showing 16 games

namepublisher(developer)year arrow_downwarddescription
Age of Empires  Microsoft (Ensemble Studios)1997In Age of Empires, players are able to manage a tribe with their mouse. Command them to build houses, docks, farms, and temples. The player advances their civilization through time by learning new skills. The game allows the player to advance through the Ages: The Paleolithic (old Stone Age), the Neolithic (new Stone Age, or the Tool Age), the Bronze Age, and the Iron Age. If the player would rather get away from the historical aspect, the game offers a random terrain generator and a custom scenario builder.

The game has four resources: food, obtained by either hunting, foraging, fishing, or farming; wood, which must be logged by hand; stone, which must be mined; and gold, which can either be mined or obtained through trade with other players.

As a real-time war game, Age of Empires naturally revolves around gathering resources and producing units.***
[12]***
[84]***A showcase Microsoft development for Windows 95, the point-and-click interface, resource management and scrollable maps were taken straight from [game=#45119]Warcraft[/game]. However, the superb graphics and original "Age" system took the game a step further, making it a favourite of strategy gamers until its sequel was released in 1999.
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Max Payne Take 2 Interactive;Gathering of Developers (Remedy Entertainment)2001Un shooter con un especial énfasis en el uso del entorno y sobretodo en el empleo de "tiempo bala" y de esquivas de todo tipo.
Además tiene una historia muy interesante y con elementos, como las viñetas o las fases oníricas, que le vienen como anillo al dedo para crear esa atmósfera miserable de una tragedia noir.

8 de 10***Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, and now hunted by cops and the mob. Max is a man with his back against the wall, fighting a battle he cannot hope to win. Prepare for a new breed of deep action game. Prepare for pain... Developed by Remedy Entertainment and produced by 3D Realms, Max Payne is a relentless story-driven game about a man on the edge, fighting for his justice while uncovering plot-twists and twisted thugs in the gritty bowels of New York during the century's worst blizzard. Max Payne is an original third-person 3D game based on the MAX-FX engine, and uses photo-digitized textures, resulting in one of the most realistic looking games ever seen.***Max Payne is a cool game. Nice story line, good playing, especially when we have many mod to play. 5 Stars for Max Payne.

[zbig13]***The first action game to approach Half-Life in terms of playability. Impressive originality, such as Bullet Time, made it a benchmark game for 2001, improving on Half-Life in many fields, yet still not fully attracting the support the former got.
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Civilization III  Atari (Firaxis Games)2001 labelimageminimize
Empire Earth Vivendi;Rebellion (Stainless Steel Studios)20012009-07-08 on GoG.com, by Rebellion (lang: eng) - bundled with [game=#168515]Art of Conquest[/game].***'Next-generation' Age of Empires clone, stretching over thousands of years of human history. The graphical engine used low-grade polygons, allowing for cut-scenes within the engine.

A well rounded RTS production, showing simple development of a good theme without ground-breaking innovation.
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Myth III: The Wolf Age  Take 2 Interactive;Gathering of Developers (Mumbo Jumbo)2001 labelminimizeminimize
Warcraft III: Reign of Chaos  Blizzard2002[b]Factions:[/b] (playable)
* Alliance - humans, elves, and such
* Horde - orcs and tauren (minotaurs)
* Scourge - variety of undead, necromancers and some insectoids
* Night Elves***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 400 MHz Pentium II CPU
* 128 MB RAM
* 8 MB VRAM
* 700 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 600 MHz CPU
* 256 MB RAM
* 32 MB VRAM
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Age of Mythology  Microsoft Game Studios (Ensemble Studios)2002Welcome to the age when heroes fought against monsters and gods interfered in the lives of mortal men. Welcome to the AGE OF MYTHOLOGY where you wage war using armies and diplomacy, progress through development ages, enhancing your civilizations might, with the added feature where you can call upon the gods to act on your behalf or help you out with more than 20 mythological creatures.***The classic real time strategy game that transports players to a time when heroes did battle with monsters of legend and the gods intervened in the affairs of mortals.
Use mythological creatures like Minotaurs and Cyclopes to bolster your armies' strength. Call upon the gods for assistance in flattening enemy towns with meteors or scatter opposing troops with lightning storms.***Theres a re-release of "Age of Mythology" in Steam called "Age of Mythology: Extended Edition", that includes both the original game and the expansion "Age of Mythology: The Titans", plus "The Golden Gift" DLC campaign.
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Final Fantasy XI  Square Enix (Square)2002Released in North American/Canada on 2003-10-28, Europe/Australia/New Zealand 2004-09-17.
Requires Pentium III CPU, Win98, 128MB RAM, 4xCD-ROM, DirectX 8.1, NVIDIA GeForce or ATI Radeon 9000 or better, 6GB HD, TCP/IP Internet connection.
[Zerothis]
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Escape Velocity Nova  Ambrosia Software (ATMOS Software;Ambrosia Software)2003Ambrosia made the game engine and related things while ATMOS made the actual game (content).***Latest version: 1.0.10 (as of 2006-07-11) labelimageminimize
Command & Conquer: Generals Electronic Arts (EA Pacific)2003A new chapter in the Command & Conquer universe, set somewhere in the 2020s, pits three sides for global domination: the United States of America, the People's Republic of China and the Global Liberation Army (GLA).

Generals features real world (renamed or slightly altered) weapons combined with quasi-high-tech ones, new control schemes and a fast-paced multiplayer. Generals is the first game in the Command & Conquer series not to include FMV or pre-rendered cutscenes between missions, and was also the first C&C game without the Westwood Studios label (although the development studio was initially called Westwood Pacific before being merged into EA Pacific). It uses a full 3D environment powered by the SAGE engine, a modified version of the W3D engine previously seen in C&C: Renegade.

