showing 1 - 50 of 135 gameschevron_right
name | publisher(developer) | year arrow_downward | game type | author(s) | platform | |
---|---|---|---|---|---|---|
Strike Force Cobra | Piranha;Macmillan (Five Ways Software) | 1986 | action/reflex shooter adventure | ZX Spectrum | labelimageminimize | |
Strike Force Cobra | Piranha;Macmillan (Five Ways Software) | 1986 | action/reflex shooter adventure | Amstrad CPC | labelimageminimize | |
Strike Force Cobra | Piranha;Macmillan (Five Ways Software) | 1986 | action/reflex shooter adventure | C64 | labelimageminimize | |
Survivors | Atlantis Software | 1986 | action/reflex maze puzzle Science Fiction | ZX Spectrum | labelimageminimize | |
Zombi | Ubi Soft | 1986 | adventure Horror | Amstrad CPC | labelimagesubject | |
Head Over Heels | Ocean | 1987 | action/reflex maze puzzle | Bernie Drummond (program) Frederick David Thorpe Guy Stephens (music) Jon Ritman (program) | ZX Spectrum | labelimagesubject |
Head Over Heels | Ocean | 1987 | action/reflex maze puzzle | C64 | labelimageminimize | |
Head Over Heels | Ocean;Erbe Software (Ocean) | 1987 | action/reflex maze puzzle | Bernie Drummond (graphics) D.C. Ward (producer) F. David Thorpe (loading screen) Jon Ritman (programming) | Amstrad CPC | labelimageminimize |
Head Over Heels | Ocean | 1987 | action/reflex maze puzzle | MSX | labelimageminimize | |
Head Over Heels | Ocean | 1987 | action/reflex maze puzzle | Atari 400/800 | labelimageminimize | |
Head Over Heels | Ocean | 1987 | action/reflex maze puzzle | Bernie Drummond Jon Ritman | Amstrad PCW | labelimageminimize |
Survivors | Atlantis Software | 1987 | action/reflex maze puzzle Science Fiction | Electron | labelimageminimize | |
Survivors | Atlantis Software | 1987 | action/reflex maze puzzle Science Fiction | Atari 400/800 | labelimageminimize | |
Survivors | Atlantis Software | 1987 | action/reflex maze puzzle Science Fiction | MSX | labelimageminimize | |
Survivors | Atlantis Software | 1987 | action/reflex maze puzzle Science Fiction | C64 | labelimageminimize | |
Survivors | Atlantis Software | 1987 | action/reflex maze puzzle Science Fiction | BBC | labelimageminimize | |
Survivors | Atlantis Software | 1987 | action/reflex maze puzzle Science Fiction | C16/Plus4 | labelimageminimize | |
Survivors | Atlantis Software | 1988 | action/reflex maze puzzle Science Fiction | Amstrad CPC | labelimageminimize | |
Zombi | Ubi Soft | 1988 | adventure Horror | David Peres | MS-DOS | labelimagesubject |
Head Over Heels | Ocean | 1989 | action/reflex maze puzzle | Keith Tinman (music) | Atari ST | labelimageminimize |
Zombi | Ubi Soft | 1989 | adventure Horror | David Peres | Atari ST | labelimagesubject |
Zombi | Ubi Soft | 1990 | adventure Horror | ZX Spectrum | labelimagesubject | |
Zombi | Ubi Soft | 1990 | adventure Horror | David Peres | Amiga | labelimagesubject |
Zombi | Ubi Soft | 1990 | adventure Horror | C64 | labelimagesubject | |
Head Over Heels | Muffbusters | 1990 | action/reflex maze puzzle | C16/Plus4 | labelimageminimize | |
New Ghostbusters II | HAL Laboratory | 1990 | action/reflex | NES | labelimagesubject | |
Head Over Heels | Ocean | 1991 | action/reflex maze puzzle | Amiga | labelimageminimize | |
Cat Ninden Teyandee | Tecmo | 1991 | platformer Manga | NES | labelimageminimize | |
Dinolympics | Atari (Imagitec Design) | 1992 | platformer puzzle Fantasy | Christian Urquhart (program) Ian Howe (music) Rodney Humble (design) Slick (graphics) | Lynx | labelimageminimize |
Gobliins 2: The Prince Buffoon | Coktel Vision | 1992 | adventure puzzle Fantasy Humorous Cartoon | MS-DOS | labelimageminimize | |
The Humans | Gametek (Imagitec Design) | 1992 | action/reflex puzzle Historical Humorous | GB | labelimageminimize | |
The Humans | GameTek | 1992 | action/reflex puzzle Historical Humorous | Mega Drive | labelimagesubject | |
Diggers | Millennium | 1993 | action/reflex maze | Toby Simpson (program) | Amiga AGA | labelimagesubject |
Diggers | Millennium | 1993 | maze strategy | Amiga CD32 | labelimagesubject | |
