showing 11 games

namepublisher(developer)year arrow_downwardauthor(s)
Half-Life  Sierra On-Line (Valve)1998Andrew Coward
Bill Van Buren
Brett Johnson
Cade Myers
Chuck Jones
Dario Casali
Dave Lee
Dave Riller
Douglas R. Wood
Erik Johnson
Gabe Newell
Greg Coomer
Harry Teasley
Jay Stelly (Sound effects)
John Guthrie
Julie Bazuzi
Karen Laur
Kate Powell
Kelly Bailey (Composer)
Ken Birdwell
Ken Eaton
Lisa Mennet
Marc Laidlaw (Storyline)
Matt Eslick
Miene Lee
Mike Harrington
Mona Lisa Guthrie
Monica Harrington
Phil Kuhlmey
Randy Lundeen
Steve Bond
Steve Theodore
Ted Backman
Torsten Reinl
Wes Cumberland
Yahn Bernier
Yatsze Mark
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BOH author1999Simone Bevilacqua
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Gothic  Egmont Interactive;Xicat Interactive (Piranha Bytes)2001Alex Brüggemann (management)
Alex Brüggemann (game design)
Alex Brüggemann (character animations)
André Hotz (character animations)
André Hotz (intro)
André Hotz (cutscene rendering)
André Schrieber (additional programming)
Andrzej Ruszczynski (voice recording)
Anja Riehl (additional 2d graphics)
Art Vedder (voice actor)
Bert Speckels (programming)
Björn Pankratz (additional game design)
Björn Pankratz (administration programming)
Björn Pankratz (additional sound effects)
Björn Pankratz (lead qa)
Bodo Henkel (voice actor)
Carsten Edenfeld (programming)
Carsten Kißlat (story design support)
Christian Wewerker (voice actor)
Claus Wohlgemuth (illustrations)
Clemens Schmitz (ai scripting)
Corinna Viel (voice recording)
Dennis Lüsebrink (additional programming)
Dieter Hildebrandt (engine programmer)
Dieter Hildebrandt (lead programmer)
Dieter Kling (voice actor)
Florian Jacobi (story design support)
Folko Streese (additional texturing)
Frank Kahlfuss (additional 2d graphics)
Hans-Jörg Karrenbrock (voice actor)
Helge Heynold (voice actor)
Helmut Winkelmann (voice actor)
Holger Beisheim (tool programming)
Horst Dworczak (additional game design)
Horst Dworczak (lead artist)
Joachim Pütz (voice actor)
Jochen Peketz (ai scripting)
Johannes Steck (voice actor)
Jörg Bütow (story design support)
Jürgen Alban (motion capture actor)
Jürgen Bilstein (additional animations)
Kai Rosenkranz (tool programming)
Kai Rosenkranz (music)
Kai Rosenkranz (sound effects)
Kai Rosenkranz (visual special effects)
Kai Rosenkranz (web design)
Klaus Bauer (voice actor)
Kritzelkratz 3000 (additional animations)
Kurt Pelzer (additional programming)
Laurenz Nolting (motion capture actor)
Manuel Moos (additional programming)
Marco Rademacher (sound effects)
Marina Korin (motion capture actor)
Mario Röske (modeling)
Markus Kark (character modeling)
Markus Kark (texturing)
Markus Kark (character animations)
Markus Kark (intro)
Markus Kark (cutscene rendering)
Markus Plewa (additional animations)
Markus Plewa (intro)
Markus Plewa (cutscene rendering)
Martin Schäfer (voice recording)
Martin Schäfer (voice actor)
Mattias Filler (story)
Mattias Filler (dialogues)
Mattias Filler (missions)
Mattias Filler (qa)
Michael Deckner (voice actor)
Michael Hoge (management)
Michael Hoge (game design)
Michael Hoge (art direction)
Michael Hoge (story)
Michael Hoge (dialogues)
Michael Hoge (missions)
Michael Hoge (ai scripting)
Michael Rüve (technical support)
Navid Vahdat (story design support)
Pete Knorr (voice actor)
Peter Heusch (voice actor)
Peter Sabath (tool programming)
Pit Krüger (voice actor)
Ralf Marczinczik (illustrations)
Roman Keskenti (additional programming)
Sascha Henrichs (modeling)
Stefan Kalveram (story design support)
Stefan Kalveram (qa)
Stefan Nyul (management)
Stefan Nyul (game design)
Stefan Nyul (story)
Stefan Nyul (dialogues)
Stefan Nyul (missions)
Stefan Nyul (ai scripting)
Steffen Rühl (story design support)
Tobias Franz (2d artist)
Tom Putzki (game design)
Tom Putzki (marketing)
Tom Putzki (pr)
Torsten Dinkheller (2d artist)
Torsten Dinkheller (marketing)
Torsten Dinkheller (pr)
Torsten Dinkheller (web design)
Torsten Feld (story design support)
Ulf Wohlers (programming)
Uwe Kaschel (voice actor)
Uwe Meier (character modeling)
Uwe Meier (texturing)
Vadim Pietrzynski (additional texturing)
Vadim Pietrzynski (additional animations)
Willy Rosenkranz (additional music)
Willy Rosenkranz (recording)
Zoey Hendley (voice actor)
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Project Eden  Eidos (Core Design)2001 labelminimizeminimize
Aquaria Bit Blot2007Alec Holowka (design)
Alec Holowka (programming)
Alec Holowka (music)
Andrew Hull (additional testing)
Anthony Wu (additional testing)
Anthony Wu (additional artwork)
Brandon McCartin (lead testing)
Brandon McCartin (additional scripting)
Brandon McCartin (additional sounds)
Daniel Guertin (lead testing)
Derek Yu (design)
Derek Yu (art)
Graham Goring (lead testing)
Ian Holowka (additional testing)
Ian Holowka (additional music)
Jenna Sharpe (voice actor)
Jonathan Perry (aquarian language)
Juan Baruque (additional testing)
Lucien Dodge (additional voice acting)
Steve Swink (lead testing)
Tommaso Sciortino (additional testing)
Tryggve Sollid (additional testing)
Zack Fornaca (additional testing)
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The Ball Tripwire Interactive (Teotl Studios)2010 labelimagesubject
Hydrophobia: Prophecy Dark Energy Digital2011 labelimagesubject
Terraria Re-Logic;Headup Games (Re-Logic)2011Andrew Spinks 'Redigit' (designer)
Andrew Spinks 'Redigit' (programmer)
Finn Brice 'Tiy' (artist)
Jeremy Guerrette 'Blue' (production assistant)
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Naval Warfare Just A Game (Games Distillery)2011 labelimagesubject
Hamilton's Great Adventure Fatshark2011 labelimagesubject
The Elder Scrolls V: Skyrim  Bethesda Softworks (Bethesda Game Studios)2011 labelimagesubject
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