showing 1 - 50 of 7958 gameschevron_right
name arrow_downward | publisher(developer) | year | tags | description | |
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'Ghini Run | Piptol Productions (author) | 2002 | color-8bit display-320x200 display-vga free gtcar keyboard license-proprietary racinggame sourcecodeavailable vehicle-pontiacgrandam | labelminimizeminimize | |
'Nam 1965-1975 | Domark (The Kremlin) | 1991 | 1960s 1970s asia asia-southeast electedprotagonist keyboard mouse politics resourcemanagement unseenprotagonist vietnamwar war wargame | VIETNAM: The longest and most controversial conflict in the US history. A war fought as much in the corridors of power of the White House as in the steaming jungles of South East Asia. Now you can use your political and military skills to change the course of the war and rewrite history. As President of the United States you must balance military commitment against public opinion back home. Will you be a hawk or a dove? This emotive war simulation has two main objectives: to prevent South Vietnam falling to Communist power, while at the same time walking the political tightrope to remain President of the United States. As invading Viet Cong guerillas fight to topple the South Vietnamese Government, you must air-mobilise units, set ambushes, even pull in your forces to protect Saigon - just some of the decisions you must take as commander-in-chief. Re-enact three of the war's major battles - the hard fought campaigns at Tet, Khe Sanh and the 1975 Offensive. In each incident the terrain dictates the mobility of your units and the outcome varies according to the constantly changing conditions. 'Nam is an extremely accurate strategic model of the Vietnam war and combines historical detail with playability to produce a highly entertaining simulation.*** [17]*** [22] | labelimagesubject |
1-2-3-4: Mishak Heshbon L'gilaim 5-8 | Tekoa Computers | 1989 | edu-math math | labelimageminimize | |
1000 | author | 1990 | minimizeimageminimize | ||
1000 Miglia | Simulmondo | 1992 | 1920s display-320x200 display-vga enduranceracing italy joystick keyboard motorracing motorsport spu-adlib | [22]*** [52]*** [37] | labelimageminimize |
1000 Miler | Softdisk | 1991 | minimizeminimizeminimize | ||
1000 Miles | ? | 1984 | cards millebornes traditional | labelimageminimize | |
10C | author | 1990 | mastermind | labelimageminimize | |
10th Frame | Access Software | 1987 | bowling | labelimageminimize | |
123-Talk | Dareware | 1991 | edu-math math | labelimageminimize | |
1483 Anno Domini | The Jumping Bird Press | 1993 | 15thcentury city-london-uk digitizedimages england liveactors maleprotagonist rescue | labelimageminimize | |
15 Move Hole Puzzle | - (DEMONsoft) | 1994 | logicpuzzle unseenprotagonist | The game simulates the 15 Puzzle, a sliding puzzle that consists of numbered square tiles located on 4x4 board in random order with one tile missing. The object of the puzzle is to place the tiles in order by making sliding moves that use the empty space. This game includes the pictures of naked women (originally found in Playboy magazine) in background of the board. When tile is placed in order, it is converted in part of picture, but it still can be moved. There are 8 levels in the game, and certain tiles can't be moved on the board with level increase. The number of moves in counted, and the best scores are stored in hi-score table. | labelimagesubject |
17 & 4 | author | 1988 | blackjack21 | labelimageminimize | |
17+4 | author | 1990 | blackjack21 | labelimageminimize | |
1830 | Avalon Hill (SimTex) | 1993 | 19thcentury feelies grid grid-hex past | labelimageminimize | |
1869 | Max Design | 1992 | 1860s 19thcentury ageofsail atlantic feelies genderchoice latemodernperiod naturalistic ocean pirates resourcemanagement trading watercraft-large | Experience at first-hand the era of great political and economic change, the exodus from the old British Empire, to the finding of a better life in the new world. The age of the great Clippers and their struggle for survival against the gradual domination of the steam ship. Accurate historical simulation of the period between 1854 and 1880, including major events such as the American Civil War, revolts and the opening of the Suez Canal. All the basic technical and economic innovations, as well as developments in the ship building industry are simulated and