showing 16 games

namepublisher(developer)year arrow_downwarddescription
Dunkle Schatten 3: Tod in der Südkurve Bundesministerium des Innern (Phenomedia Publishing)2000 labelminimizeminimize
Ethnic Cleansing Resistance Records2002An openly racist game. labelminimizeminimize
White Law Resistance Records2003 labelimageminimize
COPS 2170: The Power of Law Strategy First;DreamCatcher Europe;Game Factory Interactive (MiST Land South)2004[b]morale[/b] — units start panicking if enough many of their friends get killed and/or they get sufficiently wounded, effects usually involve running around and shouting for help/mercy while others go into berserk and start shooting everywhere, often killing their own friends rather than enemies in the process.***Latest version: 1.22 (as of 2005-02-21?)

The patch can't be applied on XP64 for some reason (and possibly any other similarly recent Windows OS), but the game can be temporarily installed on a virtual machine, patched there and the files copied back to the host OS over the installation there and the game will work without any issues.***Comes on 2 CDs.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 800 MHz Pentium III or Athlon CPU
* 128 MB RAM
* 32 MB VRAM
* 700 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 2 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 128 MB VRAM
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Genesis Rising  DreamCatcher Interactive;Akella;Nordic Games (Metamorf Studios)2007[b]racism/speciesism[/b] - humans were nearly wiped out because of this and returned the favor. Now, humans are pretty much the sole (sentient) species in the whole [i]universe[/i], except in this little corner of it that still remains outside of their control - and where the game incidentally takes place. And it still continues.***Latest version: 1.044 (as of ?)***[b]Recommended:[/b]
* Windows 2000, XP, XP64 or Vista
* 2.5 GHz Pentium IV or Athlon CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce FX 6600 or Radeon X1600 GPU
* 2.5 GB HD space***Three thousand years in the far distant future after what was believed to be the arrival of "The Savior", Mankind has carved a bloody path across the known Universe.

Considering themselves a divine race and beyond reproach as a species, they view all alien races as inferior.

Those that do not bend and acknowledge the infinite superiority of the Human genome are subsequently punished or simply destroyed.

This dominion over almost all sentient life forms was only attainable through the creation and exploitation of the ‘organids' – genetically designed organic technology, easily adaptable to any enemy strategy through the introduction of seeds into the blank genetic makeup of these living machines.

The governing body directing the initiative is "The Chair of Three" on which the representatives of three Human factions reside: The Military, the Church and the Judicature.

Only one part of the Universe remains unconquered: The galaxy where the Universal Heart; an enigmatic entity that spawned all life and matter into the universe, is hidden. At least, that's what the Chair of Three believes.

As Captain Iconah, you have been commissioned to uncover the location and purpose of the Heart. A battle-hardened fleet commander and a brilliant genetic designer, you must follow in your father's footsteps; quelling the alien insurgences, outsmarting pirate cohorts and uncovering the lost galaxy and the secrets hidden within.

The fate of Humankind rests on the path you choose; take command and lead your fleet to a glorious destiny and ensure the survival of the species!

