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namepublisher(developer)year arrow_downwarddescriptionplatform
Block'hood Devolver Digital (Plethora-Project)? Mac OS Xlabelminimizeminimize
Caesar III  ?? Linuxlabelminimizeminimize
Caesar III  ?? Switchlabelminimizeminimize
Clockwork Empires Gaslamp Games?Linux compiles, runs, and we can't ship it because we're having trouble getting our hacked up clang compiler toolchain on Linux to link versus the right version of glibc that will actually work on everybody's distros. (AKA typical Linux @#$@$###.) More updates on this as Ryan puzzles it out.
[Nicholas (Technology Director)]
Mac OS Xlabelminimizeminimize
Dungeon Inc Remar Games? Linuxlabelminimizeminimize
Free Reign  -?For X11 systems. Linuxlabelimageminimize
Lincity ?? OS/2labelminimizeminimize
Lincity-NG ?? BeOSlabelminimizeminimize
Open City  author?OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. It is not intended to be a clone of any famous city simulator from Max*s. Linuxlabelminimizesubject
Open City  ?? BeOSlabelminimizeminimize
Quiet Console Town  author?Stop running around in RPGs looking for the towns, keeps, and dungeons that have the things you need; build your own place instead. QCT lets you create a place where adventures and merchants want to come, to buy and sell, rest and heal. Or, you can make places that appeal to the current evil fiend intent on conquering the world; attract all manor of monsters to your own dungeon. Or, play both sides, have a nice legitimate looking town above your deep dark dungeon. Linuxlabelminimizesubject
SimCity Purple Software (Atelier)?The classic PC simulator for WinCE HPC, Pison Series 5/5mx and Ericsson MC218. Uses the same file formats as the Maxis' SimCity for PC. Play your city at home on your PC and then put it in your pocket for the road. English, German and French. WinCElabelminimizeminimize
Simcity Classic Atelier Software? Epoclabelminimizeminimize
Tales of Tamar author? Linuxlabelminimizeminimize
Sumer 4000 BC Crystalware1980 Apple II Elabelimageminimize
Sumer 4000 BC Crystalware1980 Atari 400/800labelminimizeminimize
Sumer 4000 BC Crystalware1980 TRS-80labelminimizeminimize
La Ville Idéale CCFD (Jériko)1986 Thomsonlabelimageminimize
SimCity  Maxis;Infogrames (Maxis)1989Enter SimCity and take control. Be the undisputed ruler of a sophisticated real-time City Simulation. Become the master of existing cities such as San Francisco, Tokyo and Rio de Janeiro or create your own dream city (or dream slum) from the ground up.

Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.

Your city is populated by Sims - Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners and taxes. If they get too unhappy they move out; you collect fewer taxes, the city deteriorates.***
[161]***This game was completed in 1985 (at Brøderbund) but having no real win state or lose state, Brøderbund and all major publishers (and many minor publishers) did not want to publish it. Maxis, a company with no games published at the time, agreed to publish it at the same time as their first game (so they debuted with two games). Maxis had initially turned it down as well. When Will Wright and Jeff Braun (from Maxis) met with Brøderbund to formally establish rights, Gary Carlston and Don Daglow actually played the game and were no longer disinterested. Brøderbund negotiated to become the distributor of the game. The game was always copyrighted by Will Wright but was developed with Brøderbund resources by a Brøderbund employee so implicit paperwork signed by Brøderbund was a good idea. Amiga and Macintosh versions were published first. The IBM PC version was next. And finally the original Commodore 64 version was published.***
[2]***
[78]***
[33]***
[49]***
[1]***The original SimCity.
C64labelimagesubject
SimCity  Electronic Arts (Maxis)1989Addons:
- SimCity: Terrain Editor***SimCity Classic runs 50% with a math coprocessor.***Review for add-on "Terrain Editor".
[52]***
[52]
Mac OS Classiclabelimageminimize
SimCity  Maxis1989Addons:
- SimCity Graphics Set 1: Ancient Cities
- SimCity Graphics Set 2: Future Cities
- SimCity: Terrain Editor***
[24]***
[76]***
[23]***
[2]***
[103]***
[7]***
[85]***
[83]***
[33]***
[62]***
[17]***
[49]***Review for add-on "Terrain Editor".
[22]***
[22]***
[1]***Review for add-on "Sim City: Architecture 1".
[52]***Review for add-on "Sim City: Terrain Editor".
[52]***
[52]***With SimCity, take the destiny of the world's greatest cities in hand. Build houses, streets, factories, airports, and a stadium. You will have to fight crime and pollution, collect taxes and balance you budget.

Everything is managed and animated in real time. Every decision influences instantly the life of your town. You will face crises, natural disasters (tornadoes, earthquakes, etc.), but - who knows - maybe on day you finally get the city of your dreams.

