showing 1 - 50 of 190 gameschevron_right
name arrow_downward | publisher(developer) | year | description | platform | |
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A Tale in the Desert | eGenesis;Pluribus Games | 2003 | 2014-04-29 ATitD operations were shifted to Pluribus Games***There's so far 4 major patches named Tale 1 through 4. | Windows | labelimageminimize |
A Tale in the Desert | eGenesis;Pluribus Games | 2003 | 2014-04-29 ATitD operations were shifted to Pluribus Games | Mac OS X | labelminimizeminimize |
A Tale in the Desert | eGenesis;Pluribus Games | 2003 | A monthly fee, free software, social MMORPG set in Ancient Egypt without combat. The focus of the game is activities such as fishing, growing crops, training animals, mining, and such whereby players advanced most efficiently when they cooperate. There are also personal and group challenges to perform. The game has a unique in game government where players themselves are elected and a legal system operated much by the players also. The legal system can ban players, redistrubute abandon property, or even allow or disallow rule altering actions such as individual requests to have a sex-change. The highest office is Demi-Pharaoh, a position that allows the player power to reassign property absolutely, change and influence rules of the game, and even effectively remove players from the game making a tyrannical regime with real-world powers a real possibility (so elections are taken seriously). The systems of the game require a tremendous amount of cooperation. Attempts at adding currency to the game have not been effective, the setting (like the real world example) just doesn't lend well to anything except bartering. New players enter the world at 'newbie island' where experienced players can gain advancement by visiting and helping new players to learn the basics of the game while they also advance. Tests, challenges and player development are divided into categories: Architecture, Art, Body (Health), Harmony (replaced and is a variant the Conflict category), Leadership, Thought, and Worship. There are 127 other 'lesser' categories that have not all been found. Details of the game are sometimes added by developers without announcement. It is up to a player to discover it the new features and tell others so that they can explore it together. Unique challenges have been presented to the players due to this games unusual format. Knightmare, Mafia, and another player attempt to force everyone to use the legal system more responsibly. As part of their effort, Mafia damaged a vital resource in the game (effectively detrimentally altering the entire game experience for all players). Players used the legal system to ban Mafia from the game. A player named Khepry overly-depleted resources and indirectly cause massive environmental catastrophe in the game. Some skills, called 'stranger skills' allow a player to take advantage of everyone else when they learn them. Effectively, it is possible to learn and then use anti-social skills in the game. A Character named Malaki traded worthless materials and advocated slavery for women (in addition to treating them as worthless to begin with). In one phase of the game, treasure chests contaminated with Lung Spore Disease began washing ashore. Players were offered the challenge of finding a cure. Getting the disease inhibited the victim making it more difficult to participate in finding a cure or efforts to stop the disease from spreading. The sick had to be treated. It was left entirely to players to solve the various secondary problems with only the cure itself being programmed into the game. 2014-04-29 ATitD operations were shifted to Pluribus Games | Linux | labelimagesubject |
A Tale in the Desert 7 | eGenesis;Pluribus Games | 2015 | Linux | labelminimizeminimize | |
Abu Simbel Profanation | Dinamic;Gremlin Graphics (Dinamic) | 1985 | ZX Spectrum | labelimageminimize | |
Abu Simbel Profanation | Dinamic | 1985 | MSX | labelimageminimize | |
Abu Simbel Profanation | Dinamic | 1985 | Very successful platform game when released back in 1985. Despite having only 45 screens, it's terribly difficult. Only real pros could expect to reach the pharaoh chamber of the piramid where the game takes place. [JSA] | Amstrad CPC | labelimageminimize |
Abu Simbel Profanation Deluxe | M.A Software | 2006 | Linux | labelminimizeminimize | |
Abu Simbel Profanation Deluxe | M.A Software | 2008 | Dreamcast | labelminimizeminimize | |