FEATURES

* Genesis Rising is a space RTS that incorporates the best elements of role-playing games; immersing the player in a rich back story and drawing them into an epic crusade that they won't soon forget.
* The non-linear single player campaign is comprised of over 30 branching missions that unfold as choices are made based on the actions you take.
* Resource gathering, technology upgrades, and combat are refined, making Genesis Rising accessible to even the most novice RTS players.
* A co-op mode in which two players can work together and control one fleet!
* All of the 20+ gene-based organid ships in the game can be customized with over 50 different weapons and abilities; giving the player thousands of possible combinations to choose from when constructing a fleet.
* As genes are inserted, ship models will morph in real-time to reflect the choices that you make!
* Many non-player character alien races share the vast emptiness of space with Humankind. Make alliances with other races to secure their support and technology, or purge them completely and take whatever you want!
* Expand your genetic capabilities through the invasion of enemy vessels, steal unsuspecting technology and maximize your gene bank's diversity.
* Change genetic makeup on-the-fly and adjust your approach based on your enemy's fleet; recycling unused genes to meet any demand.
* GameSpy Multiplayer featuring 12-player support and many multiplayer maps on which to flex your dominance!
* The universal resource in the game is Blood Air, which in addition to genes, can be harvested from the lifeless carcasses of organid ships.
[DreamCatcher Interactive]
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The Witcher  Atari;CD Projekt (CD Projekt RED)2007Andrzej Sapkowski, the creator of the Witcher universe, stated that he would not play the game since he has no interest in video games in general. However, he praised the game's opening cinematic, which (partially) tells the story of Sapkowski's very first short story, called simply Witcher (Wiedźmin). The Polish version of the game also comes with this short story.***The original (Polish) version of the game features some allusions to the Polish national-conservative party Law and Justice (Polish: Prawo i Sprawiedliwość). The party's name is mentioned by NPCs in the game in connection with corruption and discrimination against non-humans. Also at some point Geralt may dismiss an NPC saying "Spieprzaj, dziadu!" (approximately "Piss off, old man!"). The cofounder of Law and Justice and president (at the time the game was released) of Poland Lech Kaczyński once famously said those words to a heckler.***Un juego curioso, ya que su manejo e historía son de corte clásico (control en combate "por turnos", inventario complejo e historia de decisiones vinculantes)
Algo complejo de manejar de primeras, pero de todas formas una gran adaptación de las novelas del Tolkien del este.
8 de 10***Latest version: 1.5.0.1304 (as of 2009-07-31)

There's also a separate patch ("[url=http://www.thewitcher.com/community/en/news/920.html]Director's Cut[/url]") that restores the North American version to the same uncensored level that the original European release is. Works on any version from Enhanced Edition onwards.***Although the game has endurance meter, this is only used for casting the magic signs and therefore not eligible for [url=/groups/info/stamina]stamina/endurance[/url] tagging.***Chinese is the only one without voice-overs in that language, all the others have both voice-overs and subtitles.***[b]Enhanced Edition comes with:[/b]
* Game disc
* Game guide
* Manual
* Soundtrack CD
* CD with music inspired by The Witcher
* Bonus game content disc (adventure editor and two new adventures)
* Behind the scenes DVD
* Hard copy of "The Witcher" story by Andrzej Sapkowski
* World map***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* Pentium 4 2.4 GHz or Athlon 64 +2800
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* 8.5 GB free HD space

[b]Recommended:[/b]
* Core 2 Duo 2.13 GHz or Athlon X2 5600+
* 2 GB RAM
* GeForce 7900 GTX or Radeon X1950 PRO

Those with less than the min specs need to run the game with [code]-dontForceMinReqs[/code] command-line option passed to the game or it'll refuse to run (though I'd imagine it's quite unplayable for them at some points). This also needs at least v1.2 patch to have been applied (preferably newer, but 1.2 introduced the option).***[code]EU[/code] 2007-10-26
[code]PL[/code] 2007-10-26 by CD Projekt
[code]NA[/code] 2007-10-30 (censored)
[code]NA[/code] 2008-09-19 [i]The Witcher: Enhanced Edition[/i] - a partial remake and re-release, available as massive patch for the owners of the original.
[code]EU[/code]? 2009-10-28 on Steam, by Atari (lang: eng, fre, ger, spa, ita, cze, rus, hun, pol, *trad. chi)
* text-only language(s)

Atari handled worldwide publishing, CD Projekt only the Polish.

The censoring (in NA release) is associated with all the instances where you have sex with the gals. This shows only a very scantily clad art piece of the person and nothing else, so it isn't really that explicit even. More like extremely suggestive. The art pieces were re-touched to make them more modest (such as bare breasts being covered). The dryad NPC was made to have more cover as well in-game (the dryad is fully nude in European releases, though the textures are blurry and don't show any great detail).

The Enhanced Edition is available for free as downloadable update for the owners of the original, although it is worth 909 MB of data so expect it to take a while.***The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.

Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.

Characteristics:

* Geralt of Rivia: a one-of-a-kind protagonist
* A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
* Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
* Original fantasy world drawn from literature
* Inspired by the writings of renowned Polish author Andrzej Sapkowski.
* Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
* It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
* Non-linear and captivating storyline
* Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
* All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
* Visually stunning tactical action
* Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
* Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
* Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.
[Atari]***The Game

„The Witcher" returns to the tradition of the role-playing genre with a fresh and modern approach, emphasizing story and character development in a vibrant world, while incorporating spectacular and well developed combat system like no game before it. The story is set in the world described in five books - giving additional credibility and depth of the background of the story.

