showing 7 games

namepublisher(developer)year arrow_downwarddescription
Cryostasis  1C Company;505 Games;Aspyr Media (Action Forms)20092009-05-06 on Steam, by Aspyr (lang: eng)***[b]Minimum:[/b]
* Windows XP or Vista w/ SP1
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon 9800 Pro
* 4 GB HD space

[b]Recommended:[/b]
* 3 GHz Core 2 Duo or Athlon 64 X2 4200+ CPU
* 2 GB RAM
* 386 MB VRAM
* GeForce 8800 or Radeon HD 2900 GPU
* 6 GB HD space***Background: Year 1968. The Arctic Circle. Russian drifting polar station 'Polyus 21'. In a twist of fate the main hero, meteorologist Aleksandr Nesterov finds himself aboard the atomic ice-breaker 'North Wind' frost-bound in the icy desert since many years ago. The steel monster that once struggled so fiercely for life and freedom is now held captive by ices. All flesh aboard the ship has not only lost its normal appearance but even the right to die.

Alexander Nesterov who comes from the world of warmth, life and motion finds himself in an environment alien to any thinking being, an everlasting reign of cold, non-existence and immobility, a closed world of a huge Atomic ice-breaker, a space tightly locked by the massive metallic structure.

Cold, darkness, standstill, slowdown of time, physical and chemical process are factors that nourish and unite transformed crew of the Ship. Irrational aggression breaks out: 'Get lost! Don't disturb our regular existence, we are happy with everything. We enjoy our standstill'. Cryostasis is a dramatic story of the Captain and the crew of his Ship encapsulated in an environment of animal fear.

Features:

* Mental Echo. An ability to move into memories of the Ship's crew and change their past actions; Thermodynamics. Is the system of balancing heat and cold. It is the only life-critical habitat for all living beings and physical objects in the game;
* Melee system. Enable player to strike different blows in fight such as uppercuts, jabs and hooks as well as combos;
* 18 highly detailed levels modeled on the basis of real ice-breaker layouts;
* More than 15 enemies with unique characteristics;
* 12 NPCs assisting through the game;
* 9 types of weapons;
* State-of-art engine designed in line with the latest video technologies;
* Atmospheric music and realistic sound effects, support of sound accelerators

Player's goal: The main hero needs to use the Mental Echo to prevent the Captain and his Ship from dying by correcting past mistakes of the crew. The gameplay of 'Cryostasis' is based on direct influence on temperature inside certain premises of the Ship. That is why monsters are that aggressive towards the main hero. Being a source of heat himself the Player poses a real danger to their habitat and the organization of time and life progress established on the Ship.

The global Player's mission is to restore life activity on the Ship replacing Cold by Warmth, Non-Existence by Life and Immobility by Motion.
[1C Company]
labelimagesubject
Command & Conquer 4: Tiberian Twilight  Electronic Arts (EA Los Angeles)2010Includes two campaigns selectable after ~3 tutorial/prologue missions, both of which end in superficially same manner but have their own quirks which may be of interest, though in terms of sequels (if there ever will be such) there's little need for retconning either campaign as they are sufficiently separated/streamlined not to clash with each other (but can't exist simultaneously).

Personally the singleplayer portion is rather pointless with obvious focus on 2-3 player coops or larger pvp matches.

Most of the difficulty on solo/coop games comes from the fact that the enemy isn't limited to 3-6 MCV calldowns like you are and thus can never be truly defeated (usually it isn't the objective and when it is, they don't call new MCVs when one id destroyed).

For anyone wanting good solo game, better look at the older free CnC games (Tiberian Sun for example) or games unrelated to CnC series. Didn't try multiplayer, so it might be more interesting if that's your thing.***In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod's prophetic leader, emerged from seclusion to deliver GDI the message that he had developed a system that could control Tiberium and harness its power. But he could not build this "Tiberium Control Network" without GDI's cooperation. Thus, the two opposing factions—GDI and Nod—found themselves in a desperate and unlikely alliance to stop Tiberium from extinguishing mankind.

