showing 4 games

namepublisher(developer)year arrow_downwarddescription
Stellar Impact Tindalos Interactive;Meridian4 (Tindalos Interactive)2011Mezclando un sistema similar a los DOTA clones tan de moda ahora con los parámetros de distancia, orientación y tácticas de naves estratégicos (simplificado) llega este juego en equipo.

Nota: cuidado con acercarse a una estrella y con los asteroides.

Divertido, pero de partidas muy largas.

5 de 10***In space, war rages between allies and axis forces.

In Stellar Impact you command a space battleship in intense tactical multi-player battles! You can choose between several ship classes--from the fast corvette to the heavy dreadnought. Make your own skills template according to your preferences: attack, defense, speed, maneuverability or reconnaissance. Upgrade your spaceship, its crew and the weapons system to get stronger and crush your enemies in various game modes.

Join the fight now!

Key features
* Innovative gameplay based on maneuvers and positioning
* A deep tactical and strategic content
* Up to 12 players in a single battle
* 2 factions with a strong graphical identity
* 5 unique spaceship classes
* Find the best combinations of skills for your ship to eliminate your opponents and support your allies
* 13 battle maps and various game modes
* Tons of equipment and weapons to loot
* Manage the experience of your crew members to acquire new talents
* Auto-matching will send you into battle with other players of the same skill level***STELLAR IMPACT is an online strategy game that takes place in a Sci-Fi/Space Opera universe. It stands somewhere between classic RTS and MOBA/DotA games. Our goal was to create demanding but rewarding gameplay, based on elaborate maneuvering, skill and strategy. Most of all, we tried to create something fun and teamplay oriented!

In STELLAR IMPACT the war between the Allies and the Axis has moved to space and you command a space battleship! You can choose between several ship classes, from the fast corvette to the heavy dreadnought. Make your own skills template according to your preferences: attack, defense, speed and maneuverability, or recon. Join the fight now!
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Blacklight: Retribution  Perfect World (Zombie Studios)2012Wage war with advanced weapons and technology in Blacklight: Retribution, a free-to-play, futuristic first-person shooter. Deploy devastating armored exoskeletons and utilize lethal hand-held weapons in vicious competitive modes.

SUIT UP, SIGHT ON, FIRE AWAY

The Hardsuit is the ultimate weapon. Powerful but slow, this armored suit packs a one-shot, one-kill railgun and a high velocity minigun to clear rooms... fast. Only by using teamwork, heavy weapons from in-game Weapon Depots and the Hyper Reality Visor (HRV), can players overcome the futuristic killing machine.

The advanced HRV enables players to see opponents, teammates, Weapon Depots and Hardsuit weak points through walls, but at the cost of all offensive capability.

Play with Hardsuits and the HRV alone or with a team of friends in one of Blacklight's tightly polished game modes. Current modes include: Deathmatch, Team Deathmatch, Domination and King of the Hill, but more are on the way.

BUILD A FIGHTING MACHINE

Customize weapons, armors, taunts and more down to incredibly detailed levels. Play with muzzles, stocks, ammunition and more. Even configure the advanced weapons available from in-game depots.

Key Features
* Hardsuits - These hulking mech-like units rain down from the sky in support of your team. Equipped with a variety of weapons such as a mini-gun, flame-thrower, or a Railgun, these monsters can turn the tide of any battle.
* Hyper Reality Vision - HRV Technology allows Agents to scout their enemies through the walls, pinpoint vital mission objectives, or locate weak points in an enemy Hardsuit.
* Weapon Depots - Scattered across the battlefield are Weapon Depots that supply your team with additional ammo, heavier weapons such as a Rocket Launcher, or provide the ability to call down airstrikes and Hardsuits.
* Free to Play! - Blacklight: Retribution is a fully Free-to-Play shooter. Earn Game Points (GP) after every match and use them to unlock various armor and weaponry for your Agent in game.
* Customize Your Loadout - An Agent’s gun is their livelihood. Choose from 1000 different gun combinations by modifying your receivers with customizable Stock, Muzzle, Barrel, Magazine, and Scope, Camo, and Weapon Tags.
* Protect Yourself - Whether your play style is run and gun, or survivability, or long range sniping the choice is yours to make in fully customizing your armor loadout.
* Level Progression - Gain experience and levels through combat to unlock access to additional weapons, armor, and equipment.
* Tons of Game Modes and Maps - Combat is engaged on a number of different 7 different game modes across 9 beautifully detailed maps. Game modes includes classics such Team Death Match, Domination, Capture the Flag, and Kill Confirmed while introducing new favorites likes Netwar.
* Private Servers - Want to scrim with your clan mates? Challenge someone 1vs1? The private server option allows Agents to set up their own password protected server away from the pesky trolls.
* Spectator Mode - Learn tips and tricks from the top players in Spectator mode, or simply enjoy the chaos from the best seat in the house.
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Strife S2 Games2015 labelimageminimize
Heroes of the Storm  Blizzard2015[b]Playable characters[/b]
From Starcraft: Kerrigan, Tychus, Zagara, Tassadar, Abathur, Nova, Sgt. Hammer, Zeratul, Raynor
From Warcraft: Thrall, Jaina, Anub'Arak, Brightwing, Muradin, Chen, Li Li, Murky, Rehgar, Arthas, Illidan, Gazlowe, Malfurion, E.T.C., Falstad, Stitches, Tyrande, Uther, Sylvanas, Kael'thas
From Diablo: Azmodan, Tyrael, Diablo, Valla, Nazeebo, Sonya
From other games ("retro/classic"): The Lost Vikings***Differences from usual MOBA involve:
* No items, activatable or otherwise. Replaced by various mutually exclusive perks chosen at level-ups (that are hard-set for each match after being chosen) that cause significant changes similar to usual item purchases in other MOBAs.
* No last hitting because there's no gold to purchase anything with.
* Experience is team-wide rather than per character.
* No wards.
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