showing 11 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Max Payne | Take 2 Interactive;Gathering of Developers (Remedy Entertainment) | 2001 | Peter 'Skaven' Hajba (animator) | labelimagesubject |
Desert Law | Cenega;1C Company (ARISE) | 2005 | Alexander Gorokh (sound) Alexey Novikov (graphics) Denis Rybakov (graphics) Dmitriy Novitskiy (tester) Dmitriy Savin (programmer) Fyodor Mukin (designer) Gennadiy Ryzhkin (graphics) Igor Khomich (graphics) Inessa Morova (graphics) Ivan Gergalov (tester) Mikhail Sotnikov (programmer) Mikhail Zhivets (programmer) Natalie Sidorevich (graphics) Pavel Ananiev (designer) Pavel Stasevich (graphics) Peter Mukin (designer) Tatyana Devyatkina (tester) | labelimagesubject |
CrimeCraft | THQ;Vogster Entertainment (Vogster Entertainment) | 2009 | labelimagesubject | |
Trapped Dead | Headup Games;Iceberg Interactive (Crenetic Studios) | 2011 | labelimageminimize | |
Ghostbusters: Sanctum of Slime | Atari (Behavior Studios) | 2011 | labelimagesubject | |
Capsized | Alientrap Games | 2011 | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | labelimagesubject |
Deadlight | Microsoft Studios (Tequila Works) | 2012 | labelimageminimize | |
Rise of the Triad | Apogee (Interceptor Entertainment) | 2013 | labelimagesubject | |
Divekick | Iron Galaxy Studios | 2013 | labelimageminimize | |
Ironclad Tactics | Zachtronics Industries | 2013 | labelimageminimize | |
Chainsaw Warrior | Auroch Digital | 2013 | labelminimizeminimize |