showing 6 games

namepublisher(developer)year arrow_downwarddescription
Ballance Atari (Cyparade)2004Fight against the force of gravity! Face dizzying heights and plummeting depths. Steer a ball through a surreal cloud world full of puzzling mechanisms, over metal rails, wooden bridges and more. There are 12 increasingly challenging levels, each one bringing with it ever more complex puzzles and mechanisms to overcome.

Ballance is a level-based puzzle game. The player has to move a ball through a hovering maze of paths and rails. When moving, the player will face many mechanical obstacles like seesaws, suspension bridges, pendulums etc. to overcome. It is the aim of the game to reach to the end of each level without dropping the ball.
Ballance takes its special appeal from the physically realistic simulation of its elements. A good feeling of the ball's inertia and an understanding of simple mechanical processes will enable the player to succeed.

The special feature of the ball is that the player can change its material, and thus its physical properties. The material can be changed from wood to stone or paper. For changing the material of the ball, the player has to steer the ball onto one of the transforming fields (transformers) that can be found at various places in the levels.
Ballance is played against the time. The faster a player gets through a level the more scores will be granted. Picking up various Extra Scores may provide the player with additional "time scores" or even an "extra life".

Ballance is a combination of a puzzle and a game of skill. While the skill component is omnipresent - everything finally depends on steering the ball - the element of intelligence reveals itself in the form of "physical puzzles". These puzzles count on an intuitive grasping of the level architecture and the principles of simple mechanics. They often refer to the physical transformation of the ball.
When exploring the world of this game and its rules, the view into endless depths gives the player a continuous thrill.
[Cyparade]
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Spectraball Flashcube Studios2008[b]Minimum:[/b]
* Windows XP or Vista
* 1.5 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* GeForce 5600 GPU
* 360 MB HD space***Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.

* Roll, jump, and launch your way through several diverse environments
* Addictive, fast-paced gameplay
* Online leaderboards
* Achievement system
* Gameplay stats
* Earn points to unlock new abilities, maps, mini-games and skins
* Enjoy free content updates that include new maps, abilities, mini-games, zones and achievements
* Engage in some quick fun with a variety of mini-games
* Xbox 360 controller support
[Valve?]
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Madballs in... Babo:Invasion Microsoft (Playbrains)2009For 1-4 players (2+ over the internet). labelimageminimize
NightSky Nicalis2011Un juego de plataformas de atmósfera acogedora, donde su mayor virtud está en que sus pantallas requieren cálculo para finalizarlas.

7 de 10
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Rock of Ages Atlus USA (ACE Team)2011A medio camino entre un plataformas y un TD, ya que el juego se divide en 2 estadios:

-Estadio roca: manejas una bola que tiene que tratar de llegar a la puerta del final lo más entera y con la mayor velocidad posible, para generar la máxima fuerza. El juego se gana cuando rompes la puerta y chafas al paisanito que se esconde detrás de ella.

-Estadio mapa/tower defense: En este momento (mientras no usas la roca) puedes construir diversas defensas para tratar de evitar que la bola rival llegue entera y rápido a tu puerta, incluso en el mejor de los casos destruirla por completo.

Este toma y daca entre ataque y defensa y su estética entre lo histórico y lo ridículo lo convierten en un multijugador de lo más gracioso.

7 de 10***A rock-solid combination of rock-rolling action, deep strategy, and captivating art and music from different ages of history, this is a game of crush or be crushed! Two castles stand opposed; one is yours, the other is your enemy’s. They're a jerk and their castle sucks, so you’re going to try to smash it using an enormous boulder. Even as they build up their defenses, you're ready to roll over them in order to raze that unsightly tower. But beware! There’s a giant boulder headed your way, too.

Key Features
* Brought to you by the insanely creative minds of ACE Team, makers of Zeno Clash!
* Take control of a giant boulder and crush your enemies!
* Use an amazing variety of units to defend your tower and knock your enemy off course.
* Bring your fight to both online and offline multiplayer!
* 3 different modes: War, Time Trial, and SkeeBoulder.
* 5 rich, historic periods of art and music create a gaming atmosphere unlike any other.
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Nioh  Koei Tecmo (Team Ninja)2017 labelminimizeminimize
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