Abu Simbel Profanation Deluxe | M.A Software | 2006 | Mac OS X | labelminimizeminimize | |
Abu Simbel Profanation Deluxe | M.A Software | 2006 | Windows | labelminimizeminimize | |
Abu Simbel Profanation Deluxe | M.A Software | 2006 | GP2X | labelminimizeminimize | |
Abu Simbel Profanation Deluxe | M.A Software | 2005 | Internet Only | labelminimizeminimize | |
Abu Simbel Profanation Deluxe | M.A Software | ? | Internet Only | labelminimizeminimize | |
Age of Mythology | Microsoft Game Studios (Ensemble Studios) | 2002 | Welcome to the age when heroes fought against monsters and gods interfered in the lives of mortal men. Welcome to the AGE OF MYTHOLOGY where you wage war using armies and diplomacy, progress through development ages, enhancing your civilizations might, with the added feature where you can call upon the gods to act on your behalf or help you out with more than 20 mythological creatures.***The classic real time strategy game that transports players to a time when heroes did battle with monsters of legend and the gods intervened in the affairs of mortals. Use mythological creatures like Minotaurs and Cyclopes to bolster your armies' strength. Call upon the gods for assistance in flattening enemy towns with meteors or scatter opposing troops with lightning storms.***Theres a re-release of "Age of Mythology" in Steam called "Age of Mythology: Extended Edition", that includes both the original game and the expansion "Age of Mythology: The Titans", plus "The Golden Gift" DLC campaign. | Windows | labelimagesubject |
Age of Mythology | MacSoft | 2003 | Mac OS X | labelminimizeminimize | |
Ancient Quest of Saqqarah | Codeminion | 2008 | Seven different puzzle games presented as challenges by seven different Egyptian gods.***[b]Minimum:[/b] * 800 MHz CPU * 256 MB RAM * 45 MB HD space | Windows | labelimageminimize |
Ankh | BHV Software (Deck13 Interactive) | 2005 | Sneak into the pharaoh's pyramid and meet up with Assil and his crew of crazy friends. Just as the party starts to get hot, a silly accident turns life upside down! Unleashing a deadly curse and discovering a precious amulet, as Assil, you will be immersed in Ankh's amazing ancient world. From the narrow streets of Cairo's bazaar to the banks of the Nile. This comic adventure will have you running from a mad Osiris on your mission to meet the Pharaoh. - Over 45 comic characters - More than 80 awesome puzzles - State of the art 3D graphics - Breathtaking in-game cinematics - Dazzling egyptian landscapes | Windows | labelimagesubject |
Ankh | BHV Software (Deck13 Interactive) | 2005 | Mac OS X | labelminimizeminimize | |
Ankh - Battle of the Gods | Daedalic Entertainment;Strategy First (Deck13 Interactive) | ? | Linux | labelminimizeminimize | |
Ankh II: Heart of Osiris | Runesoft (DECK13 Interactive;Telltale) | 2007 | Osiris is back! And this time he's in no mood for games. This time he will not fail. This time Osiris will show the world of humans what, he's made of. But the Ankh alone is not enough - not as long as he hasn't found the most important part of his body: his heart. Life has not been kind to Assil. Only three weeks ago he managed to ward off his death curse. Since then his relationship (with Thara) has hit the rocks and the Ankh was stolen from him (by sinister assassins). Assil sets out to get it all back - and to once again face Osiris. He is not the only victim, however - there is another: the pharaoh! One moment he sits on his throne, lazy, sluggish and with a heck of a hangover, the next he is a slave in his own quarry - how could this have happened? And more importantly: how is he going to get out of this without getting killed? Ankh: Heart of Osiris is even more intense and more bizarre as it takes the player even deeper into the crazy world of old Cairo. You'll meet a lot of familliar faces, but of course there are plenty of new surprises too! Aside from familliar locations, like the bazaar, there will be plenty of new locations for the player to explore - such as the quarry and the large arena with all its dark, convoluted catacombs. And of course the black humour of the first game can be found in the sequel! Once again, old Egypt and its inhabitants are turned upside down and given a good seeing to. Features: - Classic adventure game - A completely new and zany story in new, strange and fascinating locations - A brand new exciting story - Get to know new characters and familiar faces - Sophisticated graphics with dynamic light, shadow and glow effects - supreme voice acting - Cinematic full-motion sequences - and, as always, pitchblack humour | Linux | labelminimizesubject |