bear authentic influences on the market place and it's trading characteristics. Plan your route taking into account the weather, seasons, and sea currents. Buy or build ships to cater for your expanding needs. • Brave heavy storms! • Visit exotic places! • Motivate your crew, maintain your ship to achieve record times! • Collect useful information in the quay-side bars! • High gains often necessitate taking big risks! • Be on your guard, the sea shows no mercy! • Recognise the signs of the times and react accordingly! • Carry out trading with astute merchants! A very extensive and innovative trading game for 1-4 players. Over 60MB of excellent graphics with hundreds of animations and a 25 stunning soundtrack. 140 page hand-book full of historical facts and sea-faring anecdotes. Voted as award winning game already in Europe.***[media=youtube]0Xo6QklHFVE[/media]***For 1-4 players. | labelimagesubject |
18th Airborne | Spectrum Information | 1993 | minimizeminimizeminimize | ||
1939 | Magic Games | 199? | earth turnbased wargame worldwar worldwar2 | labelimageminimize | |
1942: The Pacific Air War | Microprose | 1994 | 1940s 20thcentury 3.5disk aerodyne aeroplane cdrom display-800x600 gilligansisle propellerplane worldwar2 | 1942 Pacific Air War (1942) is the eagerly-awaited release by Microprose recounting the exploits of the fleet commanders and pilots involved in the Pacific carrier operations of World War II. Combining beautiful graphics and a realistic flight model, 1942 promises to deliver the next level in flight sims. Players have several different choices in playing 1942, from choosing amongst a series of single missions, to following the path of a pilot through a career, to taking the helm as an admiral commanding a task force in the south Pacific ocean. For all these choices, Japanese or American forces can be selected by the player to pilot or command.*** [22]*** [37]***Trivia: If you go southeast of Hawaii you can spot Gilligan and the rest of the S. S. Minnow passengers standing outside their bamboo huts. [Zerothis] | labelimagesubject |
1990 | Cyberton | 1994 | minimizeminimizeminimize | ||
1998 Amerika | Pasadena Software | 1987 | risk | labelimageminimize | |
1Pinball | ? | 1988 | display-cga display-tga joystick keyboard pinball score spu-pcspeaker | labelimageminimize | |
1st Math | Nighthawk Computing | 1985 | edu-math math | labelimageminimize | |
20,000 Leagues Under the Sea | Coktel Vision | 1988 | book display-amstrad display-cga display-ega display-tga feelies julesverne movie | The game is based on an 1870 novel by Jules Verne. On July 5th, 1867 the government decided to launch the famous ship the "Abraham Lincoln", which left on the trail of a sea monster. The great French professor Mr. Arronax took part in the expedition. The weeks passed without any sign of the monster's presence in the area, when, one day, 300 miles from the shores of Queen Charlotte's Island... three members of the expedition set out on board the Nautilus, a submarine navigated by Captain Nemo. The player takes Arronax's role to find out more. Most of the game is spent on the Nautilus, which consists of three rooms: the living room, the control room, and the library. There the player can manipulate objects and talk to people to receive hints on what to do next and the state of the Nautilus. With the map, he influences the route. Sometimes the player leaves the submarine to explore other locations, and respectively solves puzzles to receive more hints or to solve action sequences, e.g., fighting against a shark. The game is played in real-time, which means the key to success is being in the right location at the right time. This also results in various possibilities to render the game unwinnable and causes waiting times. For the same reason, the player also needs to watch Nemo's mood. If they anger Nemo, e.g., by manipulating the ship instruments, he locks the player into their room and valuable time passes. The game is played completely in point & click and has no function to save progress.*** [92] | labelimagesubject |
20th Century Faro | author | 1987 | minimizeimageminimize | ||
20th Century Frog | author | 1988 | amphibianprotagonist animalprotagonist insects lives score | labelimageminimize | |
21 | PCC | 1982 | blackjack21 | labelimageminimize | |
21 For 1 To 4 | author | 1989 | blackjack21 | Released on Big Blue Disk #31. | labelimageminimize |
