showing 3 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Quake | Activision (id Software) | 1996 | American McGee (level design) John Carmack (lead programmer) John Cash (coder) John Romero (lead designer) level design) Sandy Petersen (design) sound fx) sound) Tim Willits (level design) Trent Reznor (music) | labelimageminimize |
Chasm - The Rift | Megamedia;GT Interactive (WizardWorks Software;Action Forms) | 1997 | labelimageminimize | |
Z.A.R. | Auric Vision (Maddox Games) | 1998 | labelimageminimize |