showing 11 games

namepublisher(developer)year arrow_downwarddescription
Max Payne Take 2 Interactive;Gathering of Developers (Remedy Entertainment)2001Un shooter con un especial énfasis en el uso del entorno y sobretodo en el empleo de "tiempo bala" y de esquivas de todo tipo.
Además tiene una historia muy interesante y con elementos, como las viñetas o las fases oníricas, que le vienen como anillo al dedo para crear esa atmósfera miserable de una tragedia noir.

8 de 10***Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, and now hunted by cops and the mob. Max is a man with his back against the wall, fighting a battle he cannot hope to win. Prepare for a new breed of deep action game. Prepare for pain... Developed by Remedy Entertainment and produced by 3D Realms, Max Payne is a relentless story-driven game about a man on the edge, fighting for his justice while uncovering plot-twists and twisted thugs in the gritty bowels of New York during the century's worst blizzard. Max Payne is an original third-person 3D game based on the MAX-FX engine, and uses photo-digitized textures, resulting in one of the most realistic looking games ever seen.***Max Payne is a cool game. Nice story line, good playing, especially when we have many mod to play. 5 Stars for Max Payne.

[zbig13]***The first action game to approach Half-Life in terms of playability. Impressive originality, such as Bullet Time, made it a benchmark game for 2001, improving on Half-Life in many fields, yet still not fully attracting the support the former got.
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The Shadow of Zorro Cryo;Dreamcatcher (In Utero)2002 labelminimizeminimize
The Punisher THQ (Volition)2005There's a fan made "uncensored" patch out there that makes the violence more graphic (more or added blood), removes a black&white effect during some of the more gory events and apparently makes the camera show things from more visible angle.

Not sure if this is only for US and/or UK version of the game as those are specifically mentioned. Other releases of the game may already have all this in.***[spoiler=Point rewards;Hide point reward list]Listed in order of gained points, from least to most.

1) Grenades (less than 100, [i]per grenade[/i] regardless of the number of kills)
2) Shooting (100 or less)
3) Interrogation/torture + kill with torture (200 for torture) - this is usually accidental as some torture methods are more difficult to control
4) Quick Kill (200 or less)
5) Melee weapons (250 or less, single use) - useful for cases where you have to use Quick Kill
6) Thrown dagger in Punisher Mode (255 with no point degradation)
7) Interrogation/torture + Quick kill (200 or less for torture 100 or less for quick kill)
8) Special kill or special torture on mob with info (usually 500 or more, one use per location)

Point gain dwindles as you repeat the same action (especially with the same weapon), so you may eventually need to switch down on this list, but the point gains reset for each section or level so it isn't so very permanent.

You gain no points for enemies killed by other enemies, so although you can use living shields, it isn't point efficient and poor accuracy from enemies can kill them too even if you aren't holding them as a shield.[/spoiler]
Points are used for upgrades, such as increased ammo capacity, some weapon attachments, and such. One of the most useful investments being the upgrade that gives you health from kills, however illogical that is.

Killing perps with torture is worth -20 points and obviously no rewards for successful interrogation or the subsequent Quick Kill.

Torturing wounded enemies is easier as they regain their composure much slower and feel more threatened by it, but as some methods actively harm them, this may result in their untimely death.

Successful interrogation restores a small portion of your health. This is also the only way for recovery besides the upgrade that gives you health from kills.***[b]Minimum:[/b]
* Windows 98, 98SE, ME, 2000 or XP
* 1 GHz Pentium III or Athlon XP CPU
* 128 MB RAM
* 64 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV CPU
* 256 MB RAM
* 128 MB VRAM
* GeForce 4 or Radeon 8500 GPU
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Watchmen: The End is Nigh WB Games (Deadline Games)2009 labelimageminimize
Watchmen: The End is Nigh Part 2 WB Games (Deadline Games)2009 labelminimizeminimize
Batman: Arkham Asylum Eidos Interactive;Konami;Warner Bros. Interactive Entertainment (Rocksteady Studios)2009Probablemente el mejor juego de Batman sino fuese porque su secuela es aún mejor.

No es jugar a ser Batman, es ser Batman.

9 de 10.***[b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or Athlon 64 3500+ CPU
* 1 GB RAM
* GeForce 6600 or Radeon 1300 GPU
* 9 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6600 or Athlon 64 X2 4600+ CPU
* 2 GB RAM
* GeForce 9800GTX or Radeon 3870 GPU***In Batman: Arkham Asylum, the player assumes the role of Batman as he delivers The Joker to Arkham Asylum. There, the imprisoned super-villains have set a trap and an immersive combat gaming experience unfolds. With an original script penned by Emmy Award-winning Batman writer Paul Dini, the game brings the universe of DC Comics' detective to life with stunning graphics. Batman: Arkham Asylum offers players the chance to battle Gotham's worst villains with Batman's physical and psychological strength in a graphically distinct and story-driven game.
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Rogue Warrior  Bethesda Softworks (Rebellion Developments)2009Originally developed by Zombie Studios (as Rogue Warrior: Black Razor) using Unreal Engine 3, but this was dropped in 2007 and developer was changed to Rebellion and proprietary game engine (title simplified to Rogue Warrior). labelimageminimize
Run, Jesus Run! Molleindustria2010 labelminimizeminimize
Shank EA Partners (Klei Entertainment)2010Shank is the cult-classic revival of the sidescrolling beat-em-up. Play as Shank in an over-the-top grindhouse game, packed to the rim with enemies, bosses, combos, and more by the award-winning team at Klei Entertainment. The 2D sidescroller beat-em-up is finally on Steamplay, now with improved controls and tuning updates based on popular feedback! Shank will have you shooting and slashing your way through hordes of enemies in a stylized slaughter fest. Embark on a brutal path of blood soaked revenge as Shank battles his way through the criminal underground in his quest for retribution. Boasting fast-paced bloody action, silky smooth controls and a signature pulpy grindhouse art style, Shank is a must-play for action fans.***Un beat'em up/plataformas adrenalínico y cafre donde te enfrentas a hordas de enemigos de todos los colores, tamaños y especies mientras recorres la pantalla para acabar encontrándote con el jefazo.

Destaca por el uso del entorno y por su cooperativo.

7 de 10
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Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011
[100]***
[12]***>Coger teclado
>Clicar Bloq Mayús"
...
...
...
EL MEJOR JUEGO DE BATMAN DE LA HISTORIA
Envolvente, rejugable, misiones secundarias de tan buena calidad como la principal, dosis notables de exploración...
Un GOTY ganado a pulso.

10 de 10***Appearances:
* Batman
* Catwoman
* Alfred
* Barbara Gordon (as Oracle)
* Tim Drake (as Robin)
* Penguin
* Joker
* Harley Quinn
* Two Face
* Solomon Grundy
* Victor Zsasz
* Mr. Freeze
* Bane
* Poison Ivy
* Hugo Strange
* Talia al Ghul
* Ra's al Ghul
* Calendar Man
* Killer Croc
* Black Mask
* Dead Shot
* Mad Hatter

and possibly some others
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WATCH_DOGS  Ubisoft (Ubisoft Montreal;Ubisoft Reflections)2014 labelimageminimize
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