About Samurai Warrior: The Battles of Usagi Yojimbo

My favourite game. Based on the comic character of the same name, for once the Spectrum was grafically superior to both the Amstrad and C64 in rendering a style close to the original- black and white!
The programmer, Dave Semmens allowed me huge (for the time) sprites and got it running at a reasonable speed. A year later, we approached Psygnosis with the idea of converting Beast to the Spectrum. Dave managed to upgrade the engine to display 9 or 10 layers of parallax in the background at the same speed as our original game. Coincidently enough, I hear Dave has just started working for Psygnosis. You are still my hero, Dave!