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namepublisher(developer)year arrow_downwardpersp.descriptionpop.platform
Peter Pepper's Ice Cream Factory Data East1984b
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Boulder Dash Data East1985b
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Chan Bara  Data East1985b
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Flying Ball Data East1985b
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Karate Champ Data East (Berkeley Softworks)1985b
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Kung-Fu Master Data East;U.S. Gold (Berkeley Softworks)1985b
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Metal Clash  Data East1985b
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Pro Yakyuu Nyuudan Test Tryout  Data East1985d
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Road Blaster  Data East1985c
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Shanghai Kid  Data East;Memetron (Taiyo)1985bA creative fighting game that is the first in the Hiryu no Ken series (Flying Dragon to the U.S.). Attack the enemy by targeting specific, circled points on his body and defend in the same way. Shanghai Kid also features what may be considered the first "Super" move: build up the KO meter at the top of the screen, and your character can perform a flying spin kick that does more damage than a normal attack. The game also has a "RUSH" mode: when the RUSH icon flashes on-screen, your character can hit the opponent with a string of attacks to any parts of the opponent's body (similar, in a way, to Street Fighter Alpha's Custom Combo attacks).
[Jacquismo]
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Shoot Out Data East1985d
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Trivia Whiz Data East;Merit Industries (Data East;Merit)1985e
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Karate Champ Data East (Berkeley Softworks)1985b
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Kung-Fu Master Data East (Berkeley Softworks)1985b
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BurgerTime  Data East;Namco (SAS Sakata)1985b1As Chef Peter Pepper, you must fend off the Food Foes while making perfect burgers! Use pinches of pepper to stun Mr. Hot Dog, Mr. Egg and Mr. Pickle, or lure them onto or under burger buns, lettuce, cheese or tomatoes to escape their clutches! Making perfect burgers gets progressively tougher through the six screens of BurgerTime!***A good conversion of an arcade classic. I personally think that the Famicom/NES version came a year or two too late to be considered impressive, since many other home versions were already available (e.g. the very good Colecovision port). Gameplay gets a bit old after a few tries and the difficulty level is rather high from the beginning.***Developed by Data East
Published by Namco Limited in Japan, 1985-11-27
NES-BR-USA published by Data East Corporation in USA, 1987-05

The player controls Chef Pepper while he makes giant hamburgers by walking over and knocking the layers of required ingredients off the giant lattice where they sit. Layers only fall one level of the lattice at a time. When one layer falls on another, it falls one level also. Hamburgers are complete when all the required layers are knocked to hamburger tray on the bottom. Required ingredients are bun, meat, lettuce, and bun. The optional ingredients, are the antagonists; Mr. Egg, Mr. Pickle, and Mr. Hot Dog. Apparently, fried eggs and hot dogs are a popular hamburger ingredients in the alternate universe where videogame characters live. Should they be caught between the falling required layers, they will become permanent ingredients. Otherwise they will kill Chef Pepper on contact. But Chef Pepper can pick up salt to protect himself. One sprinkle od salt will stun the optional ingredients long enough for Chef Pepper to walk past them.
[Zerothis]
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BreakThru  Data East1986bIt's a test of skill and courage!
Exciting buggy action... Jump over gaps, ridges and rivers!

The enemy agents have captured your country super secret fighter plane.
Control your buggy equipped with a special gun through enemy territory to recapture the stolen aircraft.***[media=youtube]6GG8mSbwN0I[/media]
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Commando Data East (Quicksilver Software)1986a
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Competition Golf - Final Round Data East1986d
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Darwin 4078  Data East1986a
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Express Raider  Data East1986b
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Fire Trap  Data East1986bj'86 version of the '80 classic "Crazy Climber"
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Ikari Warriors Data East (Quicksilver Software)1986a
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Last Mission Data East1986aYou are an outcast. Restore your honor. Invade the hostile forces who torment your people. Your quest for honor is your last mission.
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Shackled  Data East1986a
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Side Pocket Data East1986a
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Tag Team Wrestling Data East;Datasoft (Quicksilver Software)1986a
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Tag Team Wrestling Data East (Quicksilver Software)1986ab
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Zippy Bug  Data East (Coreland)1986b
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Tag Team Pro Wrestling  Namco;Data East (SAS Sakata)1986abYou are challenged to match the awesome skills of your opponents...to gain the Title in the World Super Championships of TAG TEAM WRESTLING

Teamwork and stamina are the keys, as you and your partner battle your way through the Title Matches on your quest for the Belt. Attack your opponents with Body Slams, Drop Kicks, Backbreakers, Flying Head Butts, or even throwing them out of the ring! To win, its a pin for a count of three. Nothing can match the super excitement as the crowd cheers over this mania on the mat. Prepare yourself for Tag Team Wrestling!

DATA EAST BRINGS YOU ARCADE REALISM AT HOME!***One of the many early "not so good" wrestling games. The controls are strange. When you grapple with your opponent and you get the initiative you have to select one from a few different moves by scrolling through a list of moves with the second button. I found it to be too much based on luck whether you or your opponent gets the opportunity for an attack. The next huge issue is the fact that you fight against the same team again and again until you lose. There is no variety at all.***A loose translation of the original arcade game. The gameplay seems to have improved (grappling is now much more controllable), but the set of selectable attacks has been altered and the graphics are understandably more primitive.

Strangely enough, the hero team in this version looks suspiciously like New Japan Pro-Wrestling's Riki Choshu and Super Strong Machine.
[Jacquismo]
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B-Wings  Data East1986aB-Wings is an arcade port and an overall below average vertical scrolling shoot 'em up game and Data East's first try on developing/porting a game for the Famicom themselves. The controls and the number of different extra weapons might be ok, but the whole package is just boring. Background graphics are especially uninteresting with just some color-swapping and some square-shaped somethings on the ground.
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Bump 'N' Jump  Vic Tokai;Data East (SAS Sakata)1986aBump 'n' Jump is a reinterpretation of an arcade title of the same name. The general game concept stays the same. With your buggy you drive in top-down perspective towards the end of each level, trying to avoid other cars or ram them from the street. You must also frequently jump over big obstacles. Jumping on other cars is also a great way to dispose of them. Among the new things are updated graphics and music as well as a fuel meter. Once you run out of fuel you lose a life. Luckily there are fuel cans along the way which can and should be picked up. There are 16 levels in total with 4 different sceneries. Bump 'n' Jump is a typical representative of an average unspectacular game. Playable but it gets boring very soon. A little bit more enjoyable than the similar [game=#8152]Road Fighter[/game]. But that doesn't mean much.
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Karate Champ Data East (SAS Sakata)1986bData East brings you arcade realism at home! Put on your black belt and challenge your friends or the computer through nine picturesque settings to become the Karate Champ. Flatten your opponent by deftly executing the kicks and punches at your command. Sharpen your martial art skills through the series of karate matches in this super arcade classic.***Karate Champ for the NES is based on the arcade hit from 1984 and one of the first classic 1vs.1 fighting games on the NES. Too bad that the controls and especially the hit detection are rather bad. It felt to me that it is pure luck whether you hit your opponent or not. The game plays different (in a negative sense) than the arcade version. The background graphics have a mixed quality, the animations are unspectacular. On the positive side I could mention the little speech samples when a fight begins. Otherwise I see no real good points in this overall disappointing game.***1 player or 2 players simultaneous competitive.
[Zerothis]***An attempt to port the arcade game to the NES that fails miserably due to terrible graphics and control.
[Jacquismo]
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Breakthru U.S. Gold;Data East1987b2BreakThru is a video game published in 1986 on Commodore 64 by Data East USA, Inc., U.S. Gold Ltd.. It's an action and racing / driving game, set in an arcade, shooter, automobile and combat vehicules themes, and was also released on Amstrad CPC and ZX Spectrum.***One of the very worst arcade conversions and thats really saying something given the shovelware we were subjected to back in the day. Utterly irredeemable in every respect.***
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Captain Silver Data East1987b
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Commando Data East (Quicksilver Software)1987a3
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Express Raider Data East (Homega Software)1987c
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Express Raider Data East1987bd
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Express Raider Data East;U.S. Gold1987b[b]Compilation releases:[/b]
- Play It Again***
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Garyo Retsuden Data East1987a
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Gondomania  Data East1987aIt is war with the Gondos...Your women are held captive on the planet of Thorns. Mount your air bike... Prepare for battle!
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Guerrilla War Data East (Quicksilver Software)1987b
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Guerrilla War  Data East (Quicksilver Software)1987a
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Heavy Barrel Data East1987a
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Ikari Warriors Data East (Quicksilver Software)1987a3Behind enemy lines, guerilla warfare are your tactics as you battle your way through the jungles, rivers, ruins, and opposing entrenchments in this arcade hit. Picking up an array of weaponry - machine guns, grenades, rocket launchers, and even a tank! - you must battle your way to survival and conquest.
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Karnov Data East1987bKarnov USA & Karnov Japan sets have different gameplay.
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Karnov Data East (Quicksilver Software)1987b
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Karnov Data East (Technology Works)1987b
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Last Mission U.S. Gold;Data East1987a
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Platoon Data East (Quicksilver Software)1987bcd
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Platoon Data East (Quicksilver Software)1987bcd
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