SimCity is an all-absorbing and unique game. It contains 8 pre-defined scenarios: e.g. SAN FRANCISCO, TOKYO, RIO DE JANEIRO... But, of course, you're free to plan your own city.
Amigalabelimagesubject
SimCity  Electronic Arts;Brøderbund (Maxis)1989Addon:
- SimCity Graphics Set 1: Ancient Cities
- SimCity Graphics Set 2: Future Cities
- SimCity: Architecture 1
- SimCity: Terrain Editor***
[49]***
[33]***Review for add-on "Terrain Editor".
[22]***
[22]***Review for add-on "Architectures 2".
[52]***Review for add-on "Future Cities".
[52]***With SimCity, take the destiny of the world's greatest cities in hand. Build houses, streets, factories, airports, and a stadium. You will have to fight crime and pollution, collect taxes and balance you budget.

Everything is managed and animated in real time. Every decision influences instantly the life of your town. You will face crises, natural disasters (tornadoes, earthquakes, etc.), but - who knows - maybe on day you finally get the city of your dreams.

SimCity is an all-absorbing and unique game. It contains 8 pre-defined scenarios: e.g. SAN FRANCISCO, TOKYO, RIO DE JANEIRO... But, of course, you're free to plan your own city.
MS-DOSlabelimagesubject
SimCity  Fujitsu1990Addons:
- SimCity: Terrain Editor
FM Townslabelimageminimize
SimCity  Infogrames (Probe Software)1990Enter SimCity and take control. Be the undisputed ruler of a sophisticated real-time City Simulation. Become the master of existing cities such as San Francisco, Tokyo and Rio de Janeiro or create your own dream city (or dream slum) from the ground up.

Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.

Your city is populated by Sims - Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners and taxes. If they get too unhappy they move out; you collect fewer taxes, the city deteriorates.***
[112]***
[28]***
[6]
ZX Spectrumlabelimagesubject
SimCity  Superior Software1990Enter SimCity and take control. Be the undisputed ruler of a sophisticated real-time City Simulation. Become the master of existing cities such as San Francisco, Tokyo and Rio de Janeiro or create your own dream city (or dream slum) from the ground up.

Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.

Your city is populated by Sims - Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners and taxes. If they get too unhappy they move out; you collect fewer taxes, the city deteriorates.***A master piece of programming - every feature from the all other platforms is here in one 32k game. Excellent!
BBClabelimagesubject
SimCity  Infogrames;Maxis1990
[75]***[b]Addons:[/b]
- SimCity: Terrain Editor***
[49]***
[56]***
[33]***
[17]***
[101]***
[1]***
[52]
Atari STlabelimageminimize
SimCity  Infogrames (Probe Software)1990Enter SimCity and take control. Be the undisputed ruler of a sophisticated real-time City Simulation. Become the master of existing cities such as San Francisco, Tokyo and Rio de Janeiro or create your own dream city (or dream slum) from the ground up.

Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.

Your city is populated by Sims - Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners and taxes. If they get too unhappy they move out; you collect fewer taxes, the city deteriorates.***
[137]***
[36]***
[25]***
[60]***
[37]***
[34]
Amstrad CPClabelimagesubject
SimCity  Superior Software1990 Electronlabelimageminimize
SimCity  Imagineer (Foretune)1990Addons:
- SimCity: Terrain Editor
X68000labelimageminimize
SimCity  Imagineer1990Addons:
- SimCity: Terrain Editor***This version allows to switch between Japanese and English.
NEC PC9801labelimageminimize
SimCity Maxis1991 Win3.1labelimageminimize
SimCity  Nintendo1991Enter SimCity and take control. Be the undisputed ruler of a sophisticated real-time City Simulation. Become the master of existing cities such as San Francisco, Tokyo and Rio de Janeiro or create your own dream city (or dream slum) from the ground up.

Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.

Your city is populated by Sims - Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners and taxes. If they get too unhappy they move out; you collect fewer taxes, the city deteriorates.***Prototype was eventually found an made public in 2018! Glitchy in my emulator, hence the bad screenshot.***Practically identical to the SNES version other than having a reduced color pallet. It was never released because it was thought by Nintendo that it would decrease sales of the Super Nintendo. Wow, that's quite an endorsement! The prototype was featured in an article of Nintendo Power. Its worth noting that releasing the game now as a feature in a Wii game or as Virtual Console download would do very little to hinder Super Nintendo sales, it might even boost them.
[Zerothis]
NESlabelimagesubject
SimCity  Nintendo (Intelligent Systems)1991Start with a fledgling town (you name it yourself) and build it into a metropolis. Or, take on the challenge of rescuing a city overwhelmed with problems. Either way, taxes, zoning, crime, transportation, education, fire control, and other critical issues are in your hands. Time is passing, and every decision you make has a future consequence. Your assistant, Dr. Wright, can help you make the right decisions. Just ask!
Surprise catastrophies also threaten your growing city--fire, earthquakes, airplane crashes, even a giant Koopa who has a nose for industrial pollution!
Will you build the ideal city? Or will disgruntled citizens leave you with a ghost town?***
[32]***Japanese version
[32]***
[29]***
[27]***SimCity is the first majorly popular simulation game, building on precursors such as Populous. The player must take control of a city or build his own from scratch, balancing new construction while funding public services to keep citizens happy. A number of natural disasters, including floods, earthquakes, and radioactive monster attacks(!), can throw a wrench into the works. Upon its release on the SNES, a whole new segment of gamers was exposed to its complex yet addicting gameplay that PC gamers were already hooked on. A few changes were made for the console port, such as the addition of gifts from the community, changing seasons, new scenarios, and an advisor known as Dr. Wright.
[Jacquismo]
SNESlabelimagesubject
Caesar Sierra (Impressions Games)1992Rome Wasn't Built in A Day. How Long Will It Take You?

