showing 15 games
name | publisher(developer) | year arrow_downward | tags | |
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Rune | Take 2 Interactive;Gathering of Developers (Human Head Studios) | 2000 | 1life actionadventure apocalyptic axes blocking bludgeons cdrom clothingchanges death defensebreaking directx7 divinemenace drm dwarves endtime eviloverlord giantinsects glide3d hackandslash ledges leveleditor magic mediaindrive meleeweapons mp-dm mythicfiction norsemythology opengl prologue safedisc serious shields skeletons subterranean swords swrender throwanything undead underworld unrealengine unrealengine1 vikings voiceovers walking warriorprotagonist weefolk | labelimagesubject |
Rune: Halls of Valhalla | Gathering of Developers (Human Head Studios) | 2001 | actionadventure blocking hackandslash meleeweapons norsemythology rating-esrb-m shields throwanything unrealengine unrealengine1 vikings warriorprotagonist | labelimageminimize |
Zeno Clash | ACE Team;Noviy Disk (ACE Team) | 2009 | achievements achievements-public aimassist ammomagazines animals animehair aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 autosavepoints bizarrecreatures bludgeons bossbattles capacity-toolslots chargedattack city civilianprotagonist cpu-pentium4 demo directx10 directx9 download dvd fatties firearms firstpersonshooter forest fullbodyawareness giantinsects giantmonsters grenades guntossing handguns healthpickups igfnominee indie inertscenery invisiblewalls limitedcapacity lunatics mandatoryloss meleeweapons milessound nojumping nonlethal nonlinearstory noports npcstrife outdoors plantcreatures precisionrifles recurringopponent reload-auto reload-manual serious shadermodel2 shadermodel3 sourceengine stamina steampowered steamworks throwanything truth tutorial unarmedfighting walking wasteland widescreen win2k winvista winxp worms zenoclash-series | labelimageminimize |
Dead Island | Techland;Deep Silver (Techland) | 2011 | 3ormoreplayers adv-ptdistr aimassist alcohol assaultrifles axes bludgeons bonebreaking bossbattles burning capacity-slots chapters chargers chromeengine city collectibles containers controlschemes corpselooting coupdegrace cpplanguage crafting crafting-ammo crafting-sites crossworldcharacters dark-limited daylighthorror deadisland-series deadlywater deathpenalty decoys diaries difficulty-charscaling directx9 disarming dismemberment distortedvision dodging doors driving elitemobs endlessopposition enemyhealthdisplay explosiveobjects facebookconnect falldamage fictionallocation firearms forest genderchoice gore grenades handguns healingitems healthpickups healthregen healthregen-stunted honorablefoes hotel hud-dynamic improvisedweapons incendiarygrenades indicator-poi indicator-route interrupting inventory invisiblewalls island itemdurability itemgenerator itemglow karmiccreatures knives knockback knockdown laboratory ladders lamp levelbasedeq limitedcapacity locationaldamage lootemup map meleeweapons meshnetwork motionblur mp-campaign mp-cooperative mp-dropin multiseaters music-hiphop neutralnpcs newgameplus noanimals nochildren npcasphyxiation npcinjuries nplayers objectiveindicator obsoletedassets oceania openworld opponentpowerdisplay optionaltasks outlaws pacificocean pain papuanewguinea playerstats premadecharacters priceinfo prison quickkeys radialmenu rage rating-pegi-18 repairing repulsion resort resourcetransfer resuscitation safezone scavenging scientists screenshake search searchedindicator sellundo shallowwater shopping shotguns shovels slobbery slowmotion soldiers splatter ssao stomping stranded suicideattackers supermode survivalhorror swords targetident throwanything thrownweapons trampling tribals tropic unethicalscience valveanticheat walking waypoints weaponupgrades xp-kills xp-other zombieapocalypse zombies | labelimagesubject |
