showing 29 games
name arrow_downward | publisher(developer) | year | description | platform | |
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Akuu Senki Raijin | Square | 1988 | Only released via disk writer kiosks. | Famicom Disk System | labelimageminimize |
All 1: Famimaga Disk Vol. 3 | Tokuma Shoten | 1991 | Famicom Disk System | labelimageminimize | |
Bomberman | Hudson Soft | 1990 | The Bomberman Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. The game is identical to the cartridge version. Since the cartridge version was already about five years old, the game would have it hard to impress people and the absence of multiplayer-modes (the highlight of the later games in the series) was even more apparent in 1990. So you just run around the (scrolling) maze solo, bombing enemies and stone blocks in search of the exit door. Somewhat interesting in 1985, rather boring in 1990. | Famicom Disk System | labelimageminimize |
BurgerTime | Data East (SAS Sakata) | 1988 | As Chef Peter Pepper, you must fend off the Food Foes while making perfect burgers! Use pinches of pepper to stun Mr. Hot Dog, Mr. Egg and Mr. Pickle, or lure them onto or under burger buns, lettuce, cheese or tomatoes to escape their clutches! Making perfect burgers gets progressively tougher through the six screens of BurgerTime! | Famicom Disk System | labelimagesubject |
Dig Dug | Namco | 1990 | The Dig Dug Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. The game is identical to the cartridge version with the exception of different copyright dates on the title screen. In the five years that lay between the cartridge and disk versions much happened in the video game industry. Sure, the disk version was much cheaper and the gameplay has the same classic feel to it but in 1990 this game already must have been mostly played out of nostalgic feelings I would guess. | Famicom Disk System | labelimageminimize |
Dig Dug II | Namco | 1990 | The Dig Dug II Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. The game is identical to the cartridge version with the exception of different copyright dates on the title screen. The sequel of Dig Dug has a similar concept as the famous first game. Your goal is to kill all enemies onscreen (which are sadly the same old two enemies from Dig Dug). But this time you are not underground but on small islands. You can make cracks in part of the island which makes the part sink into the water and with it hopefully killing some enemies. Otherwise you have to rely on your well-known pump to kill them. The gameplay is similarly good as in the first game, but also a bit boring after a while. Some more enemies or level surroundings and better graphics would have been much appreciated. And because the cartridge version was already over four years on the market the game lost a bit of its appeal. As a disk writer game it was much cheaper than regular releases though. | Famicom Disk System | labelimageminimize |
Donkey Kong | Nintendo (Intelligent Systems) | 1988 | Donkey Kong has kidnapped Pauline, and it is up to Mario, the fearless carpenter, to come to her rescue. Throwing fate to the wind, Mario tries desperately to climb the labyrinth of structural beams from the top of which Donkey Kong taunts him. Help our hero ascend the metal structure by dodging an assortment of fireballs, steel beams, and exploding barrels the angry ape hurls at him. Prepare yourself for a never-ending adventure as Donkey Kong takes Pauline away to the next level every time Mario gets to the top. Based on the arcade game of the same name, this classic will keep hardcore and casual gamers entertained for hours.***The "Donkey Kong" Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. A regular version with box and manual was never available. You could order an extra foldout manual though. The game of course is identical to the Famicom version which appeared five years earlier in 1983. I think it lost a bit of its appeal over the time and the only reason to get it in 1988 was the lower price of Disk Writer games. Still playable but really short and there were many much better games around then. | Famicom Disk System | labelimagesubject |
Donkey Kong Jr. | Nintendo | 1988 | Based on the popular arcade game, Donkey Kong Jr. is the sequel to the immensely successful Donkey Kong. Play as Donkey Kong's son, Junior, and rescue your dad who has been kidnapped and imprisoned in a cage by Mario. Use your jumping and climbing abilities to clamber up vines and chains, gather vital fruit and keys, and open the cage to free your father. Make sure you avoid the pesky birds, nasty electric sparks, and creepy chompers! Four different worlds filled with numerous climbing and jumping puzzles await you in this timeless classic.***The "Donkey Kong Jr." Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. A regular version with box and manual was never available. You could order an extra foldout manual though. The game of course is identical to the Famicom version which appeared five years earlier in 1983. I think it lost a bit of its appeal over the time and the only reason to get it in 1988 was the lower price of Disk Writer games. Still playable but really short and there were many much better games around then. | Famicom Disk System | labelimagesubject |
