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Game type Publisher Developer Publisher and developer Company ID Year Perspective Display Player options Language Images Tags Author Description Hardware Editor Editor action
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Showing games 1 - 5 of about 5 games  
namepublisher(developer)year▲tags
Terraria  Re-Logic;Headup Games (Re-Logic)2011 abominations aircontrol ammotypes amoeboids animals animateweapons asphyxiation automap axes blankprotagonist blockbased bloodmoon bludgeons bodyarmor bombs bossbattles bows buildingdesigning burrowers capacity-slots circadiancycle clienthost clothdyeing clothing collapsibleenvironment compositefoes containers crafting crafting-ammo crafting-sites criticalchance crossbows crossworldcharacters customtriggers damageinfo dark-limited deathpenalty deathpenalty-recovery demons destructibleenvironment destructibleworld digging directconnect directionalforce directionalforce-current directx9 dissolvingcorpses dissolvingitems doors draganddrop dragons-eastern drills dropplatforms ecosystems enemyhealthdisplay energyitems energyregen energyweapons equipmentbased falldamage featherfall firearms firearms-early fishing flamethrowers flyingislands freeexpansions fungiculture furnishing genderchoice giantinsects giantmonsters giants giantworms gibs goblins grapplinghook handguns harmfultouch harpies healingitems healthregen hitmoderation host-dedicated indie instantmotion interactivetriggers invasivespecies inventory inventory-supplies itemgenerator itempickup-attract itempickup-auto itempickup-ignore itemsets jokeitems json juggernauts jumping keys knockback lamp lava lightsabers limitedcapacity liquidphysics loadless logging logicgates lootemup lutris machineguns magic magic-instant magicartefacts maintainedjump mapgenerator meleeweapons meteoroids midairjumping minibosses minimap mode-hardcore monsters moonphases mp-cooperative mp-customport mp-dropin mummies netframework noagenda nobossarenas nocampaign nofailstate noinvpause nonscalinggraphics nopointercapture nostory obsoletedassets openworld openworldsurvivalcrafting overpenetration parallaxscrolling periodicdangers persistentworld pickaxe polearms potions pressureplates projectilerecovery quickkeys randomdamage randomevents rating-pegi-12 recallportal resourceharvesting retrypoints rewardingvandalism roughterrain sandbox seamlessworld sellundo shadermodel1 shopping silviculture skeletons sorcery spectres splatter splittingcreatures spreadingvegetation stash staticpixelscale steampowered steamworks subterranean subterraneanforest superalloy swords tangibleabstracts targetident terraria thrownweapons tilebased timepiece titlementioned trash undead undefinedelements underwaterdiving underwaterwalking undirected unhinderedfoes unicorns vanityitems variablegravity walking waterwalk werewolves winvista winxp worldborder xnaframework zombies
Minecraft  Mojang (Mojang)2011 achievements agriculture alarmers alphafunding amoeboids anaglyphic animals asphyxiation axes bizarreenvironments blobshadows blockbased blocky bloodless bombs bows buildingdesigning capacity-slots cartoonbones chasms chemistry children cipherlang circadiancycle compass constructing cooking crafting crafting-ammo crafting-sites criticalchance customtriggers damageflicker dark-limited darkisevil deathpenalty dedicatedclient demo destructibleenvironment destructibleworld difficulty digging dimensionaltravel directx8 dissolvingitems doors doors-breakable dragons drm drm-login drm-online dynamicweather ecosystems energydistribution expandingmap exploration falldamage fanfunding farming firesuppression fishing flatterrain foraging forest fovoption freesound furnishing giantfungi healingitems healthregen healthregen-moderate hitmoderation host-dataimport hunger hunting indie insectoids inventory inventory-supplies itemdurability itemglow java jumping knockback ladders lava limitedcapacity logging logicgates lowpoly lwjgl mapgenerator mapgenerator-live minecarts minibosses monsters mp-crossplatform mp-ctf mp-dropin mycoids netty neutralnpcs nocampaign nofailstate noinvpause nostory npcasphyxiation openal opengl openworld openworldsurvivalcrafting periodicdangers persistentworld phasetransitions pickaxe portals potions pressureplates prospecting rain randomseed repulsion resourceharvesting resourceprocessing roughterrain sandbox selfupdate serialkey shapedsprites shovels silviculture skeletons spiders spreadingvegetation ssao subterranean suicideattackers terraindeformation textureatlas tilebased timepiece tooltips touchscreen tripwires twitchtv undead undefinedelements undirected vorbis walking wilderness wildlife xp-kills zombies
Earthtongue  author (author)2015 biologicalsimulation ecosystems impersonal lifesimulation livingecosystem pixelated steampowered systemsdriven
RimWorld  Ludeon Studios (Ludeon Studios)2018 alphafunding ambienttemperature animals builders buildingdesigning cannibalism circadiancycle cleaning collective colonysim coversystem crafting destructibleenvironment digging droppods dynamicweather ecosystems enemyhealthdisplay energydistribution eventdirector firearms firefighting foraging friendlyfire grenades grid grid-square group harvesters heattransfer hunger imprisoning incendiarygrenades indie isolatedlocale karmiccreatures modsupport multimap needs neutralnpcs openworld openworldsurvivalcrafting peopleresources randomevents remotedetonators resourceharvesting slavery stockpiles stranded structuresupports stunning temperaturechanges temperatuscaleoptions timezones unity-engine wastemanagement wildfire workers xml xp-literal
GODUS  22 Cans (22 Cans)TBA absoluterulership acrossages alphafunding angular autobuilding backgroundprogress crowdfunded dominion ecosystems excessivewaiting faith flatterrain godgame godlingprotagonist indevelopment indirectcontrol instantstart lowpoly magic marmalade-engine playmoderation resourceharvesting sandbox simplistic singlesave steampowered terraindeformation title-none tutorial wildfire
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