Legend of Grimrock | Almost Human Games | 2012 | achillesheelfoes adv-ptdistr amoeboids automap axes bludgeons bodyarmor bossbattles bows capacity-slots capacity-weight chargers chemistry classbased classbasedeq constrainedlocale containers cpplanguage criticalchance crossbows crystals damageinfo damageovertime dark-limited difficulty dinosaurs disguisedtriggers dissolvingcorpses draganddrop drm dualwielding dungeon dungeoncrawler endlessopposition falldamage formations freelook genderchoice giantcrustaceans giantgastropods giantspiders gloomy gog golems grenades gridmove grimrock-series group healingstations hitchance humanoids hunger idlenoise inbuilttraps indie insectoids inventory jewelry juggernauts katar keys knives lamp lamp-powered limitedcapacity lua luggage magic magic-precast magic-sigils mapannotation meleeweapons minotaurs modsupport mycoids mystics namegenerator noantagonist nodrm npcspawning ogres outlawprotagonist overburdening overloading polearms potions powerthrow pressureplates prison projectilerecovery randomchance randomdamage resting resuscitation robots sauroids screenshake secrets singularlocale skillbasedeq sorcery spears specieschoice splatter steampowered steamworkshop swordandsorcery swords teleport teleportmaze tentaclecreatures throwanything throwback throwingknives throwingstars thrownweapons titularlocale toxins ugc uipointer unarmedfighting undead walking xp-kills | labelimagesubject |
Hotline Miami | Devolver Digital (Dennaton Games) | 2012 | 1980s 20thcentury alone assaultrifles bludgeons capacity-toolslots city-miami-fl deathfakers doors doorslamming earth finishingmoves firearms florida gamemaker grotesque guntossing handguns improvisedweapons independentaim instantdeath itemglow killingblow knives knockdown limitedcapacity maleprotagonist meleeweapons noammopickups noreloading northamerica peeking powerthrow retrypoints scanlines score shotguns snakes splatter stealth stealth-sight stealth-sound steampowered tactical targetlock throwanything thrownweapons titlementioned tutorial unarmedfighting unsteadycamera usa walking | labelimageminimize |
Nidhogg | Messhof | 2014 | 1on1 capturedresources coupdegrace directx9 disarming fullscreen gamemaker instantdeath jumping meleeweapons mp-1on1 mp-versus naturalistic parrying pillarbox pixelated retro splatter steampowered swords throwanything unarmedfighting unlimitedlives walking walljumping winvista winxp | labelimageminimize |
Fistful of Frags | Fistful of Frags Team | 2014 | 19thcentury axes commercial download dualwielding explosives firearms firstpersonshooter fistloads free2play indie knives leveleditor license-proprietary mp-crossplatform mpfocus northamerica outlaws past precisionrifles projectilerecovery reload-nointerrupt reload-real reload-refill shotguns sourceengine steampowered throwanything throwingaxes thrownweapons western | labelimagesubject |
Legend of Grimrock II | Almost Human Games | 2014 | achievements adv-ptdistr airlocks ambientcreatures amoeboids antagonistawareness asphyxiation automap axes blowguns bludgeons bodyarmor bombs bossbattles bossmeter bows capacity-slots capacity-weight castle cemetery charactercreation chemistry circadiancycle classbased cpplanguage crafting crossbows crystals damageinfo damageovertime dark-limited darts difficulty difficulty-ingame directx9 display-1024x768 display-720p dodgechance dungeon dungeoncrawler elementals energyitems energyregen energystations falldamage femaleprotagonist firearms firearms-early forest genderchoice giantcrustaceans giantspiders gianttestudines giantwolves golems graverobbing gridmove grimrock-series groupcreation handcannons hazardouspowers healingitems healingstations healthregen healthregen-slow hitchance humblestore humblewidget hunger hyperenemies ichthyoids improvisedweapons indie injuries insectoids inventory island isolatedlocale jewelry katar keys-disposable knives lamp lamp-powered leveleditor limitedcapacity luggage magic magicrings maleprotagonist mapannotation meleeweapons