"KANE. GDI. NOD. TIBERIUM. HOW WILL IT END?"
Now, after 15 years, the network is nearly complete. Tiberium is under strict control and our revitalized planet is on the cusp of a new age of prosperity and progress. It is only now that the world's citizens begin to seriously ponder why Kane chose to help, and what he will want in return. These questions and more lead to the dramatic final act of the 15-year Tiberium saga in Command & Conquer 4 Tiberian Twilight.

Kane. GDI. Nod. Tiberium. How will it end? Find out in Command & Conquer 4 Tiberian Twilight, told through gritty live-action cinematics, persistent player progression, and a multitude of innovations to the classic fast and fluid Command & Conquer gameplay.

[b]Features[/b]
* The Epic Conclusion to the Tiberium Saga – Kane returns in the thrilling conclusion to one of gaming’s longest running storylines, told through gritty live-action cinematics. Choose to take on the campaign solo or team up with a friend and play cooperatively!
* Persistent Player Progression – The more enemy units you destroy, the more experience points you earn to progress your player profile! Level up to unlock new units, powers, and upgrades to make your army more powerful!
* Always on the Move – For the first time ever in the C&C series: a massive, mobile, all-in-one base, The Crawler, lets you pack up and move your base with your army for a new layer of strategic depth. Build units as you move across the field, and deploy whenever and wherever you choose!
* Choose Your Class – Choose from three unique classes from both GDI and Nod, each with its own specialized units and powers, for more strategic and combative options that match your play style of choice! Offense, Defense, or Support classes—which will you pick?
* Team Up and Take the Battle Online – Join your fellow commanders online and tackle your opponents in the biggest C&C multiplayer to date, featuring 5 vs 5 objective-based battles! Choose your favorite class and take online strategy action to the next level as you conquer objectives while pummeling your enemies. The all-new party system lets you move with your party of friends from one online battle to the next.
[EA]
labelimagesubject
Choplifter HD inXile Entertainment2012In Choplifter HD, players take on the role of an up-and-coming rescue pilot asked to join the elite, international helicopter rescue team. Pilots will be trained to command a variety of helicopters deployed on 30 different missions. Pilots must bank, hover, touch-down and sometimes even shake zombies from their chopper during lift-off in order to make their rescue and complete their mission.

Key Features:
* Choplifter HD dares players to risk their lives in order to save others!
* Players pilot many different helicopter types inspired by current military models
* Varied and dangerous terrain including urban areas, jungle outposts, arctic bases, and desert compounds with missions taking place at all hours of the day and night.
* Command a variety of helicopters deployed on more than 30 different missions ranging from captured military prisoner extraction to saving survivors of viral outbreaks
* Maneuver, fire, and extract under perilous conditions in order to carry out rescues
* Original Choplifter franchise creator Dan Gorlin serving as design consultant
labelimagesubject
Deadfall Adventures Nordic Games (The Farm 51)2013Un Indiana sin sombrero en un juego con elementos del Alan Wake y el Call of Juarez, y puzzles sospechosamente parecidos a las aventuras gráficas de Lucas Arts del susodicho arqueólogo.

Eso sí, el protagonista estaba mejor con la boca cerrada.

6 de 10***Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

[b]The Story[/b]
The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.

Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

[b]Key Features[/b]
* Action -Adventure gameplay from a first-person perspective
* Set in the Quatermain-universe, created by H. R. Haggard
* Fast-paced action and intense, accurate FPS gun battles
* Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
* Puzzles that encourage you to explore the game environment and interact with it
* Environmental traps that can be used to eliminate enemies in many spectacular ways
* Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
* Mayan ruins in the jungles of Guatemala
* Compelling story faithful to the spirit of classic action-adventure movies
* 1930’s setting, including detailed weapon designs
* Unique adventurer-style multiplayer features and modes***The protagonist is James Lee Quatermain, grandson of Allan Quatermain.
labelimagesubject
Never Alone: Kisima Ingitchuna E-Line Media (E-Line Media;Upper One Games)2014 labelminimizeminimize
Last Inua Wired Productions (Glowforth )2014 labelminimizeminimize
80 Days Inkle Studios2015 labelimageminimize
permalink