Princess Tomato in the Salad Kingdom

a.k.a. サラダの国のトマト姫 / Salad no Kuni no Tomato-hime

created and published by Hudson Soft in 1988-05-27, running on Nintendo Entertainment System
type: adventure
genre: Cartoon
perspective: 1st person fixed camera
player options: single player
languages: eng jpn
3.2/5

Personal review

"Princess Tomato in the Salad Kingdom" first appeared on Japanese computer systems. The NES/Famicom version is a rather heavily modified. Instead of typing in words the NES version everything is controlled via menus, similar to other console adventure games. The puzzles and scenes also got quite a lot of changes. The game is divided into nine chapters after which the player is provided with a password. I liked that concept and the game itself plays reasonably well. Especially since this is for once not a Japanese-only game. My biggest issue is the scenario itself. Seriously, I mean the characters are vegetables? Even if this were a game solely meant for children this is more than silly.

# 2015-07-06 18:32:58

Description

Taking the role of Sir Cucumber, a knight, the player is assigned by King Broccoli (now deceased) to defeat the evil Minister Pumpkin who has kidnapped Princess Tomato. Early on, Sir Cucumber gains a sidekick, Percy the baby persimmon, who offers advice and helps throughout the quest.

Princess Tomato in the Salad Kingdom plays similarly to a text adventure, though due to the NES's lack of a keyboard accessory, the possible commands are represented by buttons which line both sides of the screen. The commands are fixed and do not change during gameplay. Primarily, the game consists of still screens with the exception of the "finger wars", mazes and occasional animated character, such as the octoberry and fern birds.

Commands within the game are: MOVE, LOOK, CHECK (used to examine things), TALK, TAKE, USE, GIVE, BUY, HIT, FIGHT (also called "finger wars", challenges enemies to rock-paper-scissors), PRAISE (for flattery), DUMP (for getting rid of inventory items, since you can only carry a limited number), ITEM and PERCY (to get help from your sidekick Percy Persimmon after rescuing him; he always refers to you as "boss"). The only way to "lose" is by not being able to determine which action is required to advance (i.e.: there is no way for the player, Sir Cucumber, to "die" except for in one specific "finger wars" battle).
Source: Wikipedia

teran01 # 2015-07-02 15:04:06

Technical specs

display: raster

Authors / Staff

design

Gary Fujimoto (special back ground designer)
Hideyuki Ogura (back ground designer)
Koara Takaoka (special character designer)
Tetsuya. A (chief designer)
Yasue Oikawa (back ground designer)

writer

Megupyon (story writer)

coding

Oichan (assistant programmer)
Okkun Medaka (assistant programmer)
Ryouichi Nakaya (assistant programmer)
Yoshiyuki. K (chief programmer)

audio

Katsunori Takahashi (sound programmer)
Tomotsune Maeno (music composer)

other

Yasue Oikawa (character)

Tags (9)

External reviews (3) - average: 59.7% - median: 57%

review sourceissuedatescore
Electronic Gaming Monthlyus161990-1123/4057%
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Famitsujp481988-04-2929/4072%
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VideoGames & Computer Entertainmentus251991-025/1050%
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Contributors (3)

AndreaD
teran01
zerothis

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