The game features the player as a „Witcher", a warrior who has been trained to fight since childhood, subjected to mutations and trials that transformed him. He earns his living killing monsters and is a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.

The Vision

Our vision of the game can be described as: A modern story-driven RPG with unique hero, stunning visuals and easy-to-use, yet complex combat system. Perfect both for fans of storytelling and admirers of vigorous action.

Main Features

Deep and intriguing storyline
* Interesting story full of twists and turns in a complex and coherent setting.
* Most quests can be accomplished in several ways.
* Three different endings that depend on player's actions and choices throughout the whole adventure.

Dynamic and visually spectacular action
* Real time combat with motion captured animations performed by a master of medieval sword combat.
* Ragdoll and rigid body physics, powered by Criterion's Karma Engine to simulate interaction with opponents as well as elements of surrounding.

Original character concept and fantasy world
* The main character is a professional swordmaster and monster slayer.
* Game world which is more „adult" and less „fairy-tale" than typical fantasy.
* The world which is not black and white and is inhabited by believable characters.

Easy to use
* Thanks to transparent and intuitive controls, players are able to enjoy the game right after beginning without a long learning curve. During the game the complexity of the system will be gradually uncovered.
* All actions can be done using the mouse only, however shortcuts for all of them are fully configurable.
[CD Projekt]
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Mass Effect  Microsoft Game Studios (BioWare;Demiurge Studios)2008Mass Effect is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations.***
[100]***
[12]***Latest version: 1.02 (as of ?)
Version history:
* 1.01 (?)***Not as great as I expected, and the driving around in Mako is horrible most of the time as well as the final bit of the ending just makes me feel sickly. My recommendation is, if you want to enjoy this game, stick to the main story and avoid any side exploration/quests completely, and try to bear the last bit of the ending (the parts where humans talk). Replayability comes mostly from dialogs as otherwise the game gets quite dull, and unfortunately you need those dialogs to progress your renegade/paragon ranks to open the more interesting dialog choices since these are separate from your regular leveling and skills.***[b]Free expansions:[/b]
* [url=http://masseffect.bioware.com/galacticcodex/bringdownthesky.html]Bring Down the Sky[/url]

[b]Non-free expansions:[/b]
* Pinnacle Station (2009-10)***Comes on 2 DVDs but I have no idea what the second DVD is supposed to be for (backup?).***[b]technomagic[/b] — the "biotics" used in the game do not really fit into any of the groups we have neatly, technomagic and psionics being the closest, but since the ME universe also has psychics, technomagic is all that there's left.
[b]multiple endings[/b] — more like ending with variations; the core of it stays the same. [spoiler=Ending spoiler;Close spoiler]However, a notable difference is that if the alien council survived or not, depending on if you chose to save them. If you didn't, humanity will take charge, otherwise humanity is invited to take place as the fourth council race. Other, "more important", details stay the same regardless.[/spoiler]
[b]special agent protagonist[/b] — player is appointed a job similar to this somewhat early in the game, so this isn't true from the start.
[b]nationalism[/b] — the protagonist and his higher ups are constantly trying to drive the cause of the Human Alliance, it's importance and how you're part of it is constantly hammered at you and occasionally you get to do the same for others.
[b]unlikely sentients[/b] — Rachni, Geth to some degree (in mythos puts them on par with rogue A.I.), the plant creature, and some others
[b]dialog-keywords[/b] / [b]dialog-stance[/b] — some are full sentences but not actually what is said, generally these are only choices on what to discuss and [i]how[/i] to respond (aggressively or calm negotiator style)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Intel or 2.0 GHz AMD CPU
* 1 GB RAM (XP), 2 GB RAM (Vista)
* GPU w/ Shader Model 3.0
* GeForce 6800 or ATI X1300 XT
* 12 GB free HD space
* 1X DVD-ROM drive

[b]Recommended:[/b]
* 2.6+ GHz Intel or 2.4+ GHz AMD CPU
* 2 GB RAM
* ATI X1800 XL or GeForce 7900 GTX or better***US 2008-05-27
EU 2008-06-05
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Call of Juarez: Bound in Blood Ubisoft (Techland)2009 labelimageminimize
Loren the Amazon Princess Winterwolves2012 labelimageminimize
Zafehouse: Diaries Screwfly Studios2012Zafehouse: Diaries is a tactical game of survival, planning, resource management and problem-solving. Manage your survivors’ needs, prejudices and motivations and you might stay around long enough to be rescued.

