composer) Harold Lehman (qa) Ian Currie (concept) Ian Currie (additional design) Jeff Thorton (qa) Jennifer Hamilton (2d graphics) Joan McKeown (qa) John Walcott (qa) Kathy Shaw (qa) Linda Currie (director) Linda Currie (concept) Linda Currie (writer) Linda Currie (design) Linda Currie (scripting) Linda Currie (dialogue) Luis Huapaya (additional programming) Marilyn Wasserman (qa) Michael Fisher (level design) Michael Fisher (3d graphics) Michael Fisher (animation) Mohanned Mansour (2d graphics) Nathan Bruyere (qa) Nathan Koch (documentaion) Nathan Koch (qa) Phil Lewis (qa) Sean McDermott (sound) Steve McIvor (level design) Steve McIvor (3d graphics) Steve McIvor (animation) Susan Niles (qa) Will Johnson (qa) | labelimagesubject |
The Gene Machine | Vic Tokai (Divide by Zero) | 1996 | labelimagesubject | |
They Call Me... The Skul | The Learning Company;SoftKey (Byron Preiss Multimedia Company;Saffire) | 1996 | labelimagesubject | |
WWF In Your House | Acclaim Entertainment | 1996 | labelminimizeminimize | |
Daggerfall | Bethesda Softworks | 1996 | labelimagesubject | |
Dreams To Reality | Amber Company;Cryo Interactive (Cryo Interactive) | 1997 | labelminimizeminimize |