Realsports Football

a.k.a. Football

created and published by Atari in 1982, running on Atari 5200
type: sport
genre: American football
perspective: bird's-eye push-scroll auto-scroll
player options: single player
languages: eng

Buy from


CX-5207. Rarity 2 Common+. North America NTSC. 1 players or 2 players simultaneous competitive.

There are 18 offensive plays, 6 defensive plays, and 3 formation per play to choose from, using the numeric keypads. If the other player can't see you typing, your play choice will remain secret. You also have the option of instantly changing to another play to confuse or react to the other player. There is a simulated score board. Audibles can be called at the line of scrimmage. You can kick field goals. There are no fumbles, deep pass routes, out of bounds, nor penalties. Players are not numbered or distinguished in anyway from other team members so you'll just have to rely on their position in the formation to tell them apart. There are disputed reports that kicks can be blocked (so it must be really hard to do)

Plays, formations and alternate plays are entered with the keypad. The active player of 6 is selected with the top button. The function of the bottom button changes between kick, pass or punt depending on the play and which player is active. The computer will move the remaining characters according to the current play with only slight improvisations that are generally helpful. The analog stick, or trackball, controls the direction of the active player but does not provide any speeds other than 'stop' and 'go'.

Was published for a short time under the name "Football" before Atari invented the RealSports™ marketing gimmick.
The wide choice, secrecy, and changing of plays where huge innovations that no other consoles had in their football games in 1982.

Score more than 100 points in a game then throw a backwards pass. Now the game over screen will display 'Designed By The Warlord'

(Zerothis) - # 2007-08-04 08:46:28

Technical specs

additional hardware: Trackball,
display: raster

Authors / Staff


Jim Huether 'The Warlord' (design)


Jim Huether 'The Warlord' (programming)

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Realsports Football in-game screen.
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