showing 3 games

namepublisher(developer)year arrow_downwarddescription
Machinarium Amanita Design2009Una aventura gráfica de estética de una bella grotesquidad algo entrañable y una narrativa cuasimuda, propone puzzles interesantes y un inteligente modo de pistas bien diseñado por si te atascas sin remedio pero lo suficientemente largo (hay que pasarse un minijuego) como para no abusar de él.

Como gran fallo veo que las partidas se guarden en los temporales del Adobe Flash (los mismos que usa tu navegador por defecto), haciendo terriblemente molesto jugar a este juego si no gustas de tener un tarro para galletas (es fácil borrar la partida sin querer)

Gran aventura gráfica de estilo clásico.

6 de 10***Machinarium is independent puzzle / adventure game developed by the makers of popular web-games Samorost and Samorost2. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
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Darksiders THQ (Vigil Games)2010Un hack and slash tridimensional con algunos elementos RPG que invocan a tierras hylianas.

Nada nuevo bajo el sol, un juego bastante insípido.

4 de 10***Deceived by the forces of evil into prematurely bringing about the end of the world, War – the first Horseman of the Apocalypse – stands accused of breaking the sacred law by inciting a war between Heaven and Hell. In the slaughter that ensued, the demonic forces defeated the heavenly hosts and laid claim to the Earth.

Brought before the sacred Charred Council, War is indicted for his crimes and stripped of his powers. Dishonored and facing his own death, War is given the opportunity to return to Earth to search for the truth and punish those responsible.

Hunted by a vengeful group of Angels, War must take on the forces of Hell, forge uneasy alliances with the very demons he hunts, and journey across the ravaged remains of the Earth on his quest for vengeance and vindication.

* [b]Apocalyptic Power[/b] – Unleash the wrath of War, combining brutal attacks and supernatural abilities to decimate all who stand in your way
* [b]Extreme Arsenal[/b] – Wield a devastating arsenal of angelic, demonic and Earthly weapons; and blaze a trail of destruction atop Ruin, War’s fiery phantom steed
* [b]Epic Quest[/b] – Battle across the wastelands and demon-infested dungeons of the decimated Earth in your quest for vengeance and redemption
* [b]Character Progression[/b] – Uncover powerful ancient relics, upgrade your weapons, unlock new abilities, and customize your gameplay style
* [b]Battle Heaven and Hell[/b] – Battle against all who stand in your way - from war-weary angelic forces to Hell’s hideous demon hordes***[b]Minimum:[/b]
* Windows XP SP3, Vista SP1 or Windows 7
* Athlon 64 3800+ (2.4 GHz) or Pentium IV 530 (3.0 GHz) CPU
* 1 GB RAM (2 GB for Vista/7)
* 256 MB VRAM
* GeForce 8800, GeForce GT220, or Radeon X1900 GPU
* 12 GB HD space

[b]Recommended:[/b]
* Athlon 64 X2 5200+ (2.6 GHz) or Core 2 Duo E5420 (2.13 GHz) CPU
* 2 GB RAM (3 GB for Vista/7)
* GeForce GTS 240 or Radeon HD3870 GPU
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Primordia Wadjet Eye Games (Wormwood Studios)2012Una aventura gráfica con un curioso argumento con respecto a cómo ven a los humanos los robots.
Destaca por una estética única en su especie (entre un estilo orgánico-pesadillesco muy H.R. Giger y un extraño rococó metálico al estilo Moebius) y por unos personajes muy logrados.

6 de 10***What happened to the humans? Set in a post-apocalyptic world strewn with cast-off pieces of machinery, Primordia tells the story of Horatio Nullbuilt, who finds his peaceful existence threatened when a rogue robot steals his power core—the sole source of energy fueling his ship and keeping him alive. To recover it, the robot and his companion, Crispin, must leave behind their idyllic home for Metropol, the city of glass and light. Their quest to reclaim what has been taken away will lead Horatio to unexpected discoveries about his origins—and a new understanding of the humans who walked the earth before him.

Puzzles that emphasize logical thinking and exploration rather than trial and error or pointless backtracking.
A streamlined interface, player-friendly design combined with the challenge and depth of the classics.
Features over fifty hand-drawn rooms to explore, dozens of distinctive characters to meet, and gorgeous painted cutscenes to soak in.
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