showing 30 games

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Civilization  Microprose (MPS Labs)1992High in the Andes, a biting wind howls through the Incas' ruined strongholds. Half a world away, the Pharaohs' tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see remnants of societies that thought they would endure forever. All are dust. But yours could be different. You could be the one person in history who builds an empire that never falls.

That's the challenge of Civilization, the most enthralling "god game" yet developed. From the creator of Railroad Tycoon —the SPA's 1990 Strategy Game of the Year — Civilization lets you match wits with history's greatest leaders.

You start at the dawn of recorded history—4000 B.C. and the founding of the first cities—then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive while building your settlements, discovering new technologies and fending off barbarians.

As your empire prospers, you'll face competing civilizations guided by history's most legendary figures: Alexander the Great, Napoleon, Gengis Khan, Julius Caesar and more. Now you'll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how Civilization lets you build a brave new world.

* Discover New Technologies. You dictate how your civilization grows by controlling the technologies it discovers — mastery of one technology provides the opportunity to learn new ones. Over 70 of mankind's greatest technical achievements are available, including The Wheel, The Alphabet, Mapmaking, Navigation and even Nuclear Weapons.
* Build Wonders Of The World. Earn the respect of your people—and the envy of the world—as you construct the Pyramids, the Great Wall and other wonders of antiquity, the Middle Ages or the modern era. Each Wonder you build brings special benefits to your society.
* Determine The Fate Of Your People. Every crucial economic, political and military decision is yours—and yours alone. From population growth to industrial policy, scientific development to military power, the destiny of your civilization is in your hands.
* Choose From Flexible Starting Options. So players of all levels can have fun and be challenged, you select from five difficulty settings, while playing on Earth or on a new planet generated for each game.
* Enjoy The Easy To Use Interface. The point-and-click, icon-based interface makes it easy to gather information, make decisions. Virtually any game-related question or concern is addressed in the on-line "civilopedia."

Will archaeologists yet unborn puzzle over the decline and fall of the culture you build? Or will your culture be the one that finally achieves earthly immortality?

You'll find the answer only in Civilization.***
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[97]***Reviewed on a special folder about "god games".
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[37]***Just one more turn....
Just one more turn....
Just one more turn....
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Civilization  Microprose (MPS Labs)1994High in the Andes, a biting wind howls through the Incas' ruined strongholds. Half a world away, the Pharaohs' tombs lie empty. In Italy, the Roman Colosseum decays. Everywhere, you see remnants of societies that thought they would endure forever. All are dust. But yours could be different. You could be the one person in history who builds an empire that never falls.

That's the challenge of Civilization, the most enthralling "god game" yet developed. From the creator of Railroad Tycoon —the SPA's 1990 Strategy Game of the Year — Civilization lets you match wits with history's greatest leaders.

You start at the dawn of recorded history—4000 B.C. and the founding of the first cities—then nurture your society toward the Space Age. In the beginning, you'll labor to simply survive while building your settlements, discovering new technologies and fending off barbarians.

As your empire prospers, you'll face competing civilizations guided by history's most legendary figures: Alexander the Great, Napoleon, Gengis Khan, Julius Caesar and more. Now you'll test your capacity for expansion and domination, your ability to outwit and outmaneuver those cunning and brilliant leaders.

Just look how Civilization lets you build a brave new world.

* Discover New Technologies. You dictate how your civilization grows by controlling the technologies it discovers — mastery of one technology provides the opportunity to learn new ones. Over 70 of mankind's greatest technical achievements are available, including The Wheel, The Alphabet, Mapmaking, Navigation and even Nuclear Weapons.
* Build Wonders Of The World. Earn the respect of your people—and the envy of the world—as you construct the Pyramids, the Great Wall and other wonders of antiquity, the Middle Ages or the modern era. Each Wonder you build brings special benefits to your society.
* Determine The Fate Of Your People. Every crucial economic, political and military decision is yours—and yours alone. From population growth to industrial policy, scientific development to military power, the destiny of your civilization is in your hands.
* Choose From Flexible Starting Options. So players of all levels can have fun and be challenged, you select from five difficulty settings, while playing on Earth or on a new planet generated for each game.
* Enjoy The Easy To Use Interface. The point-and-click, icon-based interface makes it easy to gather information, make decisions. Virtually any game-related question or concern is addressed in the on-line "civilopedia."

Will archaeologists yet unborn puzzle over the decline and fall of the culture you build? Or will your culture be the one that finally achieves earthly immortality?

You'll find the answer only in Civilization.***
[7]***
[37]***Classic Empire-building game with 256 color graphics
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Colonization  Microprose (MPS Labs)1994[b]The Tradition of Civilization Continues[/b]

The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore. The treasures of an entire continent await you.

Finally, the much anticipated follow-up to Civilization is here! Sid Meier's Colonization takes you into the Colonial Era to discover, explore and colonize vast territories that promise both danger and reward.

Play one of four colonial powers as you set sail to discover the New World. Explore new lands and strategically plant your first colony. Direct its growth, manage its resources and establish lucrative trade routes. Balance economic, political and military strategy to create your own, powerful nation.

