How to be a Hero

published by Mastertronic in 1987, developed by Xcel, running on ZX Spectrum
type: shooter, maze
genre: Dandy-like
perspective: bird's-eye
player options: single player
languages: eng
2.4/5
Spectrum Computing WOS ZX-Art

Technical specs

display: raster

Tags (2)

tools
game genre

External reviews (5) - average: 48.6% - median: 50%

review sourceissuedatescore
Aktueller Software Markt (ASM) (9+)de121987-054/1233%
view
Crashuk401987-0570/10070%
view
MicroHobby 49-196es1351987-06-305/1050%
view
Tilt 39-113fr431987-066/2030%
view
Your Sinclair 1-40uk171987-056/1060%
view

Related games

Contributors (2)

teran01
dandyboh

Post an anonymous comment / review about this game.

Rate and review

LIKE
PLAYED
FINISHED
-
OWN
PLAYING
WANT
How to be a Hero in-game screen.
How+to+be+a+Hero
How+to+be+a+Hero
View the full gallery