How to be a Hero

created and published by Mastertronic in 1987, running on ZX Spectrum
type: shooter, maze
genre: Dandy-like
perspective: bird's-eye
player options: single player
languages: eng
2.3/5
Find at Spectrum Computing Find at WOS Find at ZX-Art

Technical specs

display: raster

Tags (2)

other
game genre

External reviews (4) - average: 48.3% - median: 46.5%

review sourcecountryissuedatescore   
Aktueller Software Markt (ASM)de121987-054/1233%
Crashuk401987-0570/10070%
Tilt 39-113fr431987-066/2030%
Your Sinclair 1-40uk171987-056/1060%

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Contributors (2)

teran01
dandyboh

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How to be a Hero in-game screen.
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