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A Silly Noisy House The Voyager Company1991 Mac OS Classiclabelimageminimize
Aliens versus Predator  Fox Interactive (Rebellion)1999[i]Aliens Versus Predator Classic 2000[/i] features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.

Alien Versus Predator Classic 2000 has been updated to run on modern PCs and laptops using DirectX 9.0c and includes support for Xbox 360 Controller for Windows, however, it does not currently support multi-player.

The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.

* Three campaigns: Colonial Marine, Alien and Predator
* Includes all the levels from the original AvP Gold Edition plus the Millennium Expansion Pack
* Skirmish mode against infinite Alien hordes
* Bonus Episodes
* Unique abilities, weapons and equipment for each species
* Scale walls and elevator shafts as an ALIEN with frightening speed as you attack and devour your victims
* Stalk your prey as the deadly PREDATOR using wrist blades, shoulder cannons and stealth mode
* Lock and load as a COLONIAL MARINE using motion trackers, grenade launchers and flame-throwers to exterminate your foes
* Supports Xbox 360 Controller for Windows
* Music from the original soundtrack CD
[Fox Interactive?]***[b]healing magic[/b] - Predator heals himself by expending his energy reserves and stabbing himself with the healing stabby things, can be repeated whenever the player feels like it and there's sufficient energy reserves left.
[b]health draining[/b] - xenomorph's healing method vaguely belongs to this: by "eating" the heads of humans and predators, live victims give more health.
[b]hypermobile foes[/b] - xenomorphs when playing against them.

[b]steam[/b] - only for AvP Classic***Lack of out-of-place music, impressive (at the time) ambient noises, slick darkness, the gritty and terrifying world and xenomorphs of the Alien franchise with the somewhat monstrous but oddly honorable cloaked hunters from Predator movies, AVP sets an experience that is action-packed and laden with horror. Stalk humans and predators alike as a lone xenomorph drone. Run in the darkness as a lone marine, hunted by both the swarming xenomorphs and the stealthy predators. Or stalk as a predator, nailing down humans one at a time and fighting the hordes of xenomorphs. Regardless of whom you play as, the feeling of anxiety, exhilaration and fear you felt with the original Alien movie and the sequel are pretty much there.

The game actually feels almost Lovecraftian, but instead of psychological horror, the game gives you a relentless horde of aliens with nary a sufficient arsenal to counter them. Besides the foreboding darkness and the lonesomeness each character makes you feel, each character's gameplay is different in their own way.

The [b]xenomorph[/b] drone outmaneuvers and stalks individual targets from the dark while avoiding most direct confrontations as he is quite fragile but can rend almost anything they come in close enough to pieces in less than a second. [b]Marine[/b] has it tough as the neverending swam of xenomorph drones forces them to progress onward, not giving him time for a breather, making even his impressively varied arsenal seem pitiful and even a single predator on his path can make things a lot more difficult. For [b]predator[/b], picking out humans while cloaked may seem simple, they rarely offer much of a challenge except in large numbers. The aliens however see through the predator's cloak and come swarming in on him like a nest of bees, making many of his more powerful weapons useless in close quarters. All three provide unique challenges and experience.

It's amazing how AVP didn't become more popular than it is, it's a solid package of great gameplay with decent story, however it was unfortunately released shortly after Half-Life which was hyped by the press and many others even though it offered less in a sense, contributing to AVP's lower popularity. AVP was perhaps too hectic and not everyone is fan of horror and dark places where you feel insignificant and can't see your enemy properly. Instead of making you feel like a hero like HL did, AVP makes you feel like you survived.

(Sorry for the ad-like speech at the start, but I couldn't think of anything better.)***Seems like people have trouble running the game with anything newer than XP SP2, meaning anyone with XP SP3 or newer (like my XP64) are unlikely to get the game to work.

Though the game is practically playable even on XP64, as long as you don't linger in the main menu for long and skip the cinematics as the game otherwise crashes in a minute or so.***Comes on 2 CDs.***[b]Gold Edition[/b] includes the "Millenium Expansion Pack". I couldn't find info if this was available for separate download for owners of regular AVP, but my memory says it was. There's 9 new multiplayer levels and few singleplayer levels for the marine. There's 2 new weapons, pistol and "skeeter", for the marine. Other weapons, mostly the explosive kind, were made more powerful, too. Gold Edition multiplayer is incompatible with the original AVP. There's different title screen and apparently some voice overs were replaced by Rebellion staff.

