showing 1 - 50 of 201 gameschevron_leftchevron_right

name arrow_downwardpublisher(developer)yeartagsdescription
23 Matches  Tandy1978 commercial keyboard license-proprietary logicpuzzle mp-versus naturalistic nim nplayers perfectinformation sourcecodeavailable traditional trs80model1 typein In Matches the computer challenges the player in a simple two-player strategy game. There's a pile of matches (the player decides the size) and each turn the player and computer may take one, two or three matches from the pile. The player to take the last match loses. labelminimizesubject
Aardvark Taylor1978 aardvarks ants basic cassette commercial license-proprietary trs80model1 labelminimizeminimize
Air Flight Simulation Instant Software1979 aerodyne aeroplane cassette commercial license-proprietary trs80model1 labelminimizeminimize
Air Traffic Controller Creative Computing Software1979 cassette commercial keyboard license-proprietary naturalistic trs80model1 labelminimizeminimize
Airmail Pilot Instant Software1979 1920s 20thcentury 2ndmillennium aerodyne aeroplane atmosphericflight city city-chicago-il city-columbus-oh city-dayton-il city-indianapolis-in city-logansport-in commercial delivering earth fuel indiana langinsignificant latemodernperiod license-proprietary naturalistic northamerica ohio past postalservice serious trs80model1 trs80model3 usa labelminimizeminimize
Android Nim Adventure International1978 androids basic commercial executing forethoughtrequired idleactivity keyboard laserbolts laserweapons license-proprietary machinecodelang nim perfectinformation softscifi sourcecodeavailable traditional visiblelasers I wrote the original Android Nim program for the Radio Shack TRS-80 computer in 1978.
It was well accepted since few graphics programs were done on that machine owing to the low resolution and lack of color. The feature that most people commented about was the android animation which included head and arm movement and eye blinking. People also liked the bad attitude the computer had when it lost.

The program was written for my 7th and 8th grade students to help them learn about the binary system. Nim can be analyzed mathematically using base two. With this knowledge, a player can always win.
This characteristic also makes this game a good one to put on a computer since the computer can be taught how to always win.***The well known game of NIM will never be the same.
In this version there are three robots (ANDROIDS) whose task it is to eliminate those ANDROIDS that you or the computer have decided to "remove". This is done with a lot of "talking" and moving about. But, watch out! The computer gets nasty if you win.***[media=youtube]awYrj1RhLxU[/media]***This game uses a programming technique whereby a BASIC program writes machine code that then overwrites the BASIC program in memory and executes the machine code. This has many advantages, including using all available memory on the system. If the application in fact fills up all available memory, users will find it very difficult to modify the program (cheating will be very difficult). The program itself cannot be copied out of memory and saved for illegal resale or sharing. It cannot be decompiled. And the original BASIC program makes little sense unless your are the original developer, it is effectively an encrypted source code.
labelimagesubject
Armchair Football Personal Software1978 americanfootball cassette commercial keyboard license-proprietary trs80model1 labelminimizeminimize
Asteroid  Adventure International;Adventureworld1981 5.25disk arenashooter asteroidslike cassette commercial keyboard license-proprietary lives score trs80model1 labelimageminimize
B-1 Nuclear Bomber Avalon Hill (Microcomputer Games)1978 5.25disk aircraft-b1-lancer basic city-moscow-ru commercial cpm earth future heathh89 keyboard license-proprietary naturalistic sovietunion uvl-confusable This entry is for the Heath/Zenith CP/M version of the game and is not a duplicate of [url=/game-160160]the TRS-80 version[/url]. labelminimizeminimize
Backgammon Softside;Software Exchange (Softside)1980 backgammon basic commercial dice dualism forethoughtrequired license-proprietary naturalistic traditional uvl-confusable labelminimizeminimize
Backgammon Bourrut Consulting1978 backgammon basic cassette commercial dice dualism license-proprietary naturalistic traditional trs80model1 uvl-confusable labelminimizeminimize
Baseball Microvations1982 baseball commercial earth keyboard license-proprietary naturalistic nplayers score uvl-confusable labelminimizeminimize
Baseball author1978 baseball commercial earth keyboard license-proprietary naturalistic score uvl-confusable labelminimizeminimize
Battering Ram Microvations1982 commercial earth keyboard license-proprietary naturalistic nplayers siegerams siegeweapons labelminimizeminimize
Battleship! The Program Manager1978 commercial grid grid-square license-proprietary naturalistic traditional trs80model1 typein uvl-confusable labelminimizeminimize
Bedlam Tandy Corporation? commercial earth escape inaccurateinfo insaneasylum interactivefiction latemodernperiod license-proprietary lunatics trs80model1 trs80model3 walking wordinput labelminimizeminimize
Black Jack  Software Exchange1978 blackjack21 cassette commercial keyboard license-proprietary trs80model1 labelminimizeminimize
Blackjack Simulator Northeast Microware1978 basic blackjack21 commercial license-proprietary naturalistic tradition trs80model1 uvl-confusable labelminimizeminimize
Bridge 2.0 Dynacomp1979 bridgecardgame bridgeseries cards commercial license-proprietary labelminimizeminimize
Bridge Game M, M, & S Software1978 basic bridgecardgame cards cassette commercial license-proprietary naturalistic trs80model1 labelminimizeminimize
Capture Taylor1978 basic cassette commercial license-proprietary spacecraft trs80model1 labelminimizeminimize
Castle Greymoon  Computer Shack1982 commercial earth license-proprietary past labelminimizeminimize
Chase Creative Computing1980 101basic basic commercial license-proprietary sourcecode sourcecodeavailable typein labelminimizeminimize
Checker King Personal Software1980 cassette checkers commercial grid grid-square keyboard langinsignificant license-proprietary naturalistic traditional trs80model1 labelminimizeminimize
Checkers Taylor1978 cassette checkers commercial dualism forethoughtrequired grid grid-square license-proprietary naturalistic perfectinformation traditional trs80model1 labelminimizeminimize
Checkers Radio Shack1978 basic checkers commercial earth grid grid-square keyboard license-proprietary naturalistic traditional trs80model1 uvl-confusable labelminimizeminimize
Checkers  TRS-80 Software Exchange1978 basic cassette checkers commercial earth grid grid-square keyboard license-proprietary naturalistic traditional trs80model1 uvl-confusable labelminimizeminimize
Computer Baseball Strategy Avalon Hill (4D Interactive Systems)1982 baseball cassette commercial keyboard license-proprietary trs80model1 labelminimizeminimize
Computer Statis Pro Baseball The Avalon Hill Game Company (Microcomputer Games)1983 baseball commercial earth license-proprietary naturalistic labelminimizeminimize
Concentration 1 TRS-80 Software Exchange1978 cassette commercial keyboard license-proprietary memory naturalistic trs80model1 uvl-confusable labelminimizeminimize
Concept Game Programmers Publishing1978 commercial keyboard license-proprietary trs80model1 typein uvl-confusable labelminimizeminimize
Conquest of Chesterwoode  Adventure International1981 basic cassette civilwar commercial currency difficulty-single gamesaves grid grid-hex keyboard license-proprietary machinecodelang mp-saves nplayers savelocal taxes trs80model1 trs80model3 unification war labelminimizeminimize
Conway's Game of Life CLOAD1978 101basic basic cassette commercial grid grid-square keyboard license-proprietary lifesimulation opensource trs80model1 The Game of Life was originally described in Scientific American,
October 1970, in an article by Martin Gardner. The game itself
was originated by John Conway of Gonvi11e and Caius College,
University of Cambridge, England.
labelminimizesubject
Count The Bottom Shelf1978 cassette commercial license-proprietary trs80model1 labelminimizeminimize
Craps The Bottom Shelf1978 cassette commercial license-proprietary trs80model1 uvl-confusable labelminimizeminimize
Craps Benwill Publishing1979 commercial keyboard license-proprietary typein uvl-confusable labelminimizeminimize
Cross-Out Instant Software1978 basic cassette commercial keyboard license-proprietary naturalistic pegsolitaire score trs80model1 labelminimizeminimize
Deadstick: Land the Space Shuttle SoftSide1980 commercial gameplayinn landersim license-proprietary nasaspaceshuttle I think this is the first game to simulate the NASA Space Shuttle. As such, this would be the first game to simulate controlled aerodynamic landing of a spacecraft.