Evolution: Dino Dudes | Atari (Imagitec Design) | 1993 | puzzle Fantasy | Andrew Keim (tester) Andrew Seed (programmer) Andrew Seed (tester) Andrew Walker (graphics) B.J. West (tester) David Severn (graphics) Ed Pearson (graphics) Faran Thomason (tester) Greg LaBrec (creative input) Greg LaBrec (marketing) Hank Cappa (tester) Hans Jacobsen (lead tester) Ian Howe (music) Jeffrey Gatrall (tester) Joe Sousa (tester) John Skruch (producers) Juliana Wade (associate producer) Mark Hooley (tester) Martin Randall (support programmer) Peter Goldsmith (graphics) Sean Patten (producers) Sean Patten (tester) Shaun McClure (graphics) Steve Noake (graphics) Ted Tahquechi (sound fx) Ted Tahquechi (tester) Tom Gillen (tester) Tony Gascon (graphics) Trevor Raynsford (support programmer) | Jaguar | labelimagesubject |
Humans 2: The Jurassic Levels | Mirage;Gametek (Imagitec Design) | 1993 | action/reflex puzzle | Amiga | labelimageminimize | |
Space Hulk | Electronic Arts | 1993 | action/reflex maze adventure Science Fiction | Amiga | labelimageminimize | |
Space Hulk | Electronic Arts | 1993 | action/reflex strategy Science Fiction | MS-DOS | labelimagesubject | |
The Humans | Mirage;Gametek (Imagitec Design) | 1993 | action/reflex puzzle | MS-DOS | labelimageminimize | |
The Humans | Atari (Imagitec Design) | 1993 | action/reflex puzzle Historical Humorous | Andrew Klein (tested) Christian Urquhart (programmer) Hans Jacobsen (tested) Ian Howe (music) Juliana Wade (produced) Rod Humble (design) Steve Noake (artwork) Ted Tahquechi (tested) | Lynx | labelimageminimize |
The Lost Vikings | Interplay (Silicon & Synapse) | 1993 | platformer puzzle | Amiga | labelimageminimize | |
The Lost Vikings | Interplay (Silicon & Synapse) | 1993 | platformer puzzle | MS-DOS | labelimageminimize | |
The Lost Vikings | Interplay;Virgin;Ballistic (Silicon & Synapse) | 1993 | platformer puzzle | Mega Drive | labelimagesubject | |
The Lost Vikings | Interplay (Silicon & Synapse) | 1993 | platformer puzzle | SNES | labelimagesubject | |
Secret of Mana | Square | 1993 | action/reflex role-play Fantasy Manga | Akira Ueda (world map graphic design) Fumiaki Fukaya (demo program) Goro Ohashi (battle system design) Goro Ohashi (monster logics) Hidetoshi Kezuka (map design) Hiroki Kikuta (music composer) Hiromichi Tanaka (producer) Hiromichi Tanaka (concept) Hiromichi Tanaka (system design) Hiroo Isono (main visual artwork) Hiroyuki Narushima (monster character design) Kaoru Moriyama (direction english version) Keitarou Adachi (network management) Kenji Ito (sound effect designer) Koichi Ishii (director game design in chief) Koichi Ishii (animation) Koichi Ishii (monster design) Li Weimin (support english version) Manabu Daishima (map graphic design) Masaaki Saito (message program) Minoru Akao (sound program) Misako Tsutsui (map graphic design) Nasir Gebelli (main program) Noriko Sasaki (monster animation) Ryo Muto (ring menu program) Satoru Yoshieda (monster control program) Shinichi Kameoka (player character design) Shinichiro Okaniwa (character design) Shintarou Takai (magic animation) Taku Murata (monster program) Ted Woolsey (translation english version) Tetsuya Takahashi (map graphic design) Toshiyuki Inoue (map data) Tsukasa Fujita (debug support) Yasuhiko Kamata (map graphic design in chief) Yasunori Mitsuda (sound effect designer) Yasushi Matsumura (map data system design) Yasushi Matsumura (data) Yoshiyuki Miyagawa (calculcation program) | SNES | labelimagesubject |
Diggers | Millennium Interactive | 1994 | puzzle | MS-DOS | labelimageminimize | |
The Humans | Atari;Gametek ∕ Imagitec Design;Piko Interactive (Atari;Gametek;Imagitec Design) | 1994 | puzzle Historical | SNES | labelimageminimize | |
The Lost Vikings | Interplay | 1994 | platformer puzzle | Amiga CD32 | labelimageminimize | |
Tony & Friends in Kellogg's Land | Rauser Advertainment (Factor 5) | 1994 | platformer Cartoon | MS-DOS | labelimageminimize | |
Tony & Friends in Kellogg's Land | Rauser Computer Advertising (Factor 5) | 1994 | platformer Cartoon | Amiga | labelimageminimize |