The new AvP Classic is essentially the Gold Edition.***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium MMX CPU
* 32 MB RAM
* 640x480x16 display
* 400 MB HD space

[b]Recommended:[/b]
* 400 MHz Pentium MMX CPU
* 64 MB RAM
* 4 MB VRAM
* 640x480x16 display
* 500 MB HD space
* EAX***EAN-13: [code]3348542147805[/code] (BestSeller series, Gold Edition)***For 1 to 8 players.***Not to be mistaken with the new [game=#172171]AVP game[/game] (2010) from the same developer.***Based on the 'Alien' and 'Predator' films, this highly rated shooter became famous for its intense fear factor, equal to if not better than other famously terrifying games: Thief, System Shock 2 and Half-Life in places.

Despite its superb exploitation of human terror, however, it failed in terms of gameplay to match the top FPSs of the time (Half-Life had been released just five months before). But with three games in one, one for each race (Alien, Predator, Human [Marine]), few could be disappointed by AvP.***Official description:
Featuring characters from the popular and terrifying film sagas Aliens and Predator, Aliens vs. Predator pits three of the deadliest species in the universe against each other in a bloodthirsty battle for the ultimate prize survival. Playing as a colonial marine, a Predator, or an Alien, players stalk their way through richly detailed, spine-tingling environments.
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Aliens versus Predator  Fox Interactive (Rebellion)? Linuxlabelminimizeminimize
All My Hummingbirds Have Alibis The Voyager Company1991 Mac OS Classiclabelminimizeminimize
Amazing Adventures The Lost Tomb PopCap Games (SpinTop Games)? Windowslabelminimizeminimize
Baltic Mission Vision Park2001 Windowslabelminimizeminimize
Baltic Mission Vision Park2001 Mac OS Xlabelminimizeminimize
Blood II: The Chosen  GT Interactive (Monolith Productions)1998Continues about 100 years after the events of [game=#32876]Blood[/game]. The antagonist does an extremely short recap on it in the intro, stating Caleb destroyed their god Chernobog hundred years prior. Since Blood 1 was set in 1920s, this sets Blood 2 in 2020s.***Latest version: 2.1.233 (as of 1999?)***EAN-13: [code]5029988004973[/code]
... copy protection causes read errors on sectors 89 through 4565***[b]For those on 64 bit operating systems[/b] and having problems with the installer: copying the [code]game[/code] folder off the CD to wherever you wanted to install the game may be enough, same may work for the patches.***[b]Minimum:[/b]
* Windows [b]95[/b] or 98
* 166 MHz CPU (Pentium 233 MHz without 3D accelerator)
* 32 MB RAM
* 4 MB VRAM
* 175 MB free HD space
* 4X CD-ROM drive
* DX-compatible soundcard

[b]Recommended:[/b]
* 3D accelerator
* 450 MB free HD space***In a time of turmoil and decay, a dark organization with a sinister agenda casts it's shadow over the world.

But as their plot unfolds, an even greater evil pushes it's twisted being at the very bindings of reality. Filled with hate and vengeance, Caleb has returned to face the Cabal and it's minions once again O and this time he's not alone. Can he hold the Chosen together long enough to reclaim the Cabal and the heartof this one true love? Or will his actions destroy them all?

* All new next-generation engine, fully Direct X complaint.
* Over 30 screaming fast totally immersive blood-soaked levels!
* Run a savage gauntlet of multiplayer mayhem from BloodFeud to BloodBath for Maximum BloodShed.
* Explore vast 3D environments and destroy everything on sight!
* Four playable, fully customizable characters: Caleb, Ophelia, Gabriella and Ishmael!
* Full arsenal of weapons and inventory items including Flare Guns, Death Rays and Night Vision Goggles!
[Box blurb]
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Brixor ?2000 MS-DOSlabelminimizeminimize
Chemicus  Tivola Publishing (Heureka-Klett)2002 Mac OS Classiclabelimageminimize
Clickomania! -1998Support:
Windows 95
Windows 98
Windows ME
Windows NT
Windows 2000
Windows XP
Windows Vista
(The game is 32-bit)
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Conquest of Elysium II  Illwinter Game Design;Shrapnel Games (Illwinter Game Design)1999 MS-DOSlabelminimizeminimize
Cyberstreet  Criterion Software1995 MS-DOSlabelminimizeminimize
Dark Forces II: Jedi Knight  LucasArts1997
[84]***Aunque apuntaba a ser mejor que el primer Dark Forces, con armamento variado, sable y poderes de la fuerza, y un control 3D completo, pierde todas sus virtudes por un diseño de niveles mediocre y unos enemigos predecibles y aburridísimos, ya por no hablar de los cortos y las dotes de interpretación de los actores.
Y para rematar da fallos constantemente, tanto gráficos como de juego.
Una pena, porque el multijugador deja claro lo entretenido que puede ser el juego con oponentes dignos.