But beware of your enemies! Angry natives and rival powers can encroach upon your territory. You'll have to overcome your foes with superior military strategy and wily diplomacy. Only then can you launch your revolution and declare your independence.

Colonization, the newest strategy game from Sid Meier continues the great tradition of Civilization.***
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Colonization  Microprose (MPS Labs)2014 Linuxlabelminimizeminimize
Covert Action  MicroProse (MPS Labs)1991Award-winning game designer Sid Meier takes us around the globe with special agent Max Remington to challenge international threats, and neutralize shadowy schemes of terrorism, smuggling, and extortion.
Tap phone lines, crack complex codes, defeat computerized defense systems. Track suspects around the globe as you put together the pieces to a worldwide criminal plot. A seasoned veteran of modern, high-tech undercover operations, Remington always obeys the two main rules of Covert Action: 1. Use your intelligence. 2. If Rule One fails, use your other weapons.

* Take on the role of CIA agent Maxine "Max" Remington or her male counterpart, Maximillian.
* Travel to over 45 cities on 3 continents.
* Enjoy unlimited number of cases to solve.
* Infliltrate buildings, break codes, unravel plots and sub-plots! Decide which leads to follow, and which to ignore.***
[22]***
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Covert Action  MicroProse (MPS Labs)1990Award-winning game designer Sid Meier takes us around the globe with special agent Max Remington to challenge international threats, and neutralize shadowy schemes of terrorism, smuggling, and extortion.
Tap phone lines, crack complex codes, defeat computerized defense systems. Track suspects around the globe as you put together the pieces to a worldwide criminal plot. A seasoned veteran of modern, high-tech undercover operations, Remington always obeys the two main rules of Covert Action: 1. Use your intelligence. 2. If Rule One fails, use your other weapons.

* Take on the role of CIA agent Maxine "Max" Remington or her male counterpart, Maximillian.
* Travel to over 45 cities on 3 continents.
* Enjoy unlimited number of cases to solve.
* Infliltrate buildings, break codes, unravel plots and sub-plots! Decide which leads to follow, and which to ignore.***
[22]***
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[37]***One of the best "retro" games I have played since "Out of this World", the attention to detail is enormous in this spy/action thriller that puts you in the role of a top CIA agent. A great addictive game style, with enormous replay value an open-endedness. Sadly, this game has been given much less credit than it deserves.
[Jayce "the Ayce"]
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Darklands Microprose (MPS Labs)1992Darklands has a unique mix of features. Good and evil are not enforced on the player. 'Evil quests' and 'good quests' are offered. Reviews noted an "element of free-will" which is a very rare thought when it comes to videogames (I actually cannot think of any other examples of a reviewer saying "free-will" about a game). The reputation system is regional. Thus players can be hated in one region and revered in another. The world is based on 15th century Europe and only contains supernatural elements that people believed at the time (The game is naturalistic by 15th century Europe standards). This is a world of humans, not fairy tale creatures. The manual devotes quite a bit of text to disclaim the presented world as one that was believed to be, not one that was factual, and point out it is a world unaware of contemporary or future reality. The manual claims only 15th century texts were sourced for the game. Characters are free to acquire and nurture skills as they see fit. This means, for example, a physically strong warrior may also devote training to picking locks. A cleric could even learn to pick pockets. Characters age, which comes with appropriate advantages and disadvantages. Or, players may opt to start with an older character who has already acquired and trained in selected skills. Older starter characters have also likely acquired more advanced equipment. Locations in the game are actual historical locations within the Holy Roman Empire. For the player's sake, locations are marked with the historically accurate name and their modern names. The interface present two main modes of interacting with the world. Reading and selecting dialogues for interactive fiction style play and strategic round-based battles (simultaneous turns) in hand-painted orthographic environments. In battle, different weapons and armor have appropriate strengths and weaknesses when interacting with each other. Plate armor, for example, is strong against bladed weapons but weaker against blunt and spiked weapons. This is an open world game with a main quest. There are no set paths to 'win' and the final boss' location is randomized for each play through. It is up to the player to ready themselves and discover the location of the final boss by any of the means provided by the game. 15th century religion plays a tremendous role in the game and main quest.

The game reportedly took 3 years and cost 3 million dollars. An tremendous amount of resources for a non-multimedia disk based 1992 DOS RPG from Microprose. An Amiga version was considered but deemed to much game to run from floppies and to few Amiga customers with hard drives. The Atari ST game known as "Darklands" is unrelated to this one.***
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Darklands Retroism (MPS Labs)2014 Linuxlabelminimizeminimize
Dragonsphere Tommo;Retroism (MPS Labs)2014 Linuxlabelminimizeminimize
F-117A Nighthawk - Stealth Fighter 2.0 Microprose (MPS Labs)1993 Amigalabelimageminimize
F-15 Strike Eagle II MicroProse (MPS Labs)1991 Atari STlabelimageminimize
F-19 Stealth Fighter Microprose (MPS Labs)1990 Amigalabelimageminimize
Gunship 2000 Microprose (MPS Labs)1993 Amigalabelimageminimize
Gunship 2000 Microprose (MPS Labs)1993 Amiga CD32labelimageminimize
Lightspeed: Interstellar Action and Adventure MicroProse (MPS Labs)1990 MS-DOSlabelimageminimize
M1 Tank Platoon Microprose (MPS Labs)1990 Amigalabelimageminimize
M1 Tank Platoon Microprose (MPS Labs)1989Also released on the compilation "Hits for Six: Volume Four".***
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Pirates!  Microprose (MPS Labs)1990
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[37]***Pirates! is a dramatic simulation of 17th century life on the Spanish Main and you are cast in the leading role as Privateer Captain. Leap into an era of turbulence and change a time when fabulous fortunes can be won and lost.