[b]Tell your story[/b]
Zafehouse: Diaries uses a unique, diary-based interface. It records your actions, reveals the state of the world, provides hints and clues to help you, and can be exported and shared when the game is over.

[b]Pick your battles[/b]
A sophisticated combat engine models all battles in the game, from a zombie slipping in through a bathroom window, to a swarm flooding into the hospital you thought was secure. The combat engine takes into account each survivor’s abilities and relationships, the environment, weapons, items and more.

[b]Task-based UI[/b]
A simple, streamlined interface makes it easy to issue orders to your survivors, without getting bogged down in micromanagement. Will you get them to search the location, watch for zombies, barricade the windows, lay traps, prepare food or patrol outside?

[b]Face dilemmas[/b]
Will you leave a survivor trapped in the basement with some zombies so you can prepare for a fight? What if the Piper drops by and says he’ll lead some zombies away from the house as long as you give him some live bait? Dilemmas force you to make difficult choices for the good of the group.

[b]Know your survivors[/b]
Survivors have unique personalities and skills – use them wisely and the group will work efficiently. But they don’t just wait around for you to give them an order. They’ll explore, maintain barricades, socialise, play games and tinker.

[b]Relationships matter[/b]
Make sure you check in on your survivors and see how they’re getting along. Poor relationships mean they won’t work well together, and may even end up fighting – or worse.

[b]Customisable[/b]
Add your own names, portraits and locations to the game – play Zafehouse: Diaries with a group of friends in your hometown.
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Of Orcs and Men Focus Home Interactive (Cyanide;Spiders)2012 labelimageminimize
Omerta: City of Gangsters Kalypso Media (Haemimont Games)2013Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City. Starting with small jobs, his character recruits a gang and expands his empire by taking territory from other gangsters. Eventually he establishes his own crime syndicate and becomes the de facto ruler of Atlantic City.

Key Features
* Historically accurate representation of Atlantic City and its landmarks
* Strategic gameplay allows city overview, planning, expansion and gathering of intel
* Turn-based tactical combat with a cover system and stealth action
* 15 unique player controlled characters each with unique personalities and backgrounds
* A RPG system for development of player characters and managing their equipment
* Competitive and cooperative multiplayer mode with persistent gangs
* 15+ hours of gameplay in a single play-through
* 20 unique maps visualizing the various districts of Atlantic City
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BioShock Infinite  2K Games (Virtual Programming)2013Outraged at the wrong people, with his life at stake, a veteran of the U.S. Cavalry and now hired, Booker DeWitt has only one opportunity to make a clean sweep. He must save Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust each other, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and skills as they fight on zeppelins in the clouds, along high-speed airlines and on the streets of Columbia, all while surviving the threats of the City of Air and discovering its dark secret.***
[100]***
[12]***A game that raises the formula of the previous Bioshock both in location and in game mechanics, with a direct action, without complexes and with a very hard critic to the American patriotism that is the environment and events of the game in general.

Also it is very good in both aesthetics and alternative music that draws its last argument.

9 of 10
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Dust: An Elysian Tail Microsoft Studios (Humble Hearts)2013Un beat'em up genial con un escenario que te atrapa desde el primer minuto y unos personajes que respiran vida.
Es como jugar un anime de fantasía, una auténtica joya de las que parece que el tiempo de juego siempre es poco.

9 de 10
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South Park: The Stick of Truth  Ubisoft (Obsidian Entertainment;South Park Digital Studios)2014 labelimageminimize
South Park: The Fractured But Whole Ubisoft (Ubisoft Studio SF)2017 labelimageminimize
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