4 de 10

[English WIP]
While it aimed to be better than the first Dark Forces, with varied weaponry, lightsaber, force powers, and full 3D control, it loses all its virtues because of mediocre levels, predictable foes and boring design. Not to mention the shorts and the acting skills of the actors. And to top it gives failures constantly, both graphics and game. A pity, because the multiplayer makes it clear how entertaining the game can be with worthy opponents.

4 out of 10***2009-09-16 on Steam, by LucasArts (lang: eng)
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Dark Vengeance GT Interactive (Reality Bytes)1998Package says "256-colors (thousands of colors)". Welcome to Apple math. Where 256=65536. Windowslabelminimizeminimize
Disney's Villains' Revenge  Buena Vista Games1999 Windowslabelminimizeminimize
Earth 2150  Topware Interactive (Reality Pump Studios)2000 Mac OS Classiclabelminimizeminimize
Emergency Room 2  Legacy Interactive1999 Mac OS Classiclabelminimizeminimize
Eschalon: Book II Basilisk Games2010The early story suggests you play as the same character you played in Book 1, the lost skills is explained, though if you play as female the gender swap was not covered (though may be later on).***Latest version: 1.05 (as of 2010-10-29)

Version history:
* 1.02 (2010-05-17)***2008-06-10 Announced
2009-01-?? Beta (postponed)
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Eschalon: Book II Basilisk Games2010Latest version: 1.06 (as of 2010-09-02)

Note that PPC support was dropped with version 1.06.
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Eschalon: Book II  My Game Company;Basilisk Games (Basilisk Games)2010Secret of Fathamurk is a free content expansion that was added with patch version 1.05.***Latest version: 1.06 (as of 2010-09-02)
[quote=Basilisk Games]1.06 is compiled with the latest libraries on Ubuntu 10.04. This might make the game incompatible with your system.[/quote]
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Eternal War: Nightmares XrucifiX?There was a demo for this back in late 1990s, released as a Quake 1 total conversion (it also required a copy of Quake to work) when the Q1 modding was on full roll. As far as I could tell, the development had ceased for some reason.***This time you've been sent to help Kaleb, an trouble teen who slipped into insanity. You must enter his mind and battle the demons encamped there to restore Kaleb's insanity.***The target market for Eternal War will be adults specifically, we deal with a lot of heavy topics and keep real to the subject matter. Windowslabelimagesubject
Eternal War: Shadows of Light Two Guys Software (XrucifiX)2006[b]Minimum:[/b]
* Windows XP
* 166 MHz Pentium CPU
* 64 MB RAM

[b]Recommended:[/b]
* 500 MHz Pentium CPU
* 128 MB RAM***The target market for Eternal War will be adults specifically, we deal with a lot of heavy topics and keep real to the subject matter.***John Coronado is a desperate suicidal teen living in his own personal hell. Play as Mike intervening to save John's life and soul.
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FlipOut TOM Productions1996 MS-DOSlabelminimizeminimize
Heretic II  Loki (Raven Software;Loki)1999Originally available c9ommercially as a proprietary game, the source code was later released while the content remains proprietary..
For any Linux with 2.2.x kernel and glibc 2.1. Also needs 800x600x16 video card, XFree86 3.3.x+ and an OSS compatible sound card. 3D acceleration is recommended for processors slower than 233MHz. Free Multiplayer pack and Demo avaialable.
[Zerothis]
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Hoyle Kids Games Sierra On-Line2000 Mac OS Classiclabelimageminimize
Husita JRC Interactive (Phoenix Arts)1998 MS-DOSlabelminimizeminimize
I Photograph to Remember The Voyager Company1991 Mac OS Classiclabelminimizeminimize
ICBM3D/2 New Breed Software?For any X11, including UNIX, FreeBSD and Linux. Requires 16-bit color, OpenGL or Mesa3D. SDL, SDL_Mixer for stereo, 3 button mouse and 24-bit color optional. Linuxlabelminimizeminimize
ICBM3D/2 New Breed Software? BSDlabelminimizeminimize
ICBM3D/2 New Breed Software? BeOSlabelminimizeminimize
ICBM3D/2 New Breed Software? Unixlabelminimizeminimize
Imperialism II: Age of Exploration  SSI;The Learning Company;SoftKey Multimedia (Frog City Software)1999 Mac OS Classiclabelimageminimize
Indianapolis 500: The Simulation  Electronic Arts;Starbyte (Papyrus)1989 MS-DOSlabelimageminimize
Jedi Knight: Mysteries of the Sith  LucasArts1998Una expansión que, con la misma jugabilidad del Dark Forces II, ofrece una nueva historia que jugar.
Su virtud frente a este es que te mete su diseño de niveles está algo más trabajado, y los enemigos mejor posicionados para sorprendente (su IA, igual que la de tus aliados, sigue dando asco)
No es un gran juego, pero si que algo mejor que el anterior, siendo de esta forma mínimante jugable.
El multijugador sigue siendo igual de bueno.