Extensive graphics enable you to navigate across the Caribbean, slipping in and out of ports as opportunities arise. Decide when to raid treasure-laden galleons and when to put your crew ashore to plunder towns. Learn to fence with a rapier, longsword and cutlass. And, at all costs, maintain morale on ship to avoid a mutiny.

To succeed in this adventure you must choose the most lucrative expeditions, forge the most fruitful alliances and negotiate the greatest profits. If you've got the skill and strength of character to do so, you'll achieve your goals - wealth, power, prestige, even romance.

Pirates! A challenging combination of history, adventure and intrigue.

Features:
- Simulation of 17th century life
- Non-stop action and strategic decision-making
- Extensive graphics with 70 different scenes
- Various difficulty levels
- Comprehensive manual
- Hundreds of hours of exciting entertainment
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Railroad Tycoon  MicroProse (MPS Labs)1991You are an entrepeneur in the early 1800's. You understand the changes that are sweeping the land. Factories are rising. The population is swelling. The nation clamors to move West. You see the opportunity for phenomenal wealth and power. You plan to seize it for yourself.

- See the separate parts of your sprawling empire operate together like clockwork in colorful, detailed animations.
- Direct the action easily using a clear interface with concise pull-down menus.
- Fell the thrill of controlling whole worlds of intricate interactions - all centering on you!
- Hear the rich, distinctive sounds of business and industry in the 19th Century.
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Railroad Tycoon  MicroProse (MPS Labs)1990
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[37]***You are an entrepeneur in the early 1800's. You understand the changes that are sweeping the land. Factories are rising. The population is swelling. The nation clamors to move West. You see the opportunity for phenomenal wealth and power. You plan to seize it for yourself.

- See the separate parts of your sprawling empire operate together like clockwork in colorful, detailed animations.
- Direct the action easily using a clear interface with concise pull-down menus.
- Fell the thrill of controlling whole worlds of intricate interactions - all centering on you!
- Hear the rich, distinctive sounds of business and industry in the 19th Century.***There is a remake of this came called Railroad Tycoon Deluxe that was Sid Meyer was not involved with. There were more track building options, engines, features, cargo types, and the continents of Africa and South America were added.

The original is available for free download at the official site (which is flashing flashed based. FLASH!).
[Zerothis]
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Railroad Tycoon  MicroProse (MPS Labs)1991You are an entrepeneur in the early 1800's. You understand the changes that are sweeping the land. Factories are rising. The population is swelling. The nation clamors to move West. You see the opportunity for phenomenal wealth and power. You plan to seize it for yourself.

- See the separate parts of your sprawling empire operate together like clockwork in colorful, detailed animations.
- Direct the action easily using a clear interface with concise pull-down menus.
- Fell the thrill of controlling whole worlds of intricate interactions - all centering on you!
- Hear the rich, distinctive sounds of business and industry in the 19th Century.
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Railroad Tycoon  MicroProse Software (MPS Labs)1991Said to be unstable on Mac OS 8 & 9 (and some version of 7) Mac OS Classiclabelimageminimize
Red Storm Rising MicroProse (MPS Labs)1990 Amigalabelimageminimize
Rex Nebular and the Cosmic Gender Bender Retroism (MPS Labs)2014 Linuxlabelminimizeminimize
Rex Nebular and the Cosmic Gender Bender Microprose (MPS Labs)1993 Mac OS Classiclabelminimizeminimize
Silent Service II Microprose (MPS Labs)1990 Amigalabelimageminimize
Silent Service II Microprose (MPS Labs)1990Silent Service II updates the classic Silent Service with the latest advances in sound, graphics, and game design, including new targets and scenarios.
Silent Service II's outstanding features include:
Outstanding graphics for CGA, EGA, VGA/MCGA and Tandy 16-color systems.
- Digitized photographs depict enemy ships with uncanny realism.
- The new campaign option tracks your career with promotions and commendations.
- A time-lapse re-play lets you review your successes and learn from your mistakes.
- Realistic sounds and original music.
- Digitized speech.
- Special support for Ad Lib and Roland sound synthesizers.***
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Silent Service II MicroProse (MPS Labs)1990 Atari STlabelimageminimize
Sword of the Samurai Microprose (MPS Labs)1990Enter Japan in the age of warring states. At the center of this role-playing, action-adventure simulation of combat, statesmanship and intrigue, you are a samurai warrior struggling for honor!***
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Sword of the Samurai Tommo;Retroism (MPS Labs)2014 Linuxlabelminimizeminimize
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