21: Blackjack | Cosmon Software | 1989 | blackjack21 | labelimageminimize | |
2112 | ? | 19?? | interactivefiction wordinput | labelimageminimize | |
2189 | Lucky Duck;Greap | 1996 | 2180s 22ndcentury amnesia city city-osaka-jp demons earth future godlingprotagonist japan monsters nonhumanprotagonist | labelimageminimize | |
221B Baker Street | Datasoft (Pacific Softech;Intellicreations) | 1987 | addons belleepoque britain city city-london-uk deduction display-cga display-ega realworld sherlockholmes traditional | [b]Addons:[/b] - 221B Baker Street Case Library 1 - 221B Baker Street Case Library 2*** [124]*** [33]***Interestingly the PC-DOS version was released together on the same disk (IBM on side A and Apple II on side B) and same box as the Apple II version. | labelimageminimize |
2400 A.D. | Origin | 1988 | 25thcentury 3rdmillennium city display-cga display-ega display-hgc display-tga future inventory naturalistic rebellion robots rpg spu-pcspeaker | labelimageminimize | |
3 Card High Low Poker | author | 1986 | minimizeimageminimize | ||
3 in Three | Inline Design | 1991 | liberated | labelminimizeminimize | |
3 of a Kind | author | 1985 | display-cga display-tga joystick keyboard pinball score spu-pcspeaker | labelimageminimize | |
3 Point Basketball | ? | 2009 | minimizeminimizeminimize | ||
3 Weighs | author | 1989 | minimizeimageminimize | ||
3-D Noughts & Crosses | ? | 198? | tictactoe | labelimageminimize | |
3-D Pitfall | ? | 1994 | blockout fallingblocks visualmatching | labelminimizeminimize | |
3-D Tic-Tac-Toe | author | 1982 | tictactoe traditional | labelimageminimize | |
3-Demon | PC Research | 1983 | claiming display-cga keyboard pacmanlike score spu-pcspeaker | [media=youtube]PP-oDEDsEOk[/media]***A 3D maze game based on Pac-Man. [Jacquismo] | labelimageminimize |
3-K Trivia | IBM | 1984 | minimizeimageminimize | ||
386 Spys | Genki Software | 1989 | multisequence score specialagentprotagonist | labelimageminimize | |
3D Cyberpuck | Webfoot Technologies;Dungeon Entertainment (Ticsoft;Homebrew Software) | 1992 | 23rdcentury future shopping | Sort of like 1-on-1 football/hockey except it isn't. | labelimageminimize |
3D Dinosaur Adventure | Knowledge Adventure | 1993 | anaglyphic cdrom color-8bit commercial cpu-486 display-vesa display-vga dos6 keyboard license-proprietary mouse spu-adlib spu-adlibgold spu-csm spu-cst spu-gus spu-rsc spu-sb spu-sb16 spu-sbpro spu-tandydac spu-tb stereoscopic | labelminimizeminimize | |
3D Lemmings | Psygnosis | 1996 | cdrom cpu-486 lemmings nohumans rescue | labelminimizeminimize | |
3D Naughts and Crosses | author | 1987 | tictactoe | labelimageminimize | |
3D Pinball | Villa Crespo Software (Subway Software) | 1992 | pinball | 3D Pinball is an arcade pinball style game with 3-D effect for 1-4 players. This game also enable to select Ball acceleration (1-4) and overall speed (1-4). You begin the game with four balls and need to score as many points as possible by hitting the ball into the various bumpers and targets on the pinball table with flippers. You can see the ball's 3-D perspective by 3-D effect when you're playing. | labelimagesubject |
3D Pool | MicroPlay Software (Designer Software) | 1990 | 8ball cuesports display-cga display-ega display-hgc display-tga | The first 3-dimensional computer pool game that lets you view the table from almost ANY ANGLE YOU CHOOSE! Rotate and tilt the Pool table to set up your shot, then crack the pool ball into the pack. You've never seen anything like it! *** Stunningly realistic true to life 3D pool simulation Awe-inspiring real-time rotating table. Super intelligent computer-controlled opponents. Delicate control of spin, swerve and power. All the fun of creating your own trick shots. Pit your wits against Maltese Joe - European Pool Champ!***** [142]*** [87]*** [49]*** [44]*** [37]***You have the choice of playing a tournament, a simple one-on-one competition, or practising your skills with the trick shot ball editor.***Sharkey's 3-D Pool is one of the best, most entertaining games I have ever played. It took me a while to learn how to beat Sharkey, but now I beat him on a regular basis. To date (I have been playing the game ever since it came out), I have won over 6,000,000 playing the game. I highly recommend it to everyone who enjoys the game of pool, CAUTION: It is highly addictive! [Dave] | labelimagesubject |