Ankh: Battle of the Gods | Daedalic Entertainment;Strategy First (Deck13 Interactive) | 2009 | It seemed like finally things would look bright for Assil. He did not only get the Ankh back but also Thara. And all it took was giving the heart of Osiris back to him at the end of Ankh: Heart of Osiris. He didn't listen to Osiris or even ask questions about the Ankh or the strange "Battle of the Gods" he needed his heart for. He just went on with his life and built a house together with Thara. Had he listened, he would have been prepared for tonight because another thousand years are up and the sign of the camel once again shines bright from the sky. It is the sign for the Gods that they once again need to engage in a tournament whose winner will rule over Egypt the centuries to come. But Assil just didn't listen. Instead the Ankh wakes him up when the Ancient God embedded in it begins to speak. He tells Assil that he needs to stop the God Seth from winning the tournament and since he is the keeper of the Ankh he has to do as told. So it is up to Assil to save Egypt. You take control of Assil with your mouse and guide him through the different environments talking to people through multiple choice dialogues, while you pick up items which are needed to solve the many puzzles on the journey. On the way he will not only revisit familiar locations (like Cairo) and meet old friends, but he will also visit new locations including the famous Casino of Luxor and meet new characters everywhere. During the course of the game you will also have the chance to take control of Thara to solve riddles where more than one person is needed or which Assil cannot solve since he is for example afraid of water since that incident in Ankh. To help you on your adventure, the game now features a hotspot indicator. If you press the corresponding button, the game shows you all the things in the current room you can interact with.***2009-06-16 on Steam, by Strategy First (lang: eng) | Windows | labelimagesubject |
Ankh: Heart of Osiris | Xider (DECK13 Interactive) | 2007 | At the end of Ankh, Assil managed to dispel the death curse, free the pharaoh's daughter and keep the ankh. He also found the woman of his dreams: Thara. But his luck does not hold long. The pharaoh's daughter still wants Assil for herself and Osiris still wants the ankh. So one day Assil wakes up in a side-street in front of the palace after a big fight with Thara... and without the ankh. He needs to get the ankh back and find Thara along the way. You still control Assil with your mouse through the different environments talking to people through multiple-choice dialogues, while you pick up items Assil needs to solve the many puzzles on his journey. On the way he will not only revisit familiar locations (like Cairo but now at nighttime) and meet old friends, but he will also visit new locations and meet new characters. In addition to Assil and Thara you'll be able to play as the Pharaoh himself later on in the game.***2009-06-16 on Steam, by Strategy First (lang: eng) | Windows | labelimagesubject |
Ankh: Special Edition | Runesoft (DECK13 Interactive;Telltale) | 2006 | Egypt. A long, long time ago. After a forbidden party in a pyramid, young Assil gets struck by a horrible death curse. With just a few more hours to live, Assil has to find a way to talk to the only person who can now help him to remove this curse: the mighty pharaoh himself! During his wild adventure, Assil meets many strange and funny characters: the scary crocodile, the god of the underworld... and finally the woman of his dreams. Features: - Innovative 3D cartoon adventure - Impressive, detailed and endearingly animated graphics - classic Point&Click navigation - dozens of funny characters - Tons of black humor - Over 100 items to use - numerous challenging puzzles and riddles | Linux | labelminimizesubject |
Archibald's Guide to the Mysteries of Ancient Egypt | SWFTE | 1994 | Mac OS Classic | labelminimizeminimize | |
Archibald's Guide to the Mysteries of Ancient Egypt | SWFTE | 1994 | MS-DOS | labelminimizeminimize | |
Beneath the Pyramids | Crystalware | 1980 | The game comes on a 13-sector disk which can be an issue with operating systems and BIOSum of later Apple II systems. A dis drive that is 13-sector compatible is also required, | Apple II E | labelimageminimize |