Eggerland: Souzouhe no Tabidachi | HAL Laboratory | 1988 | Famicom Disk System | labelimageminimize | |
Galaga | Namco | 1990 | The Galaga Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations/kiosks. The game is identical to the cartridge version with the exception of different copyright dates on the title screen. In the five years that lay between the cartridge and disk versions much happened in the video game industry. Sure, the disk version was much cheaper and the gameplay has the same classic feel to it but in 1990 this game already must have been mostly played out of nostalgic feelings I would guess.***Move the fighters right and left and defend against the missiles and suicide attacks of the Galaga aliens and the Galaga Commander through infinite levels of play - with every third level having a challenging stage! Retrieve captured fighters from the descending Galaga Commander tractor-beam and double your firepower! | Famicom Disk System | labelimagesubject |
Galaxian | Namco | 1990 | The Galaxian Fleet has invaded and it's up to you to stop them. There's two-way action in this game; as you fire at them, they're firing back at you! All that is required of you is quick reflexes and an accurate aim. Can you destroy the Galaxian Fleet before they destroy you?***The Galaxian Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations/kiosks. The game is identical to the cartridge version with the exception of different copyright dates on the title screen. In the six years that lay between the cartridge and disk versions much happened in the video game industry. Sure, the disk version was much cheaper and the gameplay has the same classic feel to it but in 1990 this game already must have been mostly played out of nostalgic feelings I would guess. | Famicom Disk System | labelimagesubject |
Ice Climber | Nintendo | 1988 | As Popo, players use a trusty mallet to work their way up the mountain. They chip away at the blocks overhead, then jump up through the resulting hole to the mountain's next level. Once Popo reaches the top level, he enters a fast-moving bonus stage in which he can pick up veggies and, hopefully, reach the summit for a big point payoff. Of course, not everyone's supportive of Popo's pastime. Toppies fill Popo's holes, so players must jump through the gaps quickly. It's easy to slip off some of the icy levels, as Polar Bears, Toppies and other ferocious fauna don't want players up there. There are 32 challenging peaks to scale – players can face them alone or with a friend.***The Ice Climber Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. The game is not a direct port of the cartridge version, but from the Vs. Ice Climber arcade game. The differences to the cartridge version from 1985 however are minor and I think this game lost the rest of its appeal over those three years. Its fun for a few tries, but you soon start to realize that the gameplay is rather dull and unspectacular. | Famicom Disk System | labelimagesubject |
Ishido | Hiro | 1990 | "HIR-ISD" is probably a typo. | Famicom Disk System | labelimageminimize |
Kaettekita Mario Bros. | Nintendo | 1988 | NES | labelimageminimize | |
Lutter | Athena | 1989 | Famicom Disk System | labelimageminimize | |
Moonball Magic | Square (System Sacom) | 1988 | Famicom Disk System | labelimageminimize | |
Pac-Man | Namco | 1990 | Famicom Disk System | labelimageminimize | |
Pachicom | Toemiland;Toshiba EMI (Shouei System) | 1988 | Famicom Disk System | labelimageminimize | |
Panic Space: Famimaga Disk Vol. 2 | Tokuma Shoten | 1990 | Famicom Disk System | labelimageminimize | |
Pinball | Nintendo | 1989 | Be a pinball wizard!!!!! Bank off bumpers, flip double flippers, even win a bonus round. Play on three different game screens and be challenged at two different levels of difficulty. Rack-up points to beat your opponent and progress to the bonus round where you'll save the fallen maiden and win the game.***The Pinball Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. A regular version with box and manual was never available. You could order an extra foldout manual though. The game of course is identical to the Famicom version which appeared five years earlier. Even in 1989 a still playable pinball game. Only one pinball table, but it goes over several screens and includes funny bonus stages. However it surely lost a bit of its appeal, mainly because there were many more and better pinball games on the market at that time than at the time of its initial cartridge release. | Famicom Disk System | labelimagesubject |
