Adian no Tsue

a.k.a. アディアンの杖

published by Sunsoft in 1986-12-12, developed by Sunsoft / Asmik, running on Famicom Disk System
type: action/reflex, edutainment
genre: Fantasy
perspective: other bird's-eye
player options: single player
languages: jpn

Personal review

At first glance you might think that Adian no Tsue is a The Legend of Zelda-clone. But it only takes the look of Zelda dungeons and mixes it with mathematical problems you have to solve to open doors. You also have to kill or avoid enemies in the rooms. There is also a complete second game on the disk where you are a long-distance runner who runs through Japan and in order to progress further you have to once again solve mathematical calculations. Both games are ultimately boring. The Zelda-style game adds frustrating monster fights to the simple mathematical tasks. You can eventually buy some extra items but this doesn't add much depth. The best about this game is the manual, which comes with a 150+ pages manga. If the developers only had put as much effort into the game as they did with the package and manual...


# 2010-07-29 20:44:50

Technical specs

display: raster

Tags (5)

video game
creatures
tools
activities

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teran01

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