BoboBot | New Breed Software | 1999 | For any UNIX with X including FreeBSD, Linux and Solaris. 8-bit color and SDL recomended. libSDL and SDL_Mixer needed for sound. | Linux | labelimageminimize |
BoboBot | New Breed Software | 1999 | BSD | labelminimizeminimize | |
BoboBot | New Breed Software | 1999 | Unix | labelminimizeminimize | |
BoboBot | New Breed Software | 1999 | Solaris | labelminimizeminimize | |
Catacomb Snatch | Mojang | 2012 | Linux | labelminimizeminimize | |
Cleopatra no Mahou | Square | 1987 | "Cleopatra no Mahou" is a mix of classic dungeon-crawler first-person RPG with an adventure-style interface and item combination puzzles. Both parts are rather rudimentary implemented with only three smallish dungeons/places. Fight monsters to get xp, buy new equipment and get an item here and there to solve a puzzle. You walk with choosing a verb and then choose a direction instead of just walking around with the D-Pad. That makes movement rather slow and you will get interrupted fairly often by random monster encounters. Neither RPG purists nor adventure fans will really love this game, because except for being a genre-mix and the uncommon egyptian scenario there is nothing that this game does particularly well. | Famicom Disk System | labelimageminimize |
Cleopatra: A Queen's Destiny | Nobilis (Kheops Studio) | 2007 | Windows | labelimageminimize | |
Cleopatra: Queen of the Nile | Sierra (BreakAway Games) | 2000 | Was bundled with the original game [i]Pharaoh[/i] as [i]Pharaoh and Cleopatra[/i] or [i]Pharaoh + Cleopatra[/i] | Windows | labelminimizeminimize |
Copts & Robbers | Sirius Software | 1981 | Apple II E | labelimageminimize | |
Count Duckula in No Sax Please - We're Egyptian | Alternative Software (Enigma Variations) | 1989 | ZX Spectrum | labelimageminimize | |
Count Duckula in No Sax Please - We're Egyptian | Alternative Software (Enigma Variations) | 1990 | Atari ST | labelimageminimize | |
Count Duckula in No Sax Please - We're Egyptian | Alternative Software (Enigma Variations) | 1989 | Amstrad CPC | labelimageminimize | |
Count Duckula in No Sax Please - We're Egyptian | Alternative Software (Enigma Variations) | 1989 | C64 | labelimageminimize | |
Count Duckula in No Sax Please - We're Egyptian | Alternative Software (Enigma Variations) | 1990 | Count Duckula (in No Sax Please - We're Egyptian) is a 2D platformer with adventure elements. The game is based on "Count Duckula", a British animated television series. Count Duckula with his servants Igor and Nanny have brought their European style castle to ancient Egypt. Once there they set their on the Sax, an ancient Egyptian saxophone with magical powers. The Sax is hidden in the pyramid tomb of the pharaoh Upanatem, deep in the burning desert. Cont Duckula's rivals the Crow Brothers inadvertently hitched a ride on their time travel and are preparing their own expedition to foil the vampire duck. Players control Duckula. The count must explore the pyramid, solving puzzles and collecting useful items, while keeping an eye out for wandering mummies and crows. Duckula must avoid the mummies, falling rocks and the Crow Brothers. If the count is touched by any of these then he is "frozen" and the clock advances by one hour. Duckula can pick up various useful items; if you don't want an item then Duckula must jump over it. Duckula can carry only up to three items.*** [102] | Amiga | labelimagesubject |
Cubeosphere | author | 2010 | [media=youtube]x098KTPtUdk[/media] | Linux | labelminimizeminimize |
Das Grab des Pharao | Markt & Technik | 1985 | C64 | labelimageminimize | |
Daughter of Serpents | Millennium Interactive;Nova Spring;Psygnosis (Eldritch Games) | 1992 | 1995-??-?? as [i]The Scroll[/i], by Nova Spring (US)/Psygnosis (EU), on CD, apparently slightly expanded | MS-DOS | labelimageminimize |
Day of the Pharaoh | Rainbow Arts (Chip) | 1989 | Atari ST | labelimageminimize | |
Day of the Pharaoh | Rainbow Arts (Chip) | 1989 | Amiga | labelimageminimize | |
Day of the Pharaoh | Millennium;Rainbow Arts (Chip) | 1990 | MS-DOS | labelimageminimize | |
Desert Falcon | Atari | 1988 | RX8089 64k cartridge. Uncommon. | Atari 400/800 | labelimageminimize |
Desert Falcon | Atari | 1987 | Atari 2600 | labelimageminimize | |
Desert Falcon | Atari (GCC) | 1987 | Atari 7800 | labelimageminimize |