Puzzle Boys | Atlus | 1990 | Famicom Disk System | labelimageminimize | |
SD Gundam World: Gachapon Senshi - Scramble Wars Map Collection | Bandai (Human) | 1989 | "SD Gundam World: Gachapon Senshi - Scramble Wars Map Collection" is a sort of addon-disk to the first Gachapon Senshi game. It is a stand-alone product though as the original disk is not needed to play the game. The Map Collection disk could only be obtained from disk writer machines. Except for ten different maps the game is virtually the same as before. So its a disappointing addon for a disappointing game. How fitting. | Famicom Disk System | labelimageminimize |
Solomon's Key | Tecmo | 1991 | Famicom Disk System | labelimageminimize | |
Tanigawa Kouji no Shogi Shinan II: Tsume no Shogi | Pony Canyon | 1988 | This is a special second release of "Tanigawa Kouji no Shogi Shinan II" which could only be obtained from disk writer kiosks. It features a few different puzzle arrangements, but looks and plays otherwise totally identical to the "regular" FDS release. | Famicom Disk System | labelimageminimize |
The Goonies | Konami | 1988 | [media=youtube]9zhXM2Bsy2E[/media]***The Goonies is a maze-like platform game based on the movie of same name. Your task is to find and rescue all your friends, who are behind closed doors which have to be opened with bombs that can be found from killed enemies. You also have to find key parts, which are also behind said doors. The game's difficulty level is low. Once you know your way through the rather small mazes the game offers not much challenge. The Famicom Disk System version was released over two years after the initial Famicom cartridge version and could only be obtained via Famicom Disk Writer kiosks for a low price. While the game was pretty good for 1986 standards, many more and better games had been released since then making it a rather unimpressive but still well playable game. | Famicom Disk System | labelimageminimize |
The Monitor Puzzle Kineko: Kinetic Connection Vol. II | Irem (Tamtex) | 1987 | The second game in Irem's animated jigsaw puzzle game. Extremely similar to the first game. You actually only have ten more puzzles. The rest of the game hasn't been touched and remains nearly unchanged. The puzzles are even more insane than those of the first game, making it even more difficult and (too) frustrating for my taste. The game was only released via the Disk Writer machines and not by shops in a regular case/box. Edit: However, now that I own this game I wondered why this Disk Writer exclusive game had a normal-sized manual that normally came with regular FDS game boxes. There often was a way to get a simple fold-out paper manual for disk writer games, but it is the first time I saw a standard-sized manual for it. I don't know if you could order it separately from Irem. | Famicom Disk System | labelimageminimize |
TwinBee | Konami | 1988 | The Twinbee Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. A regular version with box and manual was never available. The game of course is identical to the Famicom version which appeared two years earlier. Twinbee is a colorful and well playable vertical scrolling shoot'em up game. Technically a few steps below the arcade version but still a well done conversion. Gameplay reminds a bit of Xevious with switching between shooting airborne enemies and bombing ground targets, but TwinBee looks and sounds better and is more varied. Power ups are gained by finding and collecting bells in clouds after shooting them until they change to a certain desired color. The five implemented stages are rather short. Only the last two levels are relatively difficult. Beginners will like the easy first half of the game. | Famicom Disk System | labelimageminimize |
Wrecking Crew | Nintendo | 1989 | Famicom Disk System | labelimageminimize | |
Xevious | Namco | 1990 | The Xevious Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations/kiosks. The game is identical to the cartridge version with the exception of different copyright dates on the title screen. In the six years that lay between the cartridge and disk versions much happened in the video game industry. Sure, the disk version was much cheaper and the gameplay has the same classic feel to it but in 1990 this game already must have been mostly played out of nostalgic feelings I would guess.***Players control their Solvalou ship and destroy the XEVIOUS forces. Fire the zapper missiles against air-based enemies and drop the blaster bombs down upon ground-based targets. Destroy Andor Genesis to earn bonus points. Unique enemies, interesting background music, a variety of vertically scrolling background environments and many hidden game play features differentiated Xevious from the other shooting games released at the time. Are you devious enough to beat Xevious? | Famicom Disk System | labelimagesubject |