5 de 10

Por alguna razón me recuerda al Opposing Forces del Half-Life.

De igual forma que el JK:DFII, recomiendo buscar por Internet como solucionar los problemas de gráficos por compatibilidad, te ahorrarás mucho tiempo.***2009-09-16 on Steam, by LucasArts (lang: eng, fre, ger, ita, spa)
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JumpStart Advanced: Kindergarten  Knowledge Adventure2002 Mac OS Classiclabelminimizeminimize
JumpStart Advanced: Preschool  Knowledge Adventure2002 Mac OS Classiclabelminimizeminimize
Majesty: The Fantasy Kingdom Sim MacPlay (Cyberlore Studios)2000 Mac OS Classiclabelimageminimize
Master of Orion III  Infogrames (Quicksilver Software;MacSoft)2003 Mac OS Classiclabelimageminimize
Master of Orion III  Infogrames (Quicksilver Software;MacSoft)2003 Mac OS Xlabelminimizeminimize
Math Blaster Mission 1: Cosmic Critter Challenge Knowledge Adventure2001 Windowslabelminimizeminimize
Math Blaster: Ages 8-9 Davidson & Associates (Knowledge Adventure)1998 Mac OS Classiclabelimageminimize
Medieval Incredible Simulations1998 Windowslabelminimizeminimize
Mini Car Racing eGames (AEON Design)2000 Windowslabelimageminimize
Odyssey by Car Oliver Hamann Software2001This is a proprietary game.
Requires kernel 2.2, ELF, X11R6 with 16 bit color, glibc 2.1, XFree86 3.3.6,
Pentium 400+, 32MB RAM, 50MB drive space, CD-ROM. Also recommended is /dev/dsp sound, /dev/js0..3 or /dev/input/js0..3 joystick, XF86VidMode fullscreen, MIT Shared Memory Extension and OpenGL
[Zerothis]
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Operation Smash author2013Operation Smash is a 16-bit styled indie game. Exploration and Action are the main ingredients. As you explore a strange place in another time, you will find weapons and abilities that empower you to explore further and better fight the dangers. This place seems to be filled with secrets in strange places, use your grenades to blast up walls and see whats on the other side. Use your map to better navigate the complex and find what paths you missed the first time.

Game features:[list][*]Explore over 100 rooms
[*]Choose between 2 Characters
[*]A story about time travel
[*]7 Main areas to explore
[*]A map that keeps track of your location
[*]Old School 16-bit graphics
[*]Many secrets to uncover
[*]Amazing soundtrack by Simon Stålenhag
[*]Hardcore Mode (You can only die once).
[*]Speedrun Mode with in game timer.
[*]Keeps track of Powerups and Map Exploration percentages.[/list]
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Precision Skateboarding Musicbank;Pantera Entertainment (Pantera Entertainment)2000 Windowslabelminimizeminimize
QuickShot Deluxe author1996 Mac OS Classiclabelminimizeminimize
Rage of Mages  Monolith Productions;Microïds (Nival Entertainment)1998[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 133 MHz CPU
* 16 MB RAM
* SVGA, 1 MB VRAM, 640x480x16
* 4X CD-ROM drive
* 85 MB free HD space
* Windows compatible soundcard
* Mouse

[b]Recommended:[/b]
* Pentium 166 MHz CPU
* 32 MB RAM
* 8X CD-ROM drive***From official site:

"What does the world of Rage of Mages hold in store for you? From the beginning you will be plunged into a world of danger, excitement and dark adventure. Our prologue will teach you the chilling, unforgettable history of this world. A terrible, tragic, seemingly endless war has exhausted the once-noble Kania Empire.
Over the centuries, many a high-spirited Hero has set out on the quest for the magical weapon that will break the devastating cycle of war. But the mysterious island of Uimoir, which harbors the only hope for victory and redemption, has become a Hero's graveyard. Six hundred years have passed, and adventurer after adventurer simply disappears into the island's cold heart of darkness.

But a new generation is willing to take up the desperate challenge again, buoyed with courage and a deep belief in the quest. Moved by their commitment in the face of terrible odds, the court magician decides to equip these new adventurers with a priceless and powerful amulet. But now a new misfortune is about to enter the world along with your expedition.

Will you succeed? Will you fall prey to a horrible fate? Can you prevent the end of the world, or will you vanish like your forefathers into the dark corners of the mysterious, unforgiving island of Uimoir?"
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Read-A-Rama Maxis (Selena Studios;Unicorn Multimedia Corporation)1996 Windowslabelminimizeminimize
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