showing 12 games

namepublisher(developer)year arrow_downwarddescription
Thief: The Dark Project  Eidos (Looking Glass Studios)1998[b]Working title: The Dark Project
Original project title: Dark Camelot[/b]***[b]sentient artefact[/b] - The Eye
[b]gameplayinn[/b] - first person stealth; possibly started the whole stealth game rage.***To call Thief a first-person shooter is to strip away what the game brought to the gaming scene. Set in a magical medieval city, the player is a thief, with the ability to become almost invisible in shadows. And here is where 'first-person sneaker' became it's own genre.

Emphasizing strategy and stealth over raw killing ability, the game brought a new idea to first-person shooters. Sure, the sword and bow are necessary, but the blackjack, and avoiding combat, are even more effective.

Well designed cut scenes, incredible graphics, unmatchable atmosphere, etc etc all meant that Thief was a superb game.
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Thief Gold  Eidos (Looking Glass Studios)1999Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge. Survive in a world where shadows are your only ally, trust is not an option, and confrontation results in death!

Key Features:
* Pioneering stealth based gameplay brings a new dimension to first person action.
* Thief™ Gold includes Thief™ The Dark Project (12 huge missions with multiple environments) and the Gold update (3 new campaign missions which deepen the plot and add five new types of enemies)
* Advanced enemies can see, hear, speak, and sound alarms.
* Your arsenal includes: blackjack, sword, fire arrows, water arrows, rope arrows and more
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Thief II: The Metal Age  Eidos (Looking Glass Studios)2000This was the most disappointing part of the Thief trilogy for me. The emphasis on steampunk-ish environment and all those steamgolems took the feel of it away. Still, it has the same playability as the other Thief games except for the theme change so gameplay wise it has the same level of excellence with some minor improvement.***A sequel to Thief: The Dark Project. Without introducing any drastic advances in terms of gameplay, there were many small improvements, both graphically and in terms of level design, etc. Another fantastic offering. labelimageminimize
Manhunt Rockstar Games (Rockstar North)20042008-01-04 on Steam***Minimum requirements:
* Windows 98 SE, ME, 2000, or XP
* 1 GHz Pentium III or Athlon CPU
* 192 MB RAM
* 32 MB VRAM
* 2.3 GB free HD space

Recommended:
* Pentium 4 or Athlon XP CPU
* 256 MB RAM
* 64 MB VRAM
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Thief: Deadly Shadows  Eidos (Ion Storm)2004You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.

* Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
* Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
* An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
* Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
* Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.***[b]Minimum requirements:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 256 MB RAM
* 3 GB free HD space***This latest Thief game dumps the Dark Engine and instead uses the Unreal Warfare engine with dynamic, Splinter Cell-style shadows.
[Garrett]
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Mirror's Edge Electronic Arts (EA Digital Illusions CE)2009Un juego único en su especie, muy inmersivo, que podrías ser descrito como una mezcla entre acción de melee y plataformas, una banda sonora adecuada y una estética pulidísima y memorable.

De los mejores juegos que pasaron por mi disco duro, verdadero imprescindible. Y con una canción de cierre que compite en título e impresión con el Portal.

Esperando la segunda entrega... Y recuerda: el rojo es tu amigo.

9 de 10***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 3 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 8 GB HD space***[b]E3 2008 trailer[/b]
[media=youtube]KLwKMjUxvQQ[/media]
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Velvet Assassin  Gamecock Media Group;dtp entertainment;Southpeak Games (Replay Studios)20092009-04-30 on Steam, by SouthPeak Games (lang: eng, fre)***Apparently the protagonist was influenced by [url=http://en.wikipedia.org/wiki/Violette_Szabo]Violette Szabo[/url]. labelimageminimize
Dead Block Kalypso (Candygun Games)2011 labelminimizeminimize
Dynamite Jack Hassey Enterprises2012Juego de acción directa, una especie de sigilo ágil que le hace parecer el primo cenital del Stealth Basstard. (la s extra es intencional, ya que Steam censura la palabra hidalga)
Además incluye un sencillo pero completo editor de mapas.

7 de 10

Nota: El manejo del juego (controles) en esta versión PC/Steam es muy superior a su versión móvil/Android.***Explanation for overpowered tag: the enemies have ranged instanthit/instakill weapons while you only can drop bombs that must be manually detonated at a delay, which you need to find in each level in the first place before they can be used.***Dynamite Jack must blast his way to freedom! Jack, a brave space marine, armed with only bombs and a flashlight, must escape the Anathema Mines! Use stealth to sneak past guards and bombs to obliterate enemies in this intense top-down action-adventure.

Key Feature:
* 28 Thrilling Levels Each level brings you closer to the surface of the Anathema Mines. Battle your way through guards, scientists, cave trolls, lasers, and robotic spiders!
* Map Editor Have you destroyed and crushed the game? It's time to make MORE GAME! The super simple level editor will empower you to create levels in just minutes! You can share them with your friends and the world!
* Play More Maps Ready for more? Every map that is shared will be available for you to play! Skim through the most popular levels and have a blast escaping all the user created maps.
* Speedrun Leaderboards Each level in the game has its own speedrun leaderboard for competing with your friends and everyone else! Each community created map also gets its own leaderboard, so you can compete with your friends on the map you just created!
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Blackwell's Asylum Blackpipe2012 labelminimizeminimize
I Am Alive Ubisoft (Darkworks;Ubisoft Montreal;Ubisoft Shanghai)2012I Am Alive follows an everyman's journey to find his wife and daughter, who were lost during the "Event." A year later, he finds Haventon, his hometown, in shambles. Buildings are destroyed, toxic ash fills the streets, and society has been torn, causing inhabitants to take all necessary actions to survive.***
[12]
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Alien: Isolation SEGA (Creative Assembly)2014 labelimageminimize
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