mimics mine minotaurs murinoids mystics namegenerator noinvpause nomodalpause npcspawning ogres plantcreatures polearms potions randomdamage recurringopponent resting resuscitation revolvers ruins sauroids saveanywhere savepoints secrets semibarriers shadermodel3 shields skeletons slings sorcery speakingstones spears specieschoice ssao staves stealingnpcs steampowered stranded suicideattackers swordandsorcery swords tentaclecreatures throwanything throwback throwingaxes throwingknives throwingstars thrownweapons tinyfoes undead undefinedelements underwater underwaterwalking walking wands wetland winvista winxp | labelimageminimize |
Apotheon | Alientrap Games | 2015 | ambientcreatures animals anthropomorphicanimals antiquity apocalyptic armorpatches automap axes blocking bludgeons bodyarmor bows chosenone crafting crafting-sites dark-limited defensebreaking deities directx9 divinemenace diving dodging doors drm dropplatforms enemyhealthdisplay falldamage fallimpact fnaxna gianthumanoids gog grecoromanmythology greekpotteryart healingitems healthpickups heroprotagonist interactivedialogs interlinkedlevels inventory inversekinematics itemdurability javelins knives knockback ladders lamp lockpicking loot-random loot-unexpected maleprotagonist map meleeweapons monkeybars monsters mythicallocation nodrm nonlinear nudity overheal polearms powerthrow projectilerecovery raiders rating-pegi-16 rats rewardingvandalism shields shopping skeletalanimation spears speedbuildup splatter staggering stealing steampowered stylized swimming swords tasktracker throwanything throwingaxes thrownweapons tumbling underwater underworld uvl-steamcoveragecheck walking warriorprotagonist weaponsweetspots | labelimageminimize |
Hotline Miami 2: Wrong Number | Devolver Digital (Dennaton Games) | 2015 | 1990s 20thcentury alone assaultrifles bludgeons capacity-toolslots city-miami-fl deathfakers doors doorslamming download earth endofseries finishingmoves firearms florida fragileprotagonist gamemaker grotesque guntossing handguns improvisedweapons independentaim instantdeath itemglow killingblow knives knockdown limitedcapacity meleeweapons noammopickups noreloading northamerica peeking powerthrow retrypoints scanlines score shotguns snakes splatter stealth stealth-sight stealth-sound steampowered tactical targetlock throwanything thrownweapons titlementioned tutorial unarmedfighting unsteadycamera usa walking | labelimageminimize |
The Magic Circle | Question | 2015 | chromaticaberration commercial demo diaries environmentalpuzzle failedproject-theme falseending flying glitchvisuals intangibleallies interactivepurgatory invisibleplatforms metahacking monsters narrator no4thwall pointofnoreturn present robots satire selectivecolor steampowered stylized teleporters throwanything undefinedelements unknownpast unreliablenarrator videogames virtualglitching walking zoom | labelimageminimize |
SUPERHOT | SUPERHOT Team | 2016 | assaultrifles bludgeons bullettime consensustime crowdfunded download firearms framestory gog handguns humblewidget instantdeath meleeweapons mode-endless newgameplus nodrm oculusrift shotguns slowmotion steampowered stunning swords throwanything unarmedfighting undefinedelements unity-engine virtualglitching | labelminimizeminimize |
Goblins & Grottos | Psychic Software;Goblin Portal | 2016 | enemyleveling enemypowerupondeath falldamage goblinoidprotagonist goblins heroes inbuilttraps physics retrypoints splatter steampowered throwanything wallclimbing wallclinging | labelimageminimize |
Rain World | Adult Swim Games (Videocult) | 2017 | alone automap chargedjump crowdfunded ds4pad gog healingitems interlinkedlevels inversekinematics keyboard limitedcapacity nonhumanprotagonist npcmapcrossing npcstrife periodiccalamities powerthrow retro ruins screenshake skeletalanimation steampowered stranded survival throwanything tutorial walljumping x360pad | labelimageminimize |