showing 7 games
name | publisher(developer) | year arrow_downward | tags | |
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The Sims Medieval | Electronic Arts (The Sims Studio) | 2011 | achievements activepause adv-static bodyarmor characterflaws circadiancycle clothing cooking cpplanguage crafting directx9 drm drm-activation femaleprotagonist furnishing genderchoice homosexuals hunger inventory license-crossplatform magic maleprotagonist medieval meleeweapons multiprotagonists namegenerator needs netframework protagonistdesigning randomevents rating-pegi-12 resourceharvesting romance rotting securom selfcensorship shadermodel2 shopping sims socialsimulation stamina statuseffects steampowered swords taskgenerator taskqueuing taxes timecompression tutorial usagereporting voicechoice winvista winxp xp-deeds | labelimagesubject |
Zafehouse: Diaries | Screwfly Studios | 2012 | barricading circadiancycle crafting desura difficulty difficulty-aspects digitizedimages generatedcharacters gog homosexuals indie liveactors map menus multiprotagonists netframework perchararelations racism-speciesism randomchance randomevents rumors scavenging slimdx staticresolution steampowered survivalhorror timemanagement usagereporting visualbasic xml zombieapocalypse zombies | labelimagesubject |
Ironclad Tactics | Zachtronics Industries | 2013 | alternatetimeline cardbased comiccutscenes errorreporting grid grid-square mp-cooperative northamerica robots steampowered timedturns usa usagereporting | labelimageminimize |
Xenonauts | Goldhawk Interactive | 2014 | 1970s 1980s 20thcentury alienblood alieninvasion aliens alphafunding alternatetimeline armoredcar assaultrifles bleeding bodyarmor circadiancycle coldwar combatmode coversystem crowdfunded damageinfo desura directx9 earth energyweapons facing fanfunding fieldofvision firearms firstaid gog grenades grid grid-square group handguns healing hitchance indie infantry inventory itemdurability jargon launcher lineofsight locationaldamage machineguns minionpermadeath multiphased neutralnpcs noreinforcements npcsuppressivefire outofturnactions overkill overworld past persistentminions plasmaweapons playgroundsdk postures precisionrifles randomevents reload-lossy reload-manual selectivefire sharedvision shields shotguns smokegrenades statuseffects steampowered stungrenades stunprods suppressivefire taskgenerator timecompression timereserve timeunits titlementioned titulargroup uniqueminions usagereporting war wargame weaponsplatforms win8 winvista | labelimageminimize |
Darkest Dungeon | Red Hook Studios | 2016 | criticalchance damageinfo damageovertime darkfantasy displaychoice dodgechance earlymodernperiod eldritchabominations enemyhealthdisplay firearms fmod group hitchance inventory-shared limitedcapacity lovecraftian meleeweapons minimap narrator notweenanimation parallaxscrolling randomchance roombased siminsanity statuseffects steampowered tangiblecorpses undefinedelements usagereporting | labelimageminimize |
The Flame in the Flood | The Molasses Flood | 2016 | alphafunding ambienttemperature animals autumnal backtrackingdenied bows capacity-slots circadiancycle companion crafting crowdfunded disease draganddrop dynamicweather earth fatigue femaleprotagonist gog humblestore humblewidget hunger hypothermia injuries insects inventory island lamp limitedcapacity lowpoly mapgenerator permadeath postsocietal predefinedcontrols premadeprotagonist rafting rapid ravens recipes resting river roguelite ruins scavenging shallowwater snakes soundtrack splatter steampowered stylized thirst trapping usagereporting vaguedate walking wetting wildboars wilderness wildlife wolves x360pad | labelminimizeminimize |
Mass Effect: Andromeda | Electronic Arts (BioWare) | 2017 | 29thcentury actionrpg adv-ptdistr airdash aliens alternatetimeline ambientocclusion ancientmachines assaultrifles bossbattles chasms chromaticaberration cleargame color-16f color-32bit columnarjointing coversystem coversystem-auto crafting customclass dashing day1dlc decoupledresolution depthoffield distantfuture driving epilogue extraterrestrial filmgrain fovoption fromanothertime frostbiteengine future fxaa genderchoice handguns hbao hdrdisplay humanoids inconclusiveending interactivedialogs interplanetarytravel interstellartravel inventory masseffect-series minigames motionblur multipleworlds newgameplus npcstrife openended openworld optionaltasks postcreditsscene precisionrifles protagonistdesigning quantumphysics resourceharvesting respec robots romance ruins sentientmachines shopping shotguns singledout ssao tasktracker technomagic timespan-vague transhumanism txaa undefinedelements usagereporting walking xp-deeds xp-kills | labelminimizeminimize |