The core gameplay differs somewhat from other games in the series, a move done in order to modernize the formula. First off, construction yards are absent, as structures are built by dozers for the USA and China, and workers for the GLA. The sidebar is replaced with the bottom bar, and support powers are "purchased" with leveling up as a general, which is done through participating in combat. For the first time in the series, each factory-type structure (barracks, war factory, airfield...) has its own build queue, in the same fashion as in Blizzard's RTS titles before it, instead of having a shared one like in the previous C&C games. Upgrades are available for the first time in the series as well, bringing improvements to units and structures. Everything is paid for in advance instead of having credits slowly drain as the object is constructed.***
[100]***
[12]***Latest version: 1.08 (as of ?)
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Halo: Combat Evolved Microsoft Games (Bungie Studios;Gearbox Software)2003You are an elite warrior fighting an alien force in vehicle and foot based combat across a wildly imaginative and unearthly environment - an ancient alien artifact known as Halo. This giant living ring you now find yourself on is populated with strange creatures, exotic vegetation, twisting underground lairs, huge mountain chains, and countless angry aliens bent on your destruction. Snipe alien infantry, pilot vehicles, destroy installations and rescue your comrades as you strengthen your arsenal with superior alien weapons and vehicles and fight to uncover Halo’s secrets and save the human race.***Latest version: 1.08 (as of 2008-08-06) labelimagesubject
Guild Wars  NCsoft (ArenaNet)2005Enter the world of Guild Wars, a competitive online role-playing game that rewards player skill. In large head-to-head guild battles, cooperative group combat, and single-player missions, you'll explore a fantasy world full of monsters while pursuing professions and developing your own personalized character. Both you and your teammates can earn different items, special abilities, and a wide variety of skills. Instead of scripted missions, Guild Wars offers open battlegrounds where skill and teamwork can determine victory.***
[100]***
[12]***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 800 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM
* Radeon 8500 or Geforce 3 series GPU
* 2 GB HD space
* Internet connection

[b]Recommended:[/b]
* 1 GHz Pentium III CPU
* 512 MB RAM
* 64 MB VRAM
* Radeon 9000 or Geforce 4 Ti series GPU***Guild Wars is different from most of today's commercial MMORPGs in that you don't have to pay a monthly fee to play (or to even get any bonus content). The gameplay is different, too. The cities and other peaceful locations are hubs for tons of players to meet, chat, and form parties. But once you leave those areas, your whole party is transported to your own instance of the outside area, there's no-one there in your instance of it other than your own party and there's no chance of ever seeing others out there, until you return to a hub.

I personally don't like this detached feeling to everything going on around, but it seems to have given the developers a chance to create a more story-driven MMOG than is normal, though my experience was that people didn't care.

There was also the problem with skills. You could have dozens of them, but you could only "take" about 5 or 6 to the outside world (can't remember the number anymore), and you'd be stuck with them until you returned to a hub.

Not only that, but the game insist that everyone dual-classes, you can't get on without it.
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Bunny Must Die  Platine Dispositif;Rockin' Android (Platine Dispositif)2006"Chelsea and the 7 Devils" is a secondary story mode the player can unlock, and supposedly tells more of the story.

チェルシーさんは7の魔神をブッ殺さねばならない reads approximately [code]Chelsea-san ha nanatsu no Majin wo[/code]~ ... and the rest is gibberish, something like [code]bussatsu sane banaranai[/code] or whatever.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 800 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM
* 30 MB HD space
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Demigod Stardock Entertainment (Gas Powered Games)2009Although lauded as tactical strategy game, this has less of that than games like Team Fortress 2.***A GOD HAS FALLEN

The all father has vanished, creating an opening in the pantheon. To fill the void, Demigods from across from the mortal world must wage war against one another in a bid to ascend to true godhood.

Demigod is a real-time, tactical strategy game that includes extensive role-playing elements. Choose from several Demigods, each poised for battle with their own unique capabilities and awe-inspiring powers. Vanquish other would-be gods as you gain levels, increase in power, unlock the power of mystic artifacts and slowly battle your way closer to joining the Pantheon.

Standing in your path are cunning and ferocious opponents that are controlled by either a sophisticated AI system, or by other players via the Internet. Both single- and multiplayer offer a persistent universe where your Demigod uses the spoils of victory to draw closer to ascension, thwart an enemy's attempt at ascension or even acquire powerful items that can be unleashed in the next battle.

The combination of awesome gameplay, incredible graphics and pulse-pounding action means that Demigod is infinitely replayable. You'll keep coming back again and again as you valiantly try to reach the Pantheon and bask in the glory of your final ascension.
[Gas Powered Games]***2008-01-04 announced ([url]http://www.gaspowered.com/news_detail.php?ID=358[/url])
2009-04-14 released ([url]http://www.gaspowered.com/news_detail.php?ID=381[/url])
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Plants vs. Zombies  PopCap Games2009Grow a garden of strange mushrooms and plants to protect yourself from the approaching hordes of zombies in this peculiar take on tower defence. labelimagesubject
Call of Duty: Modern Warfare 2  Activision (Infinity Ward)2009Experience gripping and heart-racing action as you face off against a new threat dedicated to bringing the world the brink of collapse. Modern Warfare 2 picks up immediately following the historic events of Call of Duty 4: Modern Warfare, the blockbuster title that earned worldwide critical acclaim.

Game Features:
* Epic single-player campaign picks up immediately following the thrilling events from Call of Duty 4: Modern Warfare.
* The definitive multiplayer experience returns, with a host of new perks and enhancements.
* New cooperative SpecOps mode, the perfect combination of Modern Warfare's single-player intensity and the addictive replayability of its multiplayer.
[Infinity Ward]
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