It is probably not the 1st game to depict a player controlled reusable spacecraft (or a reusable portion of a spacecraft). Although, I can not think of any examples at the moment I'm sure many games depicted player controlled fictional reusable spacecraft before this one.
labelimageminimize
Demon Seed Trend Software1982 5.25disk bossbattles cassette commercial compositefoes fixedshooter keyboard license-proprietary lives score trs80model1 labelminimizeminimize
Devil's Tower Fantastic Software1982 cassette commercial joystick keyboard license-proprietary lives score trs80model1 labelminimizeminimize
Dice⁄Hyperbagels  Taylor1978 cassette commercial craps dice license-proprietary mastermind trs80model1 labelminimizeminimize
Dogfight author1978 cassette commercial license-proprietary nplayers spacecraft trs80model1 uvl-confusable labelminimizeminimize
Dogfight II author1978 cassette commercial license-proprietary spacecraft trs80model1 uvl-confusable labelminimizeminimize
Doomsday The Bottom Shelf1978 cassette commercial license-proprietary trs80model1 uvl-confusable labelminimizeminimize
Draw Poker  Softape? cassette commercial license-proprietary poker uvl-confusable labelminimizeminimize
Dungeon Adventure Farrell Enterprises1978 cassette commercial license-proprietary magic monsters subterranean trs80model1 labelminimizeminimize
Dunjonquest: The Datestones of Ryn Automated Simulations1979 1life capacity-weight commercial dunjonquest hard inventory license-proprietary maleprotagonist monsters premadecharacters serious subterranean timelimit walking labelimageminimize
Early Games for Young Children Counterpoint Software1983 5.25disk abstract abstract-location cassette commercial edu-math edu-spelling license-proprietary trs80model1 labelminimizeminimize
Earthquake Aardvark-801982 cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput labelminimizeminimize
Empire Shards Software1983 cassette coco1 commercial keyboard license-proprietary uvl-confusable wargame labelminimizeminimize
first_page chevron_left 1 of 5 chevron_right last_page
permalink