My favourite game. Based on the comic character of the same name, for once the Spectrum was grafically superior to both the Amstrad and C64 in rendering a style close to the original- black and white!
The programmer, Dave Semmens allowed me huge (for the time) sprites and got it running at a reasonable speed. A year later, we approached Psygnosis with the idea of converting Beast to the Spectrum. Dave managed to upgrade the engine to display 9 or 10 layers of parallax in the background at the same speed as our original game. Coincidently enough, I hear Dave has just started working for Psygnosis. You are still my hero, Dave!
About Samurai Warrior: The Battles of Usagi Yojimbo
2006-02-11 (updated 2015-06-21) #