Hang on to your togas! As governor of a province of the Roman Empire, you must build cities, rule wisely, and lead legions to crush hostile barbarian attackers. You'll fortify your creations with mighty walls and towers, keep the plebes happy with baths and entertainment, and keep careful watch on your defenses. Success will lead to promotion, and your cities will expand to fill your province. Govern well and you may rise to the empire as Caesar himself!***
[158]***
[106]***
[7]***
[23]***
[97]***
[22]***
[37]
Amigalabelimagesubject
Caesar Sierra (Impressions Games)1992Rome Wasn't Built in A Day. How Long Will It Take You?

Hang on to your togas! As governor of a province of the Roman Empire, you must build cities, rule wisely, and lead legions to crush hostile barbarian attackers. You'll fortify your creations with mighty walls and towers, keep the plebes happy with baths and entertainment, and keep careful watch on your defenses. Success will lead to promotion, and your cities will expand to fill your province. Govern well and you may rise to the empire as Caesar himself!***
[101]***
[37]
Atari STlabelminimizesubject
Caesar Sierra (Impressions)1992The first in the strategy series set in the Roman Empire’s peak era starts off with you as ruler of a small province, although if you’re successful you will get tougher assignments.

You must build the city, placing crucial features such as housing estates, roads, policing, water supply, social events and the like. You’re not restricted to one city – you can build another area, linked by roads, once you’ve got the first one running smoothly. You have slaves at your disposal to build and maintain everything.

All this would be easy if you had an infinite supply of money, the civilians didn’t complain about anything, there was no threat of combat, and you didn’t have to keep the people above you happy. Needless to say, all of these problems crop up.

Via the forums, you will get public opinions, which are affected by how high taxes are, and whether people feel they’re getting value for money. If they don’t they could riot;– what will you tell the Emperor if that happens?

Barbarian threats are commonplace, so you need to maintain an army, and at times send it into battle. If you own Cohort II, you can fight the battles using that, but otherwise you just issue the orders then learn of the result.***
[37]
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Caesar Impressions1992 Mac OS Classiclabelminimizeminimize
Capitalist Pig Pigworks1992 Mac OS Classiclabelimageminimize
Sim Spacity author1992 MS-DOSlabelimageminimize
SimCity Maxis1992 Unixlabelminimizeminimize
SimCity Maxis1992 BSDlabelminimizeminimize
SimCity  Krisalis1993 Archimedeslabelimageminimize
SimCity for X11  DUX Software (Maxis)1993This version of SimCity for UNIX is notable as being multiplayer.
[Zerothis]
Unixlabelminimizeminimize
SimCity for X11  DUX Software (Maxis)1993This version of SimCity for UNIX is notable as being multiplayer. Unixlabelminimizeminimize
SimCity for X11  DUX Software (Maxis)1993This version of SimCity for UNIX is notable as being multiplayer. Solarislabelminimizeminimize
SimCity for X11  DUX Software (Maxis)1993 BSDlabelminimizeminimize
Stronghold  SSI (Stormfront Studios)1993Rock! This game gets alot of slag from everyone for various reasons, but I personally feel it's a classic early town builder/combat stategy game. the controls are a little sloppy and graphics and sound are decidedly 1993, but this one it worth checking out. much props to one of my favs
[Jamie_G]
MS-DOSlabelimageminimize
SimCity 2000 Maxis1994 Amiga AGAlabelimageminimize
SimCity 2000 Maxis1994Based on the phenomenally successful SimCity, you're given a plot of barren land to zone into industrial, residential, and commercial areas. As your city grows, you must deal with crime, education, and health issues by strategically placing police stations, schools, and hospitals. Manage traffic, the budget, and the needs of your constituents, or face riots, ridicule in the press, and eventual impeachment.

They also released several "Scenario Editions", an "Urban Renewal Kit" and a "SimCity 2000: Special Edition" which is an All-In-One Pack.

Versions for Windows were also released.
MS-DOSlabelimageminimize
SimCity 2000 Maxis1994 Mac OS Classiclabelimageminimize
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