showing 11 games

namepublisher(developer)year arrow_downwarddescription
Moonstone: A Hard Days Knight Mindscape (Images Software)1992For 1-4 players taking turns except for when fighting each other.***Images Software ported the game and are not the original developer.***Welcome weary travellers to The Moonstone Tavern, the only site on the Web dedicated to the 1991 Commodore Amiga and PC classic and pioneer of gore in computer and video games that is Moonstone: A Hard Days Knight. Contained within is a history of the quest, an extensive bestiary, battle tactics, ROMs, movies and wallpapers for download and tons and tons of gory screenshots that will no doubt bring the memories flooding back... So why not treat yourself to a flagon of frothing ale (on the house, naturally!), put your feet up and reminisce with me as I take you for a sojourn through Mindscape's magnificent and charnel-splattered world of knights, monsters and valiant derring-do.
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Ween: The Prophecy Coktel Vision1992[b]title mentioned[/b] - Ween is the protagonist's name, and his(?) father tells him to "fulfill [i]the prophecy[/i]". labelimageminimize
Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Heirs to Skull Crag is the game, exclusively available in no other package game, real game, actual game, existing game, playable game, completable that comes the the Unlimited Adventures game creator which is in every other videogam database with tools to create AD&D based adventures, or even other types of adventures based on the Gold Box Engine.

The executable is "FRUA.EXE" and the letters stand for "Forgotten Realms Unlimited Adventures". But UA is by no means limited to the Forgotten Realms setting. Materials from other settings are included and players are free to create their own or download UGC from the aforementioned site.
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Depth Dwellers TriSoft1994 labelimageminimize
Dragonsphere MicroProse1994After the disappointing Return of the Phantom, Matt Gruson outdid himself with this game, incidentally the very last he'd have produced for MicroProse. The game casts you as a king of a faraway kingdom who must journey across the lands to prevent the evil dragon from breaking out from a magical prison. Very good puzzles and plot that is full of surprising twists. It's a graphic adventure in the classic third-person Lucasarts and Sierra style. Dragonsphere has text throughout and the CD version also has voices for the characters.***
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Albion Blue Byte1995Latest version: 1.38 (as of 1996-07)

English version is pre-patched.***[b]Minimum:[/b]
* MS-DOS 5.0
* 486 CPU
* 256 color VGA GPU
* 8 MB RAM
* 3 MB free HD space
* 2x CD-ROM drive
* MS-compatible mouse

The game box also mentions Win95 as potential platform, but this is only because Win95 was still quite backwards compatible with DOS 5.0.***It is the year 2227,
and the gigantic interstellar factory ship TORONTO cruises toward a lifeless planet endowed with a wealth of minerals. While studying the planet in his shuttle craft, the pilot -Tom Driscoll- unavoidably crash lands. Against all expectations he survives to discover his craft has landed in a world rich in flora and fauna - and inhabited by intelligent beings. How could the data on the planet of Albion be so wrong?

Take on the role of Tom Driscoll and explore the extensive world of Albion and its endless surprises. Experience its vast beauty and its strange cultures... but beware of its many hidden dangers!

You, and the companions you acquire on your journey, will experience countless adventures. Your resourcefulness, skills of negotiation and ability to deal with numerous inhabitants will be repeatedly tested.

Your resolve in battle will determine not only your own fate, but that of the whole world!

Features

* Role-playing adventure with engaging 150,000 word storyline.
* Turn-based, tactical, battle sequences, with dozens of magical spells.
* Interactive dialog system lets you dictate the next move.
* Hundreds of different 2-D and 3-D graphic scenarios combine to create the endless depth of Albion.
* User-friendly, mouse-controlled package with auto-mapping facility in the 3-D mode.
* Dynamic stereo sound effects put you right into the action.
* Characters have their own personalities, cultural backgrounds and levels of intelligence.
* No elves, dwarves, orcs and dragons to contend with.
* Extensive playing time without impossible to win battles and unsolvable puzzles.
* Full of life, secrets, surprises and magic.
* It's time for you to travel through this strange world with only your mission in mind so be careful who you trust!
* Up to six members in your party.

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* Journey across the fascinating landscapes of Albion and experience the rich details.
* Discover new and mysterious places, with exotic cities portrayed in smooth 3-D graphics.
* You will be encouraged to interact and converse with Albion's wide range of inhabitants.
* Your magical abilities and tactical cunning will also be tested by the planet's more malevolent creatures.
[Box blurb]
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Anvil of Dawn New World Computing (DreamForge Intertainment)1995[b]Minimum[/b]
* DOS 5.0 or greater
* 486/33 CPU
* 4 MB RAM
* 5 MB free HD space
* 2X CD-ROM drive
* Mouse

[b]Recommended:[/b]
* 486/66 CPU
* 30 MB free HD space***The game's unusual in the manner that although you select one of the five heroes to play as in the beginning, you get to meet the other four in your travels.

The choice of hero mostly affects the voice-overs (and dialog with it) and appearance, attributes are freely customizable if you so desire.***The game was apparently re-released in 2007/01 with Windows XP support. Unable to verify this currently, though.
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Daggerfall  Bethesda Softworks1996The various demo various support sound hardware that the final version does not.***
[84]***[b]Minimum:[/b]
* DOS 6.0
* 66 MHz 486DX2 CPU
* 8 MB RAM
* 50 MB HD space
* mouse

[b]Recommended:[/b]
* 450 MB HD space

[b]Soundcards:[/b]
*Sound Blaster, Sound Blaster 16, AWE 32
* Pro Audio Spectrum
* Ensoniq Soundscape
* Gravis Ultrasound***2009-07-09 made temporarily available for free, on the 15th anniversary of the Elder Scrolls series.***Latest version: 1.07.213 (as of ?)***The control system for Daggerfall was surprisingly advanced for its time (in DOS game, anyway), I think. You could easily have mouse look in and practically use similar-ish control mechanism to what's in modern games (e.g. in Dark Messiah) to control which way or how you swung your weapons. The only difference was that instead of swinging in the direction you moved, it swung in the direction you dragged the mouse, which in effect prevented you from turning around with the mouse as long as you had the attack button pressed. The controls were also quite customizable, since you could easily configure them to resemble something similar to that time's control system. The game was also quite unique that you could scale any straight wall almost indefinitely, defying any laws of sensibility by dragging yourself across to heights that made no sense. Lack of this ability was one of the most disappointing factors in the sequels, I think (though I have to really blame the blatantly lighter mood of the other games for _really_ disappointing me.. honestly, the story description of both Morrowind and Oblivion is much darker, yet I feel like I'm playing in some kind of [[link:http://en.wikipedia.org/wiki/Teletubbies Teletubby]] land).***The Elder Scrolls: Daggerfall is the second chapter in the highly acclaimed Elder Scrolls role-playing series. Its predecessor, TES: Arena, won over twenty Best Role Playing Game of the Year awards and set a new level for computer role plating. TES: Daggerfall is the most ambitious CRPG ever created and surpasses the high standard set in Arena.

Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.

* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
[Box blurb]***Daggerfall is the sequel to Arena. The world is HUGE, with litterally thousands of NPC's, hundreds of towns and dungeons, and a nearly infinate number of choices that can be made. You can spend time on side quests, or attempt your main goal of saving Daggerfall from the spirit of it's dead king.
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The Elder Scrolls Legends: Battlespire Bethesda Softworks1997From the epic role-playing world of Daggerfall and Arena, springs forth a sinister tale of mortal conflict and triumph. The celestial citadel known as Battlespire has been ravaged by a black-hearted Daedra Lord. If this evil Lord and his minions can so easily brush aside an entire defending garrison of the Empire's Battlemages, how can you, a solitary hero, stand against them?

* Create your character using the acclaimed Daggerfall character design system, unrivaled power to custom-build the exact type of hero you want.
* Chat with, conspire and then betray your enemies. Mete out justice with sword and fyre. Battle fiends so cunning they smell your blood, hear your footsteps, and track you like prey.
* Explore exquisitely detailed 3D interiors and exteriors. From ominous dungeons to towering castles, all rendered in splendid hi-res and hi-color.
* Wage war in multi-player mode! Team vs. computer, team vs. team or the ultimate Deathmatch via IPX or Internet.
[Box blurb]
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Baldur's Gate: Edition spéciale  Interplay Productions1998 labelminimizeminimize
The Elder Scrolls Adventures: Redguard  Bethesda Softworks1998Latest version: retail

Comes on 2 CDs.***If there ever was a ridiculous game, then this is it, a DOS game that requires Windows OS to install but DOS to play. Even X-COM Apoc comes with DOS installer (despite being advertized as Win95 game).

Players should see the UESP link for installation and other instructions.***[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 166 MHz
* 32 MB RAM
* 2 MB VRAM
* 16-bit soundblaster-compatible soundcard
* 350 MB free HD space***Sharpen your sword... and your wits

Discover swashbuckling adventure like never before. You are Cyrus, a Redguard mercenary who has returned to his homeland to find it in peril. The quest leads from the Iron Governor, to a restless band of pirates, and even into another dimension. You'll solve their puzzles, with both your wits and your sword, and live an epic story. Action, adventure and storytelling are all combined in the genre breaking game that is Redguard.

* Travel the wish landscapes of REDGUARD. Beaches, rivers, hills, and mountains will test your stamina.
* Return to Tamriel, land of the Elder Scrolls.
* Make your way into the palace and seek an audience with the governor.
* Real time 3D cinematics highlight the story that evolve at the pace of your play.
* Sword fight, jump across dizzying chasms, and swing across ropes!
* Delve into deep caverns, dwarven ruins, mysterious catacombs, and even into another dimension. The entire world is open for you to explore. If you get stuck in one area, you can leave and tackle another.
* Interact with dozens of characters and hear every line of dialogue.
* Involved puzzles, with multiple objects and deep combinations will test your wits.
* The heart of your search is Stros M'Kai, an island of unparalled scope and detail. Explore the harbour town and unlock the secrets